Air Pixels vs Sandbox Draw
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Air Pixels
Create pixel art in augmented reality by moving your device as a brush. Customize your drawing tools, manage layers, and export your creations.
- Augmented reality drawing board
- Customizable 9x9 brush canvas
- Undo/redo functionality
- Fill color tool
- Layer management
- Area selection and transfer
- Canvas size adjustment
- Export pixel data and screenshots
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This APP uses ARKit to locate devices and show a drawing board in real world . The device can be moved as a brush to drawing pixels . Functions: - Customize brush on a 9x9 canvas - A regular polygon used for drawing lines - Undo and redo - Fill color - Choose different colors - Add or delete layers - Choose a color from the layer - Transfer the selected area on the layer - Set the width and height of the canvas respectively (1-256) - Exporting all the pixels in the canvas or screenshots
Sandbox Draw
Experience a unique drawing app that simulates soft, sunlit sand. Create grooves with pressure-sensitive input and feel haptic feedback. Discover hidden colorful patterns beneath the surface and easily share your creations.
- Pressure-sensitive sand drawing
- Real-time haptic feedback
- Hidden color patterns
- One-tap refresh
- One-tap sharing
- No ads or data collection
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Sandbox Draw turns your iPhone into a tray of soft, sunlit sand. Drag a finger and the surface carves into a real groove with a shadow along its low edge — not a painted-on line. Press harder for a deeper groove. Press hard enough and the device responds with continuous haptic feedback that tracks your stroke. Dig deep enough and a colorful pattern bleeds through from underneath, different every session. Tap the refresh button to smooth the sand flat and start over with a brand-new color world below. Tap the share button at any moment to save or send your drawing. Features - Real-time pressure-sensitive sand drawing, 120 Hz on ProMotion devices - Haptic feedback on the hardest presses - A surprise of color revealed at the bottom of every deep groove - One-tap refresh, one-tap share to Photos, Messages, AirDrop, and more - No accounts, no ads, no data collection A small, quiet app. Draw, smooth, draw again.
Screenshots
Verdict
The clearest difference is update cadence: Sandbox Draw at daily against Air Pixels's every 2 months. Air Pixels's advantage is iOS requirement (13.0 vs 15.0). On price, rating, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for Air Pixels against 5.0 for Sandbox Draw. Both are backed by a comparable volume of ratings — 1 and 1 respectively.
Air Pixels ships an update every 2 months, Sandbox Draw daily. The most recent releases landed on November 3, 2026 and October 31, 2026 respectively.
| Parameter | Air Pixels | Sandbox Draw |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (1 ratings) |
| Number of ratings | 1 | 1 |
| Update frequency | Every 2 months | Daily — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPod | iPhone, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 62 MB | 1 MB |
| Age rating | 4+ | 4+ |
| Developer | 驰 王 | Dox2A Labs LLC |
In-app purchases
Air Pixels
No in-app purchases
Sandbox Draw
No in-app purchases









