Take Your Line vs GotYa Run
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Take Your Line
Draw a line to perfectly complete a given shape and earn points. Compete against others to achieve the highest score. This game challenges your precision and spatial reasoning.
- Complete shapes by drawing lines
- Score points based on accuracy
- Compete against opponents
- Beat high scores
- Test spatial reasoning
Read full descriptionHide full description
Draw the line that completes the shape. Get the area point and try to beat your opponent.
GotYa Run
Read full descriptionHide full description
GOT YA RUN — the floor is lying to you. Run. Jump. Reach the door. Simple, right? Except every floor, ceiling, and wall is plotting against you. Tiles crumble the instant you step on them. Spikes slide up mid-jump. Ceilings drop. Controls reverse. The exit slides away. It's a trap — and you're going to fall for it. Over and over. That's the fun. GOT YA RUN is a fast, funny rage-platformer with 20 hand-built levels across four tiers — from gentle warm-ups to brutal, multi-trick gauntlets. Death is instant and so is the retry, so you're never more than a heartbeat from another go. • 20 hand-designed levels, easy to brutal • 14 devious trap types — crumbling floors, hidden spikes, springs, saws, cannons, reversed controls, gravity flips, fake exits, and more • Tight, fair two-thumb controls — every death is the level's fault, never yours • Instant restart. No lives. No waiting. • One-tap Remove Ads for a clean run Think you can see the trap coming? You can't. Got ya.
Screenshots
Verdict
The clearest difference is device support: Take Your Line at 3 against GotYa Run's 1. Take Your Line also leads on iOS requirement (14.0 vs 17.0). On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Take Your Line sells 1 one-off in-app purchase and GotYa Run sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Take Your Line ships an update every 9 days, GotYa Run every 2 weeks. The most recent releases landed on October 12, 2026 and October 5, 2026 respectively.
| Parameter | Take Your Line | GotYa Run |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (6.2K ratings) — better | — |
| Positive reviews | 62.0% of reviews | — |
| Number of ratings | 6.2K — better | — |
| Update frequency | Every 9 days — better | Every 2 weeks |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 14.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 326 MB | 3 MB |
| Age rating | 4+ | 4+ |
| Developer | Voodoo | Xiayu Xu |
Bugs and requests
Take Your Line
Reported bugs
4 issues- AI opponent exploits game mechanics
- Ads freeze the game
- Inconsistent ad behavior
- Compatibility issues on older devices
Requested features
5 requests- Multiplayer mode
- Difficulty settings
- Customization options
- Achievements/leaderboards
- Offline play
GotYa Run
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Take Your Line
- NoAds$2.99
GotYa Run
- Remove Ads$0.99









