Armor Stride vs Dash Heroes
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Armor Stride
Embark on an endless adventure through a cursed forest, battling monsters and avoiding traps with simple tap or swipe controls. Collect treasures to sell and upgrade your gear as a dark curse relentlessly pursues you. Enjoy a chiptune soundtrack and controller support for an immersive experience.
- Endless procedural levels
- Monster combat
- Trap avoidance
- Treasure collection and selling
- Simple tap/swipe controls
- Controller support
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Sir Stepsalot finds himself trapped in the Cursed Forest! Luckily, he has his trusty sword and bomb pouch to fend off dangerous monsters. He will have to travel deeper into the forest fighting monsters and avoiding traps. He may find treasure along the way to sell to the shopkeeper. Our knight can't stay in place for too long though. There's a dark curse following him! It's probably best to stay away. Features: • Endless, hand-crafted procedural levels • Fight dangerous enemies • Chiptune by RyanAvx • Simple Controls - Use tap/swipe controls or a d-pad to control Sir Stepsalot! • Controller Support
Dash Heroes
Embark on an epic quest through a vertical labyrinth, gaining the ability to scale walls. Navigate treacherous traps and enemies across 1000 levels, choosing from diverse heroes with unique skills. Compete in races, collect coins, and enjoy multiple game modes, including a level editor.
- Vertical labyrinth exploration
- Wall-scaling abilities
- 1000 challenging levels
- Diverse roster of heroes
- Level editor mode
- Competitive racing
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Swipe once and your hero dashes until it hits a wall. That single move is all it takes to play Dash Heroes, a pixel maze escape built for one thumb. Grab the key, reach the portal and get past every skull, spike and trap in the tower. The catch is that your hero does not stop halfway. Every swipe is a commitment: the dash keeps going until something gets in the way, so you read the maze before you move, not after. Speed along the arrows and time your run past turrets, flames, spears and patrolling skulls. In some stages you guide two heroes at once and swap between them to reach the exit. FOUR WAYS TO PLAY • Classic: hand-built stages across three towers of brick, ice and stone. Grab the key, open the portal and collect the gold to earn up to three stars on every stage. • Arcade: an endless climb through a maze that never runs out, with the water rising behind you. Your five best runs are saved, with the hero who set them and the day you did it. • Blitz: generated stages, one after another, with the water on your heels. • Race: 32 heroes race up the same tower. Get through two qualifying rounds and win the final. A MAZE ESCAPE THAT FIGHTS BACK • A key, a portal and gold in every stage, and traps that shoot, burn and patrol in between. • In Arcade the maze gets tighter the higher you climb, and the water does not wait for you to think. • Fast to read, easy to misjudge. It is a reflex game as much as a labyrinth. 60 HEROES, 10 POWERS • Collect 60 heroes, from common to mythic, and unlock them in the Hero Machine with the gold you pick up in the towers. • Every hero brings a power: more gold from every coin, a magnet that pulls coins in, a chance to start with a shield, slower rising water, a higher Arcade score and more. • Level your heroes up to make their powers stronger. • Take a team of two on every run. Both powers count, so the pair you choose changes the way you play. SOMETHING NEW EVERY DAY • Nine daily missions, plus a bonus for finishing them all. • A daily reward that keeps growing as long as your streak lasts. • Arcade boosts to pick before a run: shield, slow water, magnet or double score. • 50 achievements, from your first stage to the very long haul, and a sheet with all your stats. ONE THUMB, NO INTERNET • Swipe controls made for one hand, in portrait. • No internet connection needed, so the maze comes with you anywhere. • Keyboard and gamepad work too. • Separate music and sound volume, and screen shake you can switch off. If you like a pixel maze game where one wrong swipe sends you straight into a spike, this is your kind of maze escape. Pick two heroes, swipe and see how high the water lets you get.
Screenshots
Verdict
The clearest difference is in-app purchases: Dash Heroes at none against Armor Stride's 1. Armor Stride's advantage is ads (none vs shown) and update cadence (fortnightly vs every 39 months). On price, rating, review sentiment and ratings volume there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Armor Stride sells 1 one-off in-app purchase. Dash Heroes asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for Armor Stride against 5.0 for Dash Heroes. Both are backed by a comparable volume of ratings — 6 and 3 respectively. Written reviews split almost evenly too, at 100% and 100% positive.
Armor Stride ships an update fortnightly, Dash Heroes every 39 months. The most recent releases landed on October 15, 2026 and October 24, 2026 respectively.
| Parameter | Armor Stride | Dash Heroes |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (6 ratings) | 5.0 (3 ratings) |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 6 — better | 3 |
| Update frequency | Fortnightly — better | Every 39 months |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 55 MB | 22 MB |
| Age rating | 9+ | 4+ |
| Developer | Alberto Navarro | CHORRUS GAMES S.L. |
Customer experience
Armor Stride
Dash Heroes
In-app purchases
Armor Stride
- Remove Ads$4.99
Dash Heroes
No in-app purchases









