Kulutra path vs 4077
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Kulutra path
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In the “Kultura path” game the idea is based on learning about European countries, their neighbours, national banners and specific cultural information. Main aim is to draw attention to the cultural variety in Europe and the fact that it is important for young people to more or less know the specifics of different cultures in order to be able to understand them. An alien has landed in Bulgaria, but its spaceship crashed in Portugal. You are in the role of the alien and have to travel from Bulgaria to Portugal to collect the spaceship. You have to choose to which of the neighbouring countries you want to go in order to travel the shortest and most direct way from Bulgaria to Portugal. However, you don’t see the names of the destination countries among which you can choose. Instead there are pictures of some typical cultural things related to each of the neighbouring countries – e.g. food, architecture, objects etc. So, firstly one has to know the neighbouring countries for most of the European countries and must have an idea about the shortest way from Bulgaria to Portugal. Second, one has to know what is specific about the countries’ culture in order to make the right choices when selecting to which country to go next. The game ends when you reach Portugal. The result you get is measured in km – the sum total of the distances you travelled from country to country. Thus your best result will be the shortest distance travelled in km. At any point during the game you can see the km travelled in the upper left corner of the screen. “Kultura path” is a free application, mobile game, developed in the frame of “Mobile games in youth work” project (www.mgames-youth.org). The aim of the project is to develop methodology and training games for mobile devices (smartphones and tablets) suitable for the youth work on the topics: entrepreneurship, intercultural learning and green skills. The project also trains youth workers and trainers how to use mobile games in their training or consulting activities. The project also trains youngsters and youth organizations how to develop mobile games for non-formal educational purposes.
4077
Test your knowledge of the iconic M*A*S*H TV show with this fan-made trivia game. Featuring thousands of original questions crafted from re-watching every episode, it offers varied difficulty levels and multiple game modes to challenge your expertise.
- Thousands of original M*A*S*H trivia questions
- Questions derived from re-watching episodes
- Varied difficulty levels
- Four distinct game modes (Easy, Medium, Hard, R&R)
- GameCenter leaderboards for competitive play
- New questions added over time
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M*A*S*H first debuted on September 17th, 1972 and even more than 50 years later it is still an iconic and well-loved TV show. To celebrate the anniversary there is a Trivia game just for the TV show. "4077: An Unofficial M*A*S*H Trivia Game" is a fan-made game with all original questions. The questions are all original and not taken from any other sources. They have been created by re-watching each episode of the show. New questions will be added over time, typically questions are added by seasons. The questions are all original and come from the actual episodes. The questions are not from other sites nor from any other M*A*S*H trivia games. The questions are designed to vary in difficulty. Some questions will be easy, while others will be much more difficult and might include tiny details that could easily be overlooked in an episode. There are currently 7 seasons worth of questions, with 4,679 questions overall. You can test your knowledge in one of four game modes: Easy, Medium, Hard, and R&R. Each mode has a different timer length, number of questions per round, and a different maximum number of incorrect answers. Easy: 30 second timer, 5 questions per round, and up to 3 incorrect questions per round. Medium: 20 second timer, 7 questions per round, and up to 2 incorrect answers per round. Hard: 15 second timer, 10 questions per round, and up to 2 incorrect answer per round. R&R: no timer, 5 questions per round, and up to 5 incorrect questions per round. You can test your knowledge against your friends, and other players, with the GameCenter leaderboards.
Screenshots
Verdict
The clearest difference is update cadence: 4077 at every 2 months against Kulutra path's every 42 months. Kulutra path's advantage is iOS requirement (12.0 vs 18.6). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Kulutra path ships an update every 42 months, 4077 every 2 months. The most recent releases landed on October 30, 2026 and November 3, 2026 respectively.
| Parameter | Kulutra path | 4077 |
|---|---|---|
| Price | Free | Free |
| Rating | — | 4.8 (5 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 5 — better |
| Update frequency | Every 42 months | Every 2 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | — | Free |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 12.0 — better | 18.6 |
| Further details — not scored | ||
| Size | 63 MB | 25 MB |
| Age rating | 4+ | 9+ |
| Developer | SDRUZHENIE STUDENTSKO OBSHTESTVO ZA KOMPYUTARNO IZKUSTVO | Wayne Dixon |
In-app purchases
Kulutra path
No in-app purchases
4077
No in-app purchases









