RUNNER vs Divine Slayer
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
RUNNER
Experience a future-noir visual novel set on a colony world. Follow the story of a former smuggler navigating corporate life and events leading to a larger narrative. Features a fully voiced interactive story, unlockable art, and a vaporwave soundtrack.
- Future-noir visual novel
- Interactive narrative
- Fully voiced
- Unlockable CGs
- Vaporwave soundtrack
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PREAMBLE is a future-noir visual novel experience that tells the story of "Vice," a former smuggler turned corporate cog on the colony world of N-351, and the events leading up to the opening moments of RUNNER. Featuring a fully voiced interactive narrative with a veteran cast, unlockable CGs, and an incredible vaporwave soundtrack composed by Fat Bard.
Divine Slayer
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Divine Slayer is an auto-battler with a twist: Zero advances and strikes on his own, and your only control is two scrolling combat panels. Tap to freeze the symbols on the offense and support panels. Match three of a kind and you'll bank a charge — Spinning Slash, Blade Wave, Execution Cross, a timely Heal, or an Aegis Ward — into a shared six-slot reserve. Tap any charge whenever you need it: hold several for a tough pack, or spend the moment you win one. Build up enough power and unleash your Ultimate to clear the screen. Survive as long as you can in endless mode — the deeper you go, the faster the panels scroll, the stronger the goblins get, and enemies will start closing in from both sides. No shops, no currency, no builds to manage — just quick, tense runs built entirely around timing, with permanent power for those who put in the runs to earn it. No purchases are required to play, and nothing in a run can be bought with real money. A brief ad may appear only after defeat, when you choose to retry — never during combat, and never in a way that affects your score.
Screenshots
Verdict
The clearest difference is ads: RUNNER at none against Divine Slayer's shown. RUNNER also leads on iOS requirement (11.0 vs 15.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | RUNNER | Divine Slayer |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (6 ratings) — better | — |
| Number of ratings | 6 — better | — |
| Update frequency | — | Every 5 days |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod, Mac — better | iPhone, iPad, iPod |
| Requires iOS | 11.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 1.6 GB | 142 MB |
| Age rating | 12+ | 12+ |
| Developer | Truant Pixel LLC | Moggy Studio |
In-app purchases
RUNNER
No in-app purchases
Divine Slayer
No in-app purchases









