Dungeon Guide vs Beam
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dungeon Guide
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You are the Dungeon’s Guide. Your mission is to lead adventurers safely through the labyrinth. Every move is a test of your logic, and every decision can change the fate of those who enter. The dungeon is a roguelike sliding puzzle, where each move can change everything. By moving panels, you can alter the paths of adventurers and enemies alike. Navigate carefully to avoid traps and attacks while aiming for the goal. Your strategy and clever thinking will be the keys to success. If an adventurer’s HP drops to zero, it’s game over. Don’t forget to heal with potions or restock at the shop! With enough gold, you can even hire bodyguards-loyal allies who fend off enemies for you.
Beam
A calm puzzle game where you tilt mirrors to route light and collect gems. Solve each level in one shot without timers or undo options. Enjoy short, challenging boards with new mechanics introduced gradually.
- Tilt mirrors to route light
- Collect all gems in one shot
- No timers or undo
- Gradual introduction of new mechanics
- Daily leaderboards
- Offline play
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Tilt the mirrors. Route the light. Collect every gem. Beam is a calm mirror puzzle built around one idea: you get one shot. Every board gives you a lamp, a handful of mirrors and a set of gems. Turn each mirror to send the light where you want it, then fire once. Either the beam takes every gem or it does not. There is no undo, no timer breathing down your neck, and nothing to react to. Just you working out the route before you commit. WORK IT OUT BEFORE YOU FIRE The light does not show you where it is going. That is the whole game. You have to trace it in your head, corner by corner, and be sure. Get it right first time and you take three stars. TWO MINUTES A BOARD Levels are short by design. Play one waiting for coffee, or lose an hour to the back half. Thirty-eight hand-tuned boards that start gentle and end genuinely hard, and it keeps generating fresh ones long after those run out. COLOUR, WALLS AND FROZEN LIGHT New pieces arrive slowly, one at a time, each explained the first time you meet it. Filters that tint the beam. Gems that only accept their own colour. Walls that stop light dead. Mirrors already pinned in place, whether you like it or not. A BOARD WORTH CLIMBING A fresh daily leaderboard resets every midnight. Play well and watch your name climb. Powerups exist if you want them, but every one you use costs a star, so buying your way up is not a thing here. The only way to the top is solving boards properly. NO ACCOUNT, NO SIGN-UP Open it and play. No email, no password, nothing to fill in. It works offline, on a plane, in a lift. BUILT TO BE PLAYED ON A PHONE Portrait, one-handed, sixty frames a second. Sound and haptics you can switch off. Reduced motion honoured. Colour never carries meaning on its own: a right or wrong shot is told by movement as well as colour, and the faces differ by shape, not hue. Beam is free and supported by ads. A small banner while you play, a short ad between levels, and an optional video you can choose to watch for coins. "Remove ads" in the shop turns all of it off for good.
Screenshots
Verdict
The clearest difference is in-app purchases: Dungeon Guide at none against Beam's 10. Beam's advantage is update cadence (daily vs fortnightly). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Beam sells 10 one-off in-app purchases. Dungeon Guide asks for nothing beyond the download.
Dungeon Guide ships an update fortnightly, Beam daily. The most recent releases landed on October 27, 2026 and October 17, 2026 respectively.
| Parameter | Dungeon Guide | Beam |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (3 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 3 — better |
| Update frequency | Fortnightly | Daily — better |
| Ads | Yes | Yes |
| In-app purchases | No — better | Yes |
| Monetization | — | Ad-supported |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 132 MB | 27 MB |
| Age rating | 4+ | 12+ |
| Developer | Yoshitaka Nagashima | Reynaldo Columna |
In-app purchases
Dungeon Guide
No in-app purchases
Beam
- 1,000 coins$1.99
- Starter pack$1.99
- Beam Forever$6.99
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- 5,000 coins$7.99
- Small bundle$9.99
- 10,000 coins$14.99
- Medium bundle$24.99
- Large bundle$49.99
- 50,000 coins$57.99
- 100,000 coins$99.99
Questions
Is Dungeon Guide free?
Is Beam free?
Do Dungeon Guide or Beam have ads?
Which is updated more often, Dungeon Guide or Beam?
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