Multiply or die vs Shift!
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Multiply or die
Engage in strategic dice battles to multiply your forces and defeat opponents. Collect blocks after victories to construct pixel art worlds. A dynamic game of multiplication and creative building.
- Drag to throw dice
- Multiply balls
- Beat opponents
- Collect blocks
- Create pixel art
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Win the battle! Drag to throw dice to multiply your balls and beat all opponent. Collecting blocks after winning level and create world of pixel art painting.
Shift!
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Shift is a fast-paced arcade game where you guide a glowing cube through closing energy gates above a neon city skyline. GAMEPLAY • Drag to move your cube up and down • Fly through the gaps in the energy gates • Gates slam shut behind you — no going back • Speed increases as you progress through 8 unique stages 8 STAGES TO CONQUER Each stage brings a new color theme, faster speed, and moving gates that drift up and down. From the neon pink streets to the void — how far can you shift? LEVEL EDITOR • Build your own custom levels • Place gates wherever you want • Add moving gates for extra challenge • Save, share, and play your creations FEATURES • Haptic feedback on every action • Original soundtrack • High score tracking • Clean, minimalist neon art style • No ads, no in-app purchases
Screenshots
Verdict
The clearest difference is in-app purchases: Shift! at none against Multiply or die's 1. Shift! also leads on ads (none vs shown). Multiply or die's advantage is iOS requirement (12.0 vs 26.2). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Multiply or die sells 1 one-off in-app purchase. Shift! asks for nothing beyond the download.
| Parameter | Multiply or die | Shift! |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (2.8K ratings) — better | — |
| Positive reviews | 16.7% of reviews | — |
| Number of ratings | 2.8K — better | — |
| Update frequency | Every 3 weeks | — |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 12.0 — better | 26.2 |
| Further details — not scored | ||
| Size | 330 MB | 14 MB |
| Age rating | 12+ | 9+ |
| Developer | SUPERSONIC STUDIOS LTD | MARC JACOBS |
Bugs and requests
Multiply or die
Reported bugs
3 issues- Levels not loading past level 70
- Aiming and controls reversing unexpectedly
- Soft-locks and crashes
Requested features
3 requests- More levels and content
- Improved controls and responsiveness
- Option to disable ads
Shift!
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Multiply or die
- No Ads$2.99
Shift!
No in-app purchases









