Multiply or die vs Arosia
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Multiply or die
Engage in strategic dice battles to multiply your forces and defeat opponents. Collect blocks after victories to construct pixel art worlds. A dynamic game of multiplication and creative building.
- Drag to throw dice
- Multiply balls
- Beat opponents
- Collect blocks
- Create pixel art
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Win the battle! Drag to throw dice to multiply your balls and beat all opponent. Collecting blocks after winning level and create world of pixel art painting.
Arosia
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Arosia is a minimalist path puzzle with a single, satisfying rule: visit every tile once, then finish on the flagged goal. Slide your token one tile at a time and trace a path that fills the whole board. Step onto the goal too early and the run is over — so plan a route that saves it for last. Simple to pick up, tricky to master. Built to feel good in the hand: • A friendly token that smiles wider as you near the finish • Snappy sound, squash-and-stretch, and screen feedback on every move • A celebratory burst when you solve a level • Tap, swipe, click-and-drag, or arrow keys — play however you like 44 levels that grow from a gentle 3×3 up to big holey 8×8 boards. Every level is generated from a real solution, so it's always solvable. No timers forcing you, no lives, no ads. Play the first five levels free; unlock all 44 with a single one-time purchase — no subscriptions. A quick guided tutorial gets you going, and Reduce Motion is fully respected. Relax, find the line, fill the grid.
Screenshots
Verdict
The clearest difference is ads: Arosia at none against Multiply or die's shown. Arosia also leads on update cadence (weekly vs every 3 weeks). Multiply or die's advantage is iOS requirement (12.0 vs 17.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Multiply or die sells 1 one-off in-app purchase and Arosia sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Multiply or die ships an update every 3 weeks, Arosia weekly. The most recent releases landed on October 30, 2026 and October 6, 2026 respectively.
| Parameter | Multiply or die | Arosia |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (2.8K ratings) — better | — |
| Positive reviews | 16.7% of reviews | — |
| Number of ratings | 2.8K — better | — |
| Update frequency | Every 3 weeks | Weekly — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, Mac |
| Requires iOS | 12.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 330 MB | 2 MB |
| Age rating | 12+ | 4+ |
| Developer | SUPERSONIC STUDIOS LTD | Laer Smart AS |
Bugs and requests
Multiply or die
Reported bugs
3 issues- Levels not loading past level 70
- Aiming and controls reversing unexpectedly
- Soft-locks and crashes
Requested features
3 requests- More levels and content
- Improved controls and responsiveness
- Option to disable ads
Arosia
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Multiply or die
- No Ads$2.99
Arosia
- Unlock All Levels$2.99








