Shift vs Slime Knight Game
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Shift
A relaxing block puzzle game where you group blocks by color and adapt to shifting mechanics. Plan your moves to clear groups and earn points, with increasing speed and arrow effects adding challenge. Enjoy casual play or aim for high scores in multiple game modes.
- Block grouping by color
- Shifting block mechanics
- Increasing game speed
- Arrow effect challenges
- Original soundtrack
- Unlockable achievements
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Drop blocks. Shift colors. Speed up. This new block-based puzzle game challenges you to group blocks together, while planning ahead to shift and adapt your stack to upcoming blocks and arrows. Create a group of five or more blocks and the group will clear and you'll earn points. Arrows attached to blocks will cause nearby blocks to change. Adapt your strategy to the constantly changing arrow effects, and the increasing speed of the game. Enjoy casually playing Shift while zoning out and enjoying its original sounds and soundtrack, or try to get a new high score in regular play or time trial modes. With beautiful animations and a relaxing pace, this is the perfect game for a long plane ride or an afternoon on the couch. It's free to play, and has plenty of unlockable achievements. Check back for more updates in the future!
Slime Knight Game
Navigate procedurally generated towers filled with traps, enemies, and puzzles. Use strategic thinking and special abilities to overcome challenges, collect resources, and defeat bosses. Every run offers a unique experience, testing your logic and reflexes.
- Procedurally generated towers
- Map awareness and memory challenges
- Resource management and risk assessment
- Strategic planning and adaptation
- Boss battles and special challenges
- Unlockable powerful abilities
- Playable in short or long sessions
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Try conquering the tower in a whole new way. Slime Knight isn’t just a maze — it’s a fullscale test of logic, reflexes, and strategy. This is neither a typical runner nor a classic dungeon crawler. It’s a network of ever-changing towers where every floor is different, and every decision affects your survival. In Slime Knight, you control a knight, explore rooms, avoid traps, collect keys and resources, open doors, and search for the exit. But be careful: you only see part of the level at a time. Smart use of map awareness and memory is essential if you want to avoid dead ends. EVER-CHANGING TOWERS Every run is unique. The labyrinths are procedurally generated, creating new combinations of rooms, traps, and paths. No two runs are the same. SCOUTING, RISK, AND CHOICE Explore each floor, collect rare crystals and coins, and decide: open a door now or save your resources? Sometimes it pays to take risks — other times, to hold back. NOT JUST REFLEXES — STRATEGY Simple levels gradually give way to more complex ones. New traps, enemies, and mechanics appear. It’s not just about moving quickly — you need to plan your route, manage resources, and adapt to changing conditions. BOSSES AND SPECIAL CHALLENGES Each tower ends with a unique boss. But victory isn’t just about combat. You’ll need to explore the level, gather ingredients, and use them to weaken the boss before finishing the fight. VARIETY OF CONTENT POWERFUL ABILITIES As you progress, you gain abilities that fundamentally change gameplay: — Dash for quick dodging — Heal to restore health — Phasing to pass through walls — Time slow for high-pressure situations Each ability isn’t just a bonus — it opens up new ways to interact with the level. PLAY ANYTIME Slime Knight is perfect for both short sessions and longer runs. One floor is a quick challenge; a full tower is a complete test. PLAYERS LOVE IT “Every run feels fresh — it never gets boring.” “The sense of progression is great, especially when you reach the boss.” “Looks simple at first, but it really makes you think.” Slime Knight isn’t just a maze. It’s a system of challenges where every decision matters — and every mistake has a cost. Download now and see if you can escape the tower. Privacy Policy & Terms of Use:
Screenshots
Verdict
The clearest difference is in-app purchases: Slime Knight Game at none against Shift's 1. Slime Knight Game also leads on iOS requirement (12.0 vs 15.0). Shift's advantage is ratings volume (16 vs 2). On price, rating, review sentiment and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Shift sells 1 one-off in-app purchase. Slime Knight Game asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for Shift against 5.0 for Slime Knight Game. That said, the two scores are not equally well evidenced: Shift has 16 ratings behind it against 2, so its average is the more settled of the two. Written reviews split almost evenly too, at 100% and 100% positive.
Shift ships an update every 3 weeks, Slime Knight Game every 6 weeks. The most recent releases landed on November 3, 2026 and October 31, 2026 respectively.
| Parameter | Shift | Slime Knight Game |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (16 ratings) | 5.0 (2 ratings) |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 16 — better | 2 |
| Update frequency | Every 3 weeks — better | Every 6 weeks |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Ad-supported — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 12.0 — better |
| Further details — not scored | ||
| Size | 20 MB | 144 MB |
| Age rating | 4+ | 9+ |
| Developer | Travis Bogosian | Dmitry Orlov |
Customer experience
Shift
Slime Knight Game
In-app purchases
Shift
- Remove Ads$2.99
Slime Knight Game
No in-app purchases









