学Pay vs Number line matching
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
学Pay
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1人1台,iPad又はiPhoneがある環境で,お店屋さんごっこなどで電子決済アプリの体験ができるアプリです。買い物をする側のプレーヤーは,アプリに入れた通貨を使って,買い物をします。お店側のプレーヤーは,お客さんのQRコードを読み取ることで,売上が蓄積されていきます。 お買い物ごっこを楽しみながら,金融の仕組みを学ぶことができます。 【管理者】 あらかじめ決めておいたチャージ額のQRコードを作成したり,買い物時のアンケートの文書を作成したりすることができます。 【買い物する側】 管理者が作成したQRコードを読み取ることで,買い物で使用するお金をチャージします。お店では,買いたい商品の金額を入力することでQRコードを作成し,お店の人に読み取ってもらいます。これで,売買成立です。 【お店側】 お客さんが提示するQRコードを読み取ることで,売上額が蓄積されていきます。最終的には上額を知ることができます。 【アンケート機能】 買い物をする際には,アンケートが表示されます。アンケート機能を用いることで、店側は商品やその売り方についての評価を知ることができ,アンケートの結果をもとによりよい店の運営を目指すことができます。
Number line matching
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The text describes "数の線繋ぎマッチング" (Number Line Matching), an educational app designed for children aged 2 to 6, including those in special education. This app facilitates learning basic number concepts interactively, suitable for early childhood numeracy education. The app's learning method involves connecting lines between two items representing the same number. It offers six types of elements to choose from: concrete objects like strawberries or cars, numerical digits, finger numbers, and numbers in Hiragana and Kanji. This approach helps in visual matching and numerical understanding, making it an effective tool for teaching numbers to young learners. The creator, with 15 years of experience in special education, developed this app to overcome the limitations of traditional print-based learning methods. It addresses issues like pencil control, line drawing, and the tendency of students to memorize set patterns in print materials, which are common challenges in traditional teaching methods. The app features include: 1. **Choice of Learning Elements**: Offers six different elements related to numbers for matching, providing a varied learning experience. 2. **Adjustable Difficulty**: Customizable to the child’s developmental level, it includes options for the range of numbers presented and the number of problems, facilitating progressive learning. 3. **Repeated Practice**: Generates problems randomly, preventing memorization of answers and enabling effective repeated practice. 4. **Simple Interface**: Designed to be user-friendly and easy to understand, making it accessible even for beginners. 5. **Free to Use**: The app is available for free, ensuring it is accessible to a wide audience, reflecting the developer's commitment to widespread education. The app aims to develop foundational numerical concepts, enhance cognitive skills, improve attention and memory, and foster logical thinking. It is particularly useful for early childhood education and is an invaluable resource for children in special education, offering a comprehensive and interactive learning experience.
Screenshots
Verdict
The clearest difference is ads: 学Pay at none against Number line matching's shown. Number line matching's advantage is update cadence (every 9 days vs every 3 months) and iOS requirement (12.0 vs 14.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
学Pay ships an update every 3 months, Number line matching every 9 days. The most recent releases landed on October 3, 2026 and October 7, 2026 respectively.
| Parameter | 学Pay | Number line matching |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 months | Every 9 days — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 14.0 | 12.0 — better |
| Further details — not scored | ||
| Size | 3 MB | 82 MB |
| Age rating | 4+ | 4+ |
| Developer | Kouichi INAFUKU | kenta yamada |
In-app purchases
学Pay
No in-app purchases
Number line matching
No in-app purchases









