Rip'em All vs StarPaw
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Rip'em All
Unleash your laser gun to obliterate enemies and their robotic limbs. Collect gears as you progress through time, facing epic bosses. Become the ultimate laser master and save the world from destruction.
- Destroy enemies with laser gun
- Rip off robot limbs
- Collect gears
- Travel through time
- Challenge epic bosses
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Destroy enemies with your laser gun Rip robots' limbs and collect gears Become the laser master and save the world Travel through time and challenge epic bosses.
StarPaw
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A cat. A tiny starfighter. An endless field of trouble. StarPaw drops you into the cockpit alongside a very small, very determined cat as you weave through drifting asteroid fields, swing wide around planets and black holes, and keep an eye out for the occasional space pirate. One hand, two directions — hold the top half of the screen to climb, the bottom half to dive. No momentum, no drift — just you and your reflexes. Thread the gold gates. Scattered through the field are pairs of glowing gold orbs — fly cleanly between them and you'll trigger a shield with double points for a few precious seconds. Miss the gap and you just keep flying; there's no penalty for trying. Unlock a growing wardrobe. As your score climbs, your ship and its pilot earn new looks pulled from mythology and history around the world — from an early Egyptian-inspired paint job to a legendary form very few runs ever reach. Each unlock also grants a short breather in the action, so you can catch your breath before the field gets tougher. The pressure builds — on purpose. Speed and size creep up together as you go, so early runs feel breezy and later stretches genuinely test you. Every run ends the same way: one direct hit. Everything else is fair game to graze. Features: One-hand, momentum-free controls built for quick sessions or long chases of a high score Ragged, hand-varied asteroid fields — no two runs look alike Planets, black holes, and static space pirates to read and react to Gold gates: risk the gap for a temporary shield and double points 13 unlockable outfits spanning world mythology, with more only reachable by the very best runs Pause anytime, resume exactly where you left off, or restart in one tap Mute in-app music instantly if you'd rather play to your own playlist No account required. No ads. Your best score stays on your device.
Screenshots
Verdict
The clearest difference is in-app purchases: StarPaw at none against Rip'em All's 1. StarPaw also leads on ads (none vs shown). Rip'em All's advantage is iOS requirement (15.0 vs 17.5). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Rip'em All sells 1 in-app purchase, starting at $9.99 per 7 days. StarPaw asks for nothing beyond the download.
| Parameter | Rip'em All | StarPaw |
|---|---|---|
| Price | Free | Free |
| Rating | 4.6 (6.4K ratings) — better | — |
| Positive reviews | 75.0% of reviews | — |
| Number of ratings | 6.4K — better | — |
| Update frequency | Monthly | — |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.5 |
| Further details — not scored | ||
| Size | 302 MB | 1 MB |
| Age rating | 9+ | 4+ |
| Developer | Sunday.gg | Surya Saini |
Bugs and requests
Rip'em All
Reported bugs
2 issues- Couldn't play the game at all
- Repeating levels at different times
Requested features
3 requests- No ad option
- Add Freddy character
- Add wires and oil effects
StarPaw
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Rip'em All
- Vip$9.997 Days
StarPaw
No in-app purchases









