Poor Bunny! vs Tone
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Poor Bunny!
Guide a cute bunny to eat carrots and dodge traps in this high-score chasing game. Unlock over 100 unique bunnies and enjoy various multiplayer modes, including co-op and versus.
- High score chasing gameplay
- Unlockable bunnies (100+)
- Avoidance of traps
- Local multiplayer modes
- Co-op and Versus modes
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Poor Bunny! Is a cute high score chaser where you control a little bunny who must eat all the tasty carrots while avoiding rapidly appearing traps. How long can you survive before you get overwhelmed? Unlock and play as over 100 unique bunnies! Play solo in single-player mode, or play with a friend in local multiplayer! Work together in Co-Op mode, or compete who eats the most carrots in Versus mode!
Tone
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Tone-Sense is a minimalist pitch-matching mini-game. Hunt a target frequency by producing any sound the microphone can pick up — your voice, a whistle, a hum, tapping or scraping an object, an instrument, or even audio played from another device. The app uses the microphone purely for on-device pitch analysis — nothing is recorded, saved, or sent anywhere. ■ How to play 1. Pick a target pitch (100 / 200 / 1000 Hz, or a custom value in 100 Hz steps up to 10000 Hz) 2. Hold the mic button and produce a sound close to the target (up to 3 seconds) 3. Release the button — the dominant frequency of your sound is estimated and compared to the target ■ Judgment tiers - INSANE — within ±3% (near-perfect pitch) - Great — within ±10% - Otherwise ■ Features - Voice, whistle, humming, tapping or scraping objects, instruments, or any external tone source — anything that produces a clear pitch works - On-device pitch detection using AVAudioEngine + FFT (Accelerate framework). No server, no disk save, no leakage - Two visual themes: Cyber (neon green) and Soft (warm cream) - Bilingual UI (Japanese / English) - In-app help sheet explaining what "frequency / Hz" means - Works fully offline ■ Privacy Data collected: none. Microphone audio is processed only in memory during a measurement, then immediately discarded. No advertising, no analytics, no third-party SDKs. "Tone-Sense" is the third entry in the Sense series (Tilt Hit / Hertz Sense / Tone-Sense).
Screenshots
Verdict
The clearest difference is in-app purchases: Tone at none against Poor Bunny!'s 1. Tone also leads on ads (none vs shown). Poor Bunny!'s advantage is device support (3 vs 1). On price, update cadence and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Poor Bunny! sells 1 one-off in-app purchase. Tone asks for nothing beyond the download.
Both ship on a similar rhythm, roughly every 3 weeks. The most recent releases landed on November 7, 2026 and October 25, 2026 respectively.
| Parameter | Poor Bunny! | Tone |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (2.7K ratings) — better | — |
| Positive reviews | 92.4% of reviews | — |
| Number of ratings | 2.7K — better | — |
| Update frequency | Every 3 weeks | Every 3 weeks |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15 — better | 16.0 |
| Further details — not scored | ||
| Size | 54 MB | 2 MB |
| Age rating | 12+ | 4+ |
| Developer | Jussi Simpanen | seiji honda |
Bugs and requests
Poor Bunny!
Reported bugs
2 issues- Occasional crashes or freezes
- Difficulty in precisely jumping between platforms
Requested features
4 requests- Add online multiplayer mode
- Introduce new game modes or challenges
- Implement customizable controls
- Unlock additional map environments
Tone
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Poor Bunny!
- Remove Ads$1.99
Tone
No in-app purchases









