Rock Paper Scissors CTL vs PulseWire
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Rock Paper Scissors CTL
Engage in the classic Rock Paper Scissors game against players worldwide. Aim for three victories by strategically choosing your move and understanding the winning combinations. Enjoy a simple yet competitive experience.
- Global multiplayer matches
- Classic Rock Paper Scissors gameplay
- First to 3 victories wins
- Simple strategic choices
- Worldwide player challenges
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Play solo or challenge other players all over the world! Choose between Rock, Paper or Scissors. The first to amount 3 victories wins the match. Remember: rock breaks scissors, paper surrounds rock and scissors slice through paper. Good luck!
PulseWire
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NOT AN AVOIDANCE GAME. A NERVE CHALLENGE. PulseWire looks like an avoidance game. It's the exact opposite. It rewards you for taking a risk, daring the impossible. Trace a live current from the top of the grid to the bottom with a single finger — the ultimate offline steady hand test. The closer you skim the patrols without touching them, the bigger your score. Play it safe for a modest 25 points at a cautious distance — or risk it all for 1,000, threading a gap with your line so tight it reads as impossible. Every patrol, every path, every gap is visible before you start. Knowing where the gap is was never the hard part. ■ NO ADS. 100% OFFLINE. PLAY ANYWHERE: No internet or cellular connection required. You get the exact same razor precision on a flight as you do on the couch. ZERO INTERRUPTIONS: The 21-level story campaign costs nothing, tracks nothing, and stops for nothing. No ad breaks, no tracking cookies, no premium timers. It stays that way. A STORY, NOT JUST LEVELS: 22 story panels unlock as you go — one for every grid you survive. THE CHARGE LADDER: Bank enough across an unbroken run and you climb 7 ranks, from Flicker to Singularity. No farming. Passed levels seal behind you. ■ UNLOCK EVERYTHING (One-Time Unlock) The complete 21-level story campaign is, and stays, entirely free. One flat unlock — no subscriptions, no consumables, no second purchase — opens the rest: THE AI ARENA: Race a live AI across all 21 grids. 16 seconds, one life, no second attempt. Intercept its path to shatter its spark. LEVEL EDITOR: Build your own grids. Drag, drop, scale, and tune the speed and aggression of 12 distinct hazard types. DIRECTOR'S CUT REPLAY ENGINE: PulseWire already films your best moment after every clear. This lets you direct it — cinematic camera moves, slow motion, film looks, one-tap video export. ■ OR STEAL IT Clear all 21 levels without failing a single one and the editor is yours for free. 3 acts, 7 grids each. Flinch once and the act starts over. The grid never used to chase. Then you got too close.
Screenshots
Verdict
The clearest difference is in-app purchases: Rock Paper Scissors CTL at none against PulseWire's 1. Rock Paper Scissors CTL also leads on iOS requirement (11.0 vs 17.0). PulseWire's advantage is ads (none vs shown) and update cadence (every 5 days vs every 16 months). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. PulseWire sells 1 one-off in-app purchase. Rock Paper Scissors CTL asks for nothing beyond the download.
Rock Paper Scissors CTL ships an update every 16 months, PulseWire every 5 days. The most recent releases landed on November 3, 2026 and November 10, 2026 respectively.
| Parameter | Rock Paper Scissors CTL | PulseWire |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (3 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 3 — better | — |
| Update frequency | Every 16 months | Every 5 days — better |
| Ads | Yes | No — better |
| In-app purchases | No — better | Yes |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 11.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 22 MB | 53 MB |
| Age rating | 4+ | 4+ |
| Developer | Code This Lab srl | Divera Burak Babacan |
In-app purchases
Rock Paper Scissors CTL
No in-app purchases
PulseWire
- Studio Unlock$1.99
Questions
Is Rock Paper Scissors CTL free?
Is PulseWire free?
Do Rock Paper Scissors CTL or PulseWire have ads?
Which is updated more often, Rock Paper Scissors CTL or PulseWire?
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