AR Throw (Powered by LiDAR) vs Feel
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
AR Throw (Powered by LiDAR)
Scan your surroundings with LiDAR and interact by throwing virtual objects. Enjoy creative fun by tossing paper balls into trash cans, shooting footballs into goals, or hitting arbitrary targets. The app offers over 30 object types and allows size adjustments for unique experiences.
- LiDAR environment scanning
- Throw virtual objects
- Over 30 virtual object types
- Adjustable object sizes
- Snapshot capture
- Easy scan and swipe controls
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Important! An iOS device with a LiDAR Scanner is required to run this App. Scan the real-world and throw virtual objects to interact with it. For example, you can throw virtual paper balls to real trash cans, shoot a virtual football to a real goal, or just throw something to arbitrary targets such as a slippery slide. As virtual objects can interact with the real-world, you can enjoy creative fun. The only limit is your imagination! 【Features】: 1. Easy to use (just scan & swipe); 2. Rich types of virtual objects (30+ interesting objects); 3. Adjust object sizes for fun (e.g., a huge ball or toy); 4. Take snapshots for your crazy ideas.
Feel
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Feel-O is a sensory test of focus and reflex designed entirely around the sense of touch. Powered by advanced Core Haptics, it transforms your device into a pulsing digital heart. Two Ways to Play: Standard Mode: Use elegant ECG visuals and the expanding heart to find your groove. Competitive Mode: The ultimate challenge. The screen fades to black, forcing you to rely solely on touch and sound in a state of pure concentration. Clinical Precision: Track your mastery with millisecond accuracy. Review your current, average, and best timing "Deltas" in real-time. Customize the pulse speed and vibration intensity to match your reflexes. Compete on global leaderboards or find your meditative flow.
Screenshots
Verdict
The clearest difference is device support: AR Throw (Powered by LiDAR) at 3 against Feel's 1. AR Throw (Powered by LiDAR) also leads on iOS requirement (15.0 vs 18.6). On price, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. AR Throw (Powered by LiDAR) sells 1 one-off in-app purchase and Feel sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
| Parameter | AR Throw (Powered by LiDAR) | Feel |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (2 ratings) — better | — |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 2 — better | — |
| Update frequency | Every 3 weeks | — |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 18.6 |
| Further details — not scored | ||
| Size | 117 MB | 8 MB |
| Age rating | 4+ | 4+ |
| Developer | Ching-Yung Chen | Marc Picco |
In-app purchases
AR Throw (Powered by LiDAR)
- Infinite Energy$9.99
Feel
- Remove Ads$0.99
Questions
Is AR Throw (Powered by LiDAR) free?
Is Feel free?
Do AR Throw (Powered by LiDAR) or Feel have ads?
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