Comparison

x vs Limnering

Price, ratings, monetisation and update history for both games, side by side โ€” with what reviewers say about each.

Head to head
About

x

Features
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***introduce*** On Planet X, all kinds of monsters suddenly appeared. Our princess must drive her flying dragon to destroy those monsters and save Planet X. ***Features*** Retro arcade style, simple operation, rich experience Join the growth system, you can upgrade the basic attributes and skills ***operate*** Every time you eat a skill ball, it will hang on the tail of the flying dragon Lift your finger, the game speed will slow down, and you can choose to release the skill ball on the head of the flying dragon Obtain skill balls by defeating special monsters, or big beetles that mount skill balls

About

Limnering

Features
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Paint one page a day. By Christmas, you will have a whole illuminated year. Limnering is a quiet, parchment styled daily puzzle that puts you in the seat of a medieval manuscript painter. Each morning a fresh hand designed page appears in your studio: a saint's portrait, a giant decorative initial, a bestiary creature, a margin drollery, a biblical scene, or a Lindisfarne style carpet page. Tap a region to fill it with the pigment of your choice. Save the page to your year long codex. Come back tomorrow for another. Twelve historical pigments wait in the tray: Lapis lazuli ultramarine, the most expensive medieval pigment, reserved for the Virgin's robe. Vermillion, ground from cinnabar, the bright red of blood and royalty. Gold leaf, beaten foil burnished onto the page for haloes and the figure of Christ. Verdigris, copper acetate, beautiful and corrosive. Malachite, the safe and stable green from copper ore. Indigo, fermented from Indigofera leaves, cheaper than ultramarine. Woad, the European blue, even cheaper. Saffron, hand picked crocus stigmas, used for yellow highlights. Lead white, toxic but bright opaque, the medieval flesh ground. Bone black, charred bones, the scribe's ink and outline color. Madder lake, a cool plant red layered over warmer reds for royal robes. Orpiment, brilliant arsenic yellow, fatal to grind without ventilation. Forty hand designed patterns ship at launch, grouped into six sections: Eight saint portraits with halo, robe, attribute, and flesh. Six decorative initial letters with knotwork interior and marginal vine. Eight marginalia pages: knight and snail, dancing rabbits, monkey trumpet, owl scribe, ape doctor, fox preaching, hare hunting hound, cockerel joust. Four biblical scenes in silhouette: Nativity, Annunciation, Last Supper, Crucifixion. Six bestiary creatures: unicorn, manticore, basilisk, gryphon, leviathan, pelican. Eight geometric Insular carpet pages: four corners, cross of the scribe, rosette, checker field, vesica weave, eight fold knot, star of the north, spiral quadrants. A monastic accuracy score quietly rewards you for following the iconographic conventions a medieval illuminator was taught: gold for haloes, ultramarine for Mary, malachite for foliage, lead white for flesh, vermillion for martyr's robes. The Scriptorium inside the app explains every rule, every pigment, and the source it would have come from. Your scoring history is saved in the codex. There is no time pressure. There is no fail state. There is no system to chase. There is just paint, and parchment, and the soft pluck of a lute when you set down a color. The soundtrack is generated procedurally on device. Three voices model a contemplative monastic chamber piece: an organ drone in the Hypodorian mode, a soft lute pluck for each pigment you apply, and a recorder counterpoint that briefly wells up whenever you satisfy an iconographic rule. No audio files are bundled with the app. Limnering ships with twenty achievements, a yearly codex grid for every UTC day, a sandbox mode that unlocks every pattern from the first launch, accessibility options for reduced motion, dyslexic friendly font, and high contrast outlines, and local SwiftData persistence for the codex. No subscriptions. No in app purchases. No expansion packs. No tracking. No analytics. No accounts. No third party SDKs. Thank you for reading.

Screenshots

x4 screens
Limnering4 screens

Verdict

The call

The clearest difference is in-app purchases: Limnering at none against x's 3. Limnering also leads on ads (none vs shown) and update cadence (every 5 days vs every 4 months). x's advantage is iOS requirement (12.0 vs 17.0). On device support there is nothing between them.

Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS

CostPrice ยท In-app purchases ยท Ads ยท Monetization

x costs $4.99 and Limnering $2.99 up front. x sells 3 one-off in-app purchases. Limnering asks for nothing beyond the download.

UpkeepUpdate frequency

x ships an update every 4 months, Limnering every 5 days. The most recent releases landed on September 24, 2026 and September 16, 2026 respectively.

Scorecard5 real differences ยท 1 level
x versus Limnering: the parameters behind the verdict, then further details
ParameterxLimnering
Price$4.99$2.99 โ€” better
Update frequencyEvery 4 monthsEvery 5 days โ€” better
AdsYesNo โ€” better
In-app purchasesYesNo โ€” better
DevicesiPhone, iPad, iPod โ€” betteriPhone, iPad
Requires iOS12.0 โ€” better17.0
Further details โ€” not scored
Size133 MB7 MB
Age rating4+4+
Developerqiang liRobert Corbin

In-app purchases

3 purchases

x

One-time3
  • 0.99$$0.99
  • 1.99$$1.99
  • 2.99$$2.99
None

Limnering

No in-app purchases

Questions

Is x free?
x costs $4.99, and also offers in-app purchases.
Is Limnering free?
Limnering costs $2.99, with no in-app purchases.
Do x or Limnering have ads?
x shows ads; Limnering does not.
Which is updated more often, x or Limnering?
x ships an update every 4 months, and Limnering every 5 days. Most recently, x was updated on September 24, 2026 and Limnering on September 16, 2026.

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