Comparison

Rytmos vs PULSE

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Rytmos

Solve maze puzzles to create evolving musical compositions. Explore planets, discover new sounds, and unlock musical toys. This relaxing game also offers insights into music history.

Highlights
  • Maze puzzle gameplay
  • Music creation
  • Planet exploration
  • Unlockable musical toys
  • Music history facts
  • Expansion pack included
Features
Read full description

Rytmos is a relaxing puzzle game, where you create music by solving maze puzzles. Travel from planet to planet and discover new music. Solve the puzzles on each side of the cubic planets and create small musical loops that slowly evolves into full music compositions. Unlock 20+ musical toys and jam on top of the planet music. Learn a bit of rare music history while playing the game. This version of the game now includes a large expansion pack.

About

PULSE

Features
Read full description

One particle. One orbit. One touch. PULSE is a rhythm-reflex survival game where everything moves to the music. Rings close in on the beat of a fully synthesized soundtrack, the haptics pulse in your hand, and one hit ends the run. The controls take three seconds to learn: • TAP to reverse direction • HOLD to dive to the inner orbit • That's all. Really. The first minute welcomes you. Everything after that is war. Speed rises, gaps narrow, patterns stack — and the world's best runs are measured in seconds. Restarts are instant, so "one more run" is always half a second away. FEATURES • Beat-synced everything — obstacles, visuals and Core Haptics ride one synthesized soundtrack that accelerates as you survive • Easy to start, hell to master — an invisible tutorial ramp, then a skill ceiling in the clouds • DAILY CHALLENGE — the whole world plays the same seed every day. Same rings, same order, one leaderboard. Learn it, master it, own it • GHOSTS — race the translucent replay of your best run; in the Daily it dodges the exact rings you see • GAME CENTER — global and daily leaderboards, 8 achievements • iCLOUD SYNC — your records follow you across devices • ACCESSIBILITY — Reduce Motion support, colorblind-friendly palettes, and obstacles that differ by shape, not just color • 120Hz ProMotion, beat-synced haptics, and a download measured in megabytes FAIR BY DESIGN No ads. No accounts. No energy bars. No pay-to-win — ever. The optional shop sells cosmetics only: themes, particle skins and soundtrack packs. Every player faces exactly the same game. Your best run is 20 seconds? So was ours, for a while. Stay in sync.

Screenshots

Rytmos4 screens
PULSE4 screens

Verdict

The call

The clearest difference is iOS requirement: Rytmos at 11.0 against PULSE's 17.0. On price, ads, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Rytmos sells 1 one-off in-app purchase and PULSE sells 10 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.

Scorecard1 real difference · 9 level
Rytmos versus PULSE: the parameters behind the verdict, then further details
ParameterRytmosPULSE
PriceFreeFree
Rating3.6 (62 ratings) — better—
Positive reviews47.7% of reviews—
Number of ratings62 — better—
Update frequencyEvery 2 months—
AdsNoNo
In-app purchasesYesYes
MonetizationFree with in-app purchases—
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS11.0 — better17.0
Further details — not scored
Size730 MB2 MB
Age rating4+4+
DeveloperFloppy ClubP AND A LLC

Bugs and requests

Rytmos

Reported bugs

15 issues
  • App crashes on startup
  • Black screen on launch
  • Game freezes during purchase process
  • Purchases not syncing across devices
  • No sound issues
Show 10 more
  • Levels not clickable after completion
  • Graphical clipping issues
  • Unintended solutions in puzzles
  • Input latency in jam section
  • Slider cube off-screen on certain devices/planets
  • Words/text not displaying correctly
  • Game not loading on older iPhones
  • App closes unexpectedly
  • Purchase verification issues
  • Demo version not unlocking full game after purchase

Requested features

10 requests
  • Add multi-touch functionality for instruments
  • Improve jam section responsiveness
  • Allow viewing instrument history after unlock
  • Port to VR
  • Add more free levels or planets
Show 5 more
  • Fix display issues with button text
  • Improve clarity on how sounds overlap
  • Make the game more accessible to non-musicians
  • Add challenges to extend playtime
  • Consider a full game with ads instead of a high upfront cost

PULSE

Not enough reviews yet to summarise bugs or requests.

In-app purchases

1 purchases

Rytmos

One-time1
  • Unlock the galaxy$4.99
10 purchases

PULSE

One-time10
  • Aurora Theme$0.99
  • Small Tip$0.99
  • Void Theme$0.99
Show 7 more
  • Sunset Theme$0.99
  • Stardust Skin$1.99
  • Deep Music Pack$1.99
  • Ember Skin$1.99
  • Prism Skin$1.99
  • Glitch Music Pack$1.99
  • Big Tip$4.99

Questions

Is Rytmos free?
Rytmos is free to download, with in-app purchases available.
Is PULSE free?
PULSE is free to download, with in-app purchases available.
Do Rytmos or PULSE have ads?
Neither Rytmos nor PULSE shows ads.

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