Cube Runner vs SFCave
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Cube Runner
Navigate a dynamic landscape, skillfully dodging an array of hazardous cubes. Experience exhilarating flight through tight gaps and canyons with highly responsive, intuitive controls. Enjoy multiple gameplay modes and customizable visual themes.
- Intuitive controls
- Obstacle avoidance
- Multiple difficulty levels
- First and third-person views
- Zen mode for endless play
- Customizable themes
- Original soundtrack
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Fly across a landscape whilst avoiding the many treacherous cubes which lie in your path. Swoop through narrow gaps and fly through canyons with the greatest of ease using intuitive controls. FEATURES: - Simple and responsive controls - Various levels of difficulty - First and third person view - Zen mode - just fly forever - Different themes including retro mode and custom - make Cube Runner look how you want it! - The classic Cube Runner music written and produced by Nick Burstein and Nate Belasco of Fancy Hat Productions. - All other music by Bjornar Kibsgaard - https://bjokib.com
SFCave
Navigate a challenging cave by controlling a ribbon's ascent and descent. Avoid colliding with cave walls in this addictive action game. Progress through 12 unique levels, including 3D and tilt modes.
- Simple tap controls
- Avoid cave walls
- 12 levels
- 3D mode
- Tilt mode
- Score-based unlocking
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This is a simple but addictive action game. Control ribbon to avoid cave walls! Touch the screen to move up. Release to move down. This game contains 12 LEVELS including 3D and Tilt modes! (higher levels are unlocked by scores)
Screenshots
Verdict
The clearest difference is rating: SFCave at 4.5 against Cube Runner's 3.9. SFCave also leads on iOS requirement (6.0 vs 17.0). Cube Runner's advantage is ratings volume (494 vs 26). On price, review sentiment, update cadence and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
SFCave holds the better App Store score, 4.5 against 3.9. That said, the two scores are not equally well evidenced: Cube Runner has 494 ratings behind it against 26, so its average is the more settled of the two. Written reviews point the same way: 80% of Cube Runner's written reviews are positive against 88% of SFCave's.
Cube Runner ships an update every 5 months, SFCave every 11 months. The most recent releases landed on September 19, 2026 and September 21, 2026 respectively.
| Parameter | Cube Runner | SFCave |
|---|---|---|
| Price | Free | Free |
| Rating | 3.9 (494 ratings) | 4.5 (26 ratings) — better |
| Positive reviews | 80.3% of reviews | 87.6% of reviews — better |
| Number of ratings | 494 — better | 26 |
| Update frequency | Every 5 months — better | Every 11 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad | iPhone, iPod |
| Requires iOS | 17.0 | 6.0 — better |
| Further details — not scored | ||
| Size | 36 MB | 6 MB |
| Age rating | 4+ | 4+ |
| Developer | Andy Qua | Yohei Iwasaki |
Customer experience
Cube Runner
SFCave
User reviews
Cube Runner
From 494 App Store ratingsWhat we love
- 🚀 Smooth controls and gameplay
- 🎶 Blessed audio experience
- 👍 Simple yet fun design
- 🕹️ Nostalgic and addictive
- 🏆 Great high score challenges
Room to improve
- 🎮 Sensitive steering controls
- 🎨 Distracting new visuals
- 🔇 Lack of original music option
- 🔄 Speed resets on pause
- 🔀 Removed first-person view
SFCave
From 26 App Store ratingsWhat we love
- 🎮 Highly addictive and fun gameplay
- 👍 Simple and easy-to-learn controls
- ⏱️ Perfect for quick gaming sessions
- 🆓 Free to download and play
- 📱 Works offline without internet connection
Room to improve
- 📺 Excessive and intrusive pop-up advertisements
- 🐛 Ads freeze or crash the application
- 🎨 Plain and outdated visual design
- ⚠️ Game pauses when notifications arrive
- 🔧 Lacks Game Center integration for leaderboards
Bugs and requests
Cube Runner
Reported bugs
3 issues- Crashes when downloading level packs
- Incompatible with older iOS versions
- Calibration issues on newer devices
Requested features
5 requests- Customizable control sensitivity
- Retro visual mode
- Option to toggle original soundtrack
- Vertical gameplay mode
- Level editor and sharing
SFCave
Reported bugs
6 issues- Pop-up ads cause app freezing
- Notifications interrupt gameplay and cause loss
- High score submission requires Safari navigation
- Pause function causes game loss
- Incompatibility with newer iPhone models
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- Out of bounds visual display (pink blurred dots) is distracting
Requested features
15 requests- Remove or reduce number of advertisements
- Add Game Center integration for friend rankings
- Implement local leaderboard functionality
- Add pause/resume button with replay feature
- Allow background music from device library
Show 10 moreShow fewer
- Create iPad version of the game
- Add iPhone 5 and newer device support
- Implement theme customization options
- Add color customization for game elements
- Add difficulty levels or easy mode
- Implement automatic pause on notifications
- Add more game modes and levels
- Improve graphics quality and visual design
- Add right-handed control option
- Create restart button for quicker replays
In-app purchases
Cube Runner
No in-app purchases
SFCave
No in-app purchases









