Trism vs InvaZium
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Trism
This award-winning puzzle game challenges players with unique mechanics and multiple game modes. It offers a classic yet engaging experience with features like auto-save and a colorblind mode for accessibility.
- 5 game modes
- 22 achievements
- Auto-save
- Colorblind mode
- Puzzle gameplay
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* "Best Casual Game" award from AppStoreApps.com * 1st on iLounge's "100 Best Apps and Games" * Gold Award from PocketGamer * Slide To Play's "Must Have" award * One of ABC News & WIRED's "10 Most Awesome iPhone Apps of 2008" * Interactive Achievement Award finalist for "Cellular Game of the Year" Released on the very first day of the AppStore in July 2008, TRISM's legacy is one of rags-to-riches success. Created by indie developer Steve Demeter, the phenomenal success of TRISM allowed Steve to pursue his dream of game development. Steve's story has inspired developers all over the world, as told on Good Morning America, CNN, BBC, The New York Times, and others. Apple itself filmed a documentary on Steve, and presented it at the start of the iOS 3.0 keynote in Cupertino. FEATURES: - 5 game modes, including Classic, Timed, and Puzzle - 22 achievements to collect - Auto-save when interrupted by a phone call - Colorblind mode "Could Trism Make iPhone Gaming Fun?" - KOTAKU
InvaZium
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The planet EKC-567 is being invaded by colorful meteorites, but Korn-67, a small alien, is determined to protect his planet from the invaders. You have to shoot the invading meteorites ready to destroy the planet of Korn-67.
Screenshots
Verdict
The clearest difference is price: InvaZium at Free against Trism's $2.99. InvaZium also leads on update cadence (every 6 days vs every 3 months). Trism's advantage is iOS requirement (8.0 vs 12.0). On ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
InvaZium is free to download; Trism costs $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Trism ships an update every 3 months, InvaZium every 6 days. The most recent releases landed on October 26, 2026 and October 7, 2026 respectively.
| Parameter | Trism | InvaZium |
|---|---|---|
| Price | $2.99 | Free — better |
| Rating | 4.6 (233 ratings) — better | — |
| Positive reviews | 75.6% of reviews | — |
| Number of ratings | 233 — better | — |
| Update frequency | Every 3 months | Every 6 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 23 MB | 54 MB |
| Age rating | 4+ | 4+ |
| Developer | Demiforce LLC | Daniel Canete Campos |
Bugs and requests
Trism
Reported bugs
3 issues- Crashes after iOS updates
- Tiles disappearing or behaving erratically
- Scoring issues and loss of progress
Requested features
3 requests- More game modes and levels
- Ability to use own music
- Improved optimization for larger screens
InvaZium
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Trism
No in-app purchases
InvaZium
No in-app purchases









