Rogue vs Dungeon Abyss
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Rogue
Experience the classic dungeon crawling game that defined a genre. Explore procedurally generated levels, battle monsters, and collect loot. Choose between ASCII, simple, or full graphic tile modes for a retro adventure.
- ASCII, simple, or full graphic tile modes
- Menu-based commands
- BlueTooth keyboard support
- Pinch-to-zoom graphics
- Faithful classic experience
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A favorite on college Unix systems in the early to mid-1980s, Rogue popularized the dungeon crawling computer game dating back from 1980 (and spawned entire class of derivatives known collectively as "roguelikes"). gandreas software now presents the classic for all your iOS devices (10.0 or newer required): - Playable in either "ASCII" mode, simple graphic characters or fully graphic tile mode - Designed for simple "menu" based commands, or can be driven entirely via a BlueTooth keyboard for full retro mode. - Graphics can be zoomed in/out via pinch - Completely faithful Rogue experience (all the levels, monsters, potions, scrolls, etc...) Explore the Dungeons of Doom and retrieve the Amulet of Yendor, or die trying!
Dungeon Abyss
Embark on a turn-based roguelike adventure through procedurally generated worlds to restore lost light. Discover new items, magics, and abilities while battling challenging enemies. Unleash your creativity in Creation Mode to build your own dungeons.
- Procedurally generated dungeons
- Challenging enemies and bosses
- Unlockable items and abilities
- Environmental interaction
- Dungeon creation mode
- Pixel art graphics
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Dungeon Abyss is a turn based rogue-lite procedural dungeon crawler, in which you can explore various worlds trying to regain the lost light that was stolen, to reestablish the balance and discover your true nature in the process. Several procedural generated worlds, items, magics and effects. You can also have fun in the Creation Mode in which you can create your own dungeon, with the resources unlocked while exploring worlds. Download today and start your adventure! Features: * Procedurally generated dungeons *Challenging enemies and bosses *Unlockable items and abilities *Interaction with the environment *Create your own dungeon *Pixel art graphics
Screenshots
Verdict
The clearest difference is price: Dungeon Abyss at Free against Rogue's $1.99. Dungeon Abyss also leads on rating (4.7 vs 2.9) and review sentiment (94% vs 60%). Rogue's advantage is iOS requirement (10.0 vs 12.0). On ratings volume, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Dungeon Abyss is free to download; Rogue costs $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Dungeon Abyss holds the better App Store score, 4.7 against 2.9. Both are backed by a comparable volume of ratings — 22 and 20 respectively. Written reviews point the same way: 60% of Rogue's written reviews are positive against 94% of Dungeon Abyss's.
Rogue ships an update every 59 months, Dungeon Abyss every 2 days. The most recent releases landed on October 21, 2026 and October 24, 2026 respectively.
| Parameter | Rogue | Dungeon Abyss |
|---|---|---|
| Price | $1.99 | Free — better |
| Rating | 2.9 (22 ratings) | 4.7 (20 ratings) — better |
| Positive reviews | 60.0% of reviews | 94.1% of reviews — better |
| Number of ratings | 22 — better | 20 |
| Update frequency | Every 59 months | Every 2 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Free — better |
| Devices | iPhone, iPad, iPod, Apple TV — better | iPhone, iPad, iPod |
| Requires iOS | 10.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 29 MB | 145 MB |
| Age rating | 9+ | 12+ |
| Developer | gandreas software | Dario Conti |
Customer experience
Rogue
Dungeon Abyss
Bugs and requests
Rogue
Reported bugs
4 issues- Crashes when using wands/staves
- Throwing items selects wrong item
- Getting stuck in rooms with no exits
- Losing progress after crashes
Requested features
5 requests- Difficulty settings
- Character class selection
- Expanded item/monster variety
- Improved map navigation
- Save/load functionality
Dungeon Abyss
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Rogue
No in-app purchases
Dungeon Abyss
No in-app purchases







