one vs RAPID FIRE
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
one
Engage in a minimalist arcade experience where tiny, single-pixel enemies appear on screen. Your goal is to tap and eliminate them as quickly as possible. It's a simple yet addictive way to pass the time.
- Minimalist pixel graphics
- Tap to eliminate enemies
- Addictive time-killing gameplay
- Simple controls
Read full descriptionHide full description
Meet the smallest enemies in the history of games. They're only one pixel big. They're "one-dot enemies"! Tap them to kill them! Kill the enemy, kill your time!
RAPID FIRE
Read full descriptionHide full description
謎の勢力“ネウロス・ヴァール帝国”が突如宇宙から侵攻を開始。 地球防衛組織A.E.G.I.S.は、エースパイロット「アッシュ・クロフォード」と次世代戦闘機《ストライク・シグマ》を最前線へと投入する。
Screenshots
Verdict
The clearest difference is in-app purchases: one at none against RAPID FIRE's 1. one also leads on iOS requirement (8.0 vs 15.0). RAPID FIRE's advantage is update cadence (every 3 days vs every 52 months). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. RAPID FIRE sells 1 one-off in-app purchase. one asks for nothing beyond the download.
one ships an update every 52 months, RAPID FIRE every 3 days. The most recent releases landed on October 5, 2026 and October 10, 2026 respectively.
| Parameter | one | RAPID FIRE |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (16 ratings) — better | — |
| Positive reviews | 86.8% of reviews | — |
| Number of ratings | 16 — better | — |
| Update frequency | Every 52 months | Every 3 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free | — |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 8.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 24 MB | 419 MB |
| Age rating | 4+ | 12+ |
| Developer | Tahito Aoki | Mitsuteru Hisatsugu |
Bugs and requests
one
Reported bugs
2 issues- Inconsistent flushing behavior
- Disappearing score/progress
Requested features
5 requests- Difficulty levels or modes
- Ability to listen to own music
- Achievements or scoring system
- Retina display support
- More enemy types and behaviors
RAPID FIRE
Not enough reviews yet to summarise bugs or requests.
In-app purchases
one
No in-app purchases
RAPID FIRE
- 広告非表示$2.99








