Dungeons & Such vs DungeonPlayer
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dungeons & Such
Embark on a nostalgic dungeon-crawling adventure. Explore dungeons, level up, collect monsters, forge equipment, and build your home. Recruit other players to aid you in your quest to save the princess.
- Dungeon exploration and leveling
- Monster collection and recruitment
- Equipment forging
- Player-assisted dungeon runs
- House building and upgrades
- VoiceOver and text-to-speech support
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Lurk through the dungeon, raise your level, find treasures, recruit monsters, forge your equipment, build your house, hire other players at guild, engage in faction war, player vs player in an alley, and defeat the boss... Simple yet deep and nostalgic dungeon RPG for iOS. - Features - - Supports VoiceOver and text to speech - Super indie, 99.9% made by one guy since the first iPhone was launched in 2010, and community supported ;) - Player-supported, I update the game as I receive feedback - Good old simple choose-your-adventure style dungeon RPG - Multiplayer feature: Hire other players asynchronously to form a party to enter the dungeon - Seasonal faction war you can participate with or without guild - Evolve your character to learn new classes - Collect monsters to fight with you as your minions - Build your own house and level them up - Forge your weapons and armors to make it stronger - Optimized user experience for one-handed use touch interface - Awesome reviews on replay-value - 100% support from the actual creator, I don't have any other people updating my app, except I now have Discord server - Story - Small island called Eunaba locates in south of the Hornmare continent. On that island, a princess was kidnapped by an unknown evil. You as a player must become a mercenary and head to the dungeon to save the princess... - Gameplay & Opening Movie - http://www.youtube.com/watch?v=s5HKjT_rafI
DungeonPlayer
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"Basic system" In the home town, INN and Weapon Shop will be able to use depending on the progress of the game. Others also it will be available depending on the progress, please For more information try to promote the game. "Battle System" Call the Battle setting, set the action command. The battle will be as engaged in enemy and combat Select this action command. Since time gauge to progress automatically during the battle, the main action, please advantageously advance the battle was selected as required instant action. It can be selected for the normal main action. It can be selected as an instant instant action. You can choose to sorcery main action, but consumes the instant value. "Other" ※ There is no charge for in-app. ※ game at startup, to create a new account ID, but it is not that the account ID will affect on the game progress.
Screenshots
Verdict
The clearest difference is price: Dungeons & Such at Free against DungeonPlayer's $0.99. Dungeons & Such also leads on update cadence (every 3 days vs every 2 months). DungeonPlayer's advantage is in-app purchases (none vs 5) and ads (none vs shown). On device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Dungeons & Such is free to download; DungeonPlayer costs $0.99 up front. Dungeons & Such sells 5 one-off in-app purchases. DungeonPlayer asks for nothing beyond the download.
Dungeons & Such ships an update every 3 days, DungeonPlayer every 2 months. The most recent releases landed on October 29, 2026 and October 26, 2026 respectively.
| Parameter | Dungeons & Such | DungeonPlayer |
|---|---|---|
| Price | Free — better | $0.99 |
| Rating | 4.7 (1.4K ratings) — better | — |
| Positive reviews | 82.9% of reviews | — |
| Number of ratings | 1.4K — better | — |
| Update frequency | Every 3 days — better | Every 2 months |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 26.0 | 13.0 — better |
| Further details — not scored | ||
| Size | 116 MB | 97 MB |
| Age rating | 9+ | 4+ |
| Developer | Genki Mine | Pot-au-feu |
Bugs and requests
Dungeons & Such
Reported bugs
4 issues- Inventory and equipment reset issues
- Unresponsive UI elements in certain areas
- Inconsistent enemy difficulty scaling
- Mercenary hiring not functioning properly
Requested features
5 requests- More enemy and dungeon variety
- Expanded end-game content and progression
- Ability to save progress within the dungeon
- Option to disable Facebook integration
- In-game wiki or guide for mechanics
DungeonPlayer
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Dungeons & Such
- Thanks!$0.99
- Remove ads$0.99
- Thank you!$4.99
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- Thank you so much!$9.99
- A new hope$19.99
DungeonPlayer
No in-app purchases
Questions
Is Dungeons & Such free?
Is DungeonPlayer free?
Do Dungeons & Such or DungeonPlayer have ads?
Which is updated more often, Dungeons & Such or DungeonPlayer?
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