Dungeons & Such vs CodeBastion
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dungeons & Such
Embark on a nostalgic dungeon-crawling adventure. Explore dungeons, level up, collect monsters, forge equipment, and build your home. Recruit other players to aid you in your quest to save the princess.
- Dungeon exploration and leveling
- Monster collection and recruitment
- Equipment forging
- Player-assisted dungeon runs
- House building and upgrades
- VoiceOver and text-to-speech support
Read full descriptionHide full description
Lurk through the dungeon, raise your level, find treasures, recruit monsters, forge your equipment, build your house, hire other players at guild, engage in faction war, player vs player in an alley, and defeat the boss... Simple yet deep and nostalgic dungeon RPG for iOS. - Features - - Supports VoiceOver and text to speech - Super indie, 99.9% made by one guy since the first iPhone was launched in 2010, and community supported ;) - Player-supported, I update the game as I receive feedback - Good old simple choose-your-adventure style dungeon RPG - Multiplayer feature: Hire other players asynchronously to form a party to enter the dungeon - Seasonal faction war you can participate with or without guild - Evolve your character to learn new classes - Collect monsters to fight with you as your minions - Build your own house and level them up - Forge your weapons and armors to make it stronger - Optimized user experience for one-handed use touch interface - Awesome reviews on replay-value - 100% support from the actual creator, I don't have any other people updating my app, except I now have Discord server - Story - Small island called Eunaba locates in south of the Hornmare continent. On that island, a princess was kidnapped by an unknown evil. You as a player must become a mercenary and head to the dungeon to save the princess... - Gameplay & Opening Movie - http://www.youtube.com/watch?v=s5HKjT_rafI
CodeBastion
Forge a city from a humble camp into a lasting bastion through strategic idle clicker and incremental city-building mechanics. Manage resources, assign citizens to jobs, research new technologies, and embark on expeditions to expand your legacy.
- Idle clicker and incremental progression
- Resource and citizen management
- Deep skill tree with research
- Expeditions and exploration
- Timed defense challenges
- Offline progress
Read full descriptionHide full description
Build a city from its first camp into a lasting bastion in Code Bastion, a strategic idle clicker and incremental city-builder. Begin in Summary, where every tap matters. Gather wood, stone, food, and science through quick actions, manage your energy, watch your population, and keep your city moving even while you are away. Your resources continue to grow through citizen jobs and buildings, while seasons, incidents, and storage limits keep every plan under pressure. Move to Development to unlock a large skill tree across economy, construction, society, and expeditions. Each research choice opens new buildings, improves production, increases storage, strengthens manual gathering, expands your population, and prepares your city for the frontier. Turn a fragile settlement into a reliable system of farms, sawmills, quarries, mines, warehouses, markets, universities, barracks, walls, and more. Use the Resources screen to assign citizens to the jobs that matter most. Balance food, wood, stone, iron, coal, steel, gold, science, and influence. Build capacity before production overflows, keep enough workers in essential buildings, and adapt to changing seasons. Missions give every stage of the city a direction. Complete daily tasks, pursue a weekly campaign, and progress through a five-chapter city legacy: found the settlement, grow it into a city, open the frontier, endure its threats, and build a lasting legacy. When the city is ready, enter Expeditions. Train citizens, assign roles, craft preparation items, reveal a procedural map tile by tile, recruit from camps, discover points of interest, and research a catalogue of hidden treasures. Beyond the walls, every expedition can bring resources, experience, discoveries, and risks. Prepare for incursions with passive defenders and a timed defense challenge. Gather temporary materials, build defenses, create weapons, and decide how to hold the line when the frontier strikes back. CODE BASTION FEATURES Idle clicker and strategic incremental progression Quick actions, energy management, and offline progress Deep skill tree with research, upgrades, and unlocks Resources, citizen jobs, buildings, storage, and seasons Daily tasks, weekly campaigns, and city-wide goals Procedural exploration map, expeditions, equipment, and loot Treasure research, defense roles, incursions, and timed battles Five supported languages: English, Spanish, German, French, and Italian Build deliberately, explore carefully, and defend what you have created.
Screenshots
Verdict
The clearest difference is in-app purchases: CodeBastion at none against Dungeons & Such's 5. CodeBastion also leads on ads (none vs shown) and rating (5.0 vs 4.7). Dungeons & Such's advantage is ratings volume (1.4K vs 4) and update cadence (every 3 days vs every 10 days). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Dungeons & Such sells 5 one-off in-app purchases. CodeBastion asks for nothing beyond the download.
CodeBastion holds the better App Store score, 5.0 against 4.7. That said, the two scores are not equally well evidenced: Dungeons & Such has 1.4K ratings behind it against 4, so its average is the more settled of the two. Written reviews point the same way: 83% of Dungeons & Such's written reviews are positive against 100% of CodeBastion's.
Dungeons & Such ships an update every 3 days, CodeBastion every 10 days. The most recent releases landed on October 13, 2026 and September 21, 2026 respectively.
| Parameter | Dungeons & Such | CodeBastion |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (1.4K ratings) | 5.0 (4 ratings) — better |
| Positive reviews | 82.9% of reviews | 100.0% of reviews — better |
| Number of ratings | 1.4K — better | 4 |
| Update frequency | Every 3 days — better | Every 10 days |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 26.0 | 15.1 — better |
| Further details — not scored | ||
| Size | 109 MB | 40 MB |
| Age rating | 9+ | 4+ |
| Developer | Genki Mine | Gines Ortiz |
Customer experience
Dungeons & Such
CodeBastion
Bugs and requests
Dungeons & Such
Reported bugs
4 issues- Inventory and equipment reset issues
- Unresponsive UI elements in certain areas
- Inconsistent enemy difficulty scaling
- Mercenary hiring not functioning properly
Requested features
5 requests- More enemy and dungeon variety
- Expanded end-game content and progression
- Ability to save progress within the dungeon
- Option to disable Facebook integration
- In-game wiki or guide for mechanics
CodeBastion
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Dungeons & Such
- Thanks!$0.99
- Remove ads$0.99
- Thank you!$4.99
Show 2 moreShow fewer
- Thank you so much!$9.99
- A new hope$19.99
CodeBastion
No in-app purchases
Questions
Is Dungeons & Such free?
Is CodeBastion free?
Which has better reviews, Dungeons & Such or CodeBastion?
Do Dungeons & Such or CodeBastion have ads?
Which is updated more often, Dungeons & Such or CodeBastion?
Other comparisons















