Dungeoned vs Dungeon Life
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dungeoned
Embark on a humorous dungeon-crawling adventure filled with action, puzzles, and RPG elements. Navigate through various levels, collect gold to reveal exits, and outsmart monsters and rivals. Upgrade your gear in the shop after each successful dungeon.
- Dungeon crawling gameplay
- Action and puzzle elements
- Role-playing progression
- Gold collection for upgrades
- Monster and trap avoidance
- Competitive enemy encounters
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From the creators of The Quest: Dungeoned is a funny little dungeon crawler game with some action, puzzle and role playing elements. From level to level, through various dungeons and other places, you must find and activate the exit which leads to the next level. Each dungeon needs a certain number of gold coins to reveal its exit. But beware: monsters, traps, logical puzzles and even an enemy with the same goal as yours will stand in your way. You must get as much gold as you can and find the exit before the enemy does. With the remaining gold you can buy better weapons, armor, spells or potions in the shop which will always await you after you have completed a dungeon. Gameplay video: youtube.com/users/RedshiftHU
Dungeon Life
Embark on an endless dungeon crawl with an infinite progression system. Collect loot and gold to unlock new skills, upgrade gear, and invest in town shops for better rewards. Your adventure awaits in the depths.
- Infinite progression system
- Endless loot and gold collection
- Unlockable skills
- Weapon and armor upgrades
- Town shop investments
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Dungeon Life features an infinite progression system similar to the casual/idle game genre in which the player will always be able to continue to find more and more loot and gold. As the game progresses players will unlock and be given a multitude of different things to spend their gold and loot on, whether that be new skills, upgrading weapons/armor or investing in shops in town for better deals. All the glory in the world can be just one floor deeper, time to delve into the great dungeon and claim your own!
Screenshots
Verdict
The clearest difference is price: Dungeon Life at Free against Dungeoned's $0.99. Dungeon Life also leads on update cadence (weekly vs every 3 months) and ratings volume (92 vs 1). Dungeoned's advantage is rating (5.0 vs 4.4). On ads, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Dungeon Life is free to download; Dungeoned costs $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Dungeoned holds the better App Store score, 5.0 against 4.4. That said, the two scores are not equally well evidenced: Dungeon Life has 92 ratings behind it against 1, so its average is the more settled of the two. Written reviews complicate that: 57% of Dungeoned's written reviews are positive against 72% of Dungeon Life's, so the app with the better star average is not the one people write more warmly about.
Dungeoned ships an update every 3 months, Dungeon Life weekly. The most recent releases landed on October 17, 2026 and October 14, 2026 respectively.
| Parameter | Dungeoned | Dungeon Life |
|---|---|---|
| Price | $0.99 | Free — better |
| Rating | 5.0 (1 ratings) — better | 4.4 (92 ratings) |
| Positive reviews | 56.7% of reviews | 72.2% of reviews — better |
| Number of ratings | 1 | 92 — better |
| Update frequency | Every 3 months | Weekly — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Free — better |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 12.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 14 MB | 853 MB |
| Age rating | 9+ | 12+ |
| Developer | Redshift | Happy Games LLC |
Customer experience
Dungeoned
Dungeon Life
Bugs and requests
Dungeoned
Not enough reviews yet to summarise bugs or requests.
Dungeon Life
Reported bugs
21 issues- Game crashes when entering dungeons
- Game crashes and closes after recent update
- Auto-delving not fixed
- Healing spell cancels in combat
- Forced retreat at high health sends back too many levels
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- Health meter displayed incorrectly
- Healing skills not serving purpose due to incorrect health display
- Randomly killed for no observable reason
- Cannot change skin color
- Stamina system makes no sense
- Levels mean nothing
- Super slow progression
- Randomly die on a mob
- Little to do, few choices
- No way to access character without exiting dungeon
- Gets randomly killed for no observable reason
- Cannot activate spells when randomly killed
- Daily villager perk stuck on delve deeper
- Game runs out of steam quickly
- Graphics blend together too much
- Keys are not farmable
Requested features
20 requests- Add in-app purchases for cosmetic items
- Implement an auto-dungeon run feature while offline
- Add more stats and equipment variety
- Improve auto-delving functionality
- Add a team-based playstyle option
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- Add more varied content
- Implement an auto-progress to next stage option
- Add cosmetic dungeons or a way to buy cosmetics only
- Make X0 floor bosses more rewarding
- Add special perks for spells
- Improve loot drop rates and rarity system
- Fix daily villager perk rotation
- Make wings/pets more than just aesthetic
- Add synergy between pets and player skills
- Allow keys to be farmable
- Add a 3x dungeon speed button
- Add more base elements or town upgrades
- Add a clearer description of item power at full upgrade
- Add an inventory for materials
- Add a camera style that automatically turns behind the player
In-app purchases
Dungeoned
No in-app purchases
Dungeon Life
No in-app purchases









