Dungeoned vs Ax RPG II
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dungeoned
Embark on a humorous dungeon-crawling adventure filled with action, puzzles, and RPG elements. Navigate through various levels, collect gold to reveal exits, and outsmart monsters and rivals. Upgrade your gear in the shop after each successful dungeon.
- Dungeon crawling gameplay
- Action and puzzle elements
- Role-playing progression
- Gold collection for upgrades
- Monster and trap avoidance
- Competitive enemy encounters
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From the creators of The Quest: Dungeoned is a funny little dungeon crawler game with some action, puzzle and role playing elements. From level to level, through various dungeons and other places, you must find and activate the exit which leads to the next level. Each dungeon needs a certain number of gold coins to reveal its exit. But beware: monsters, traps, logical puzzles and even an enemy with the same goal as yours will stand in your way. You must get as much gold as you can and find the exit before the enemy does. With the remaining gold you can buy better weapons, armor, spells or potions in the shop which will always await you after you have completed a dungeon. Gameplay video: youtube.com/users/RedshiftHU
Ax RPG II
Engage in turn-based combat with deep skill customization and strategic freedom. Forge unique builds by chaining over 600 skills, equipping weapons, and interacting with NPCs. Explore a world with branching story choices and conquer challenging dungeons.
- Over 600 learnable skills
- Deep skill chaining and combo creation
- Flexible character progression (Weapons, Will, Items)
- Recruit NPCs and non-hostile enemies as companions
- Free world exploration and challenging dungeons
- Branching story based on player choices
- Conquer the Infinite Tower
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■ Over 600 Skills, Endless Tactical Possibilities There are over 600 skills to learn. Freely link skills together to create combos, build powerful synergies, and adapt to different situations. With so many possible combinations, there are countless ways to approach each battle. Build your own ultimate strategy and take on powerful enemies. ■ Weapons × Will × Items — Deep Character Progression In addition to increasing your base stats by leveling up, you can equip Weapons, Will, and Items, each of which can be enhanced at dedicated facilities. Combining equipment and skills can create powerful synergies, adding even more strategic depth to character progression. ■ Bases × Facilities × NPCs At the bases you discover throughout the world, you can make use of various facilities and interact with the NPCs who live there. Complete their requests and earn their trust, and some may even join you on your journey. ■ Random Encounters and Companions While exploring the field, you may unexpectedly encounter various NPCs. You can talk with them, trade with them, or sometimes even choose to fight them. Non-hostile enemies can also be hired as Companions in exchange for currency, allowing you to use their unique skills in battle. ■ Free Exploration and Dungeon Crawling Explore the world freely without being restricted by the progression of the story. Overcome the challenges of dungeons found throughout the world to obtain valuable items and unlock new maps. In special dungeons known as “Temples,” defeating the boss waiting at the deepest level rewards you with special items that unlock new features. ■ A Story Shaped by Choice and “Death” The story branches based on your choices and the outcome of battles. In battles where lives are at stake, you may choose to finish off a defeated opponent after claiming victory—and if you lose, your character may die. Every decision you make can have a major impact on how the story unfolds. ■ The Road to the Tower One goal always stands before you—the “Infinite Tower.” By conquering challenging content such as the Elite Arena, Otherworld, and Underworld, you can obtain special items that will give you an advantage as you take on the Tower.
Screenshots
Verdict
Dungeoned and Ax RPG II both sit at 5.0 stars, but that hides the real split: 92% of Ax RPG II's written reviews are positive against 57% of Dungeoned's. Ax RPG II also leads on update cadence (every 5 days vs every 3 months) and ratings volume (5 vs 1). Dungeoned's advantage is price ($0.99 vs $3.99) and chart position (#190 vs unranked). On rating, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Dungeoned costs $0.99 and Ax RPG II $3.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for Dungeoned against 5.0 for Ax RPG II. That said, the two scores are not equally well evidenced: Ax RPG II has 5 ratings behind it against 1, so its average is the more settled of the two. Written reviews are what separate them: 57% of Dungeoned's written reviews are positive against 92% of Ax RPG II's.
Dungeoned ships an update every 3 months, Ax RPG II every 5 days. The most recent releases landed on October 26, 2026 and October 30, 2026 respectively.
| Parameter | Dungeoned | Ax RPG II |
|---|---|---|
| Price | $0.99 — better | $3.99 |
| Rating | 5.0 (1 ratings) | 5.0 (5 ratings) |
| Positive reviews | 56.7% of reviews | 92.3% of reviews — better |
| Number of ratings | 1 | 5 — better |
| Update frequency | Every 3 months | Every 5 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | #190 — better | — |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 14 MB | 277 MB |
| Age rating | 9+ | +12 |
| Developer | Redshift | Katsunori Sasamoto |
Customer experience
Dungeoned
Ax RPG II
In-app purchases
Dungeoned
No in-app purchases
Ax RPG II
No in-app purchases









