Lazors vs DeSync
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Lazors
A captivating puzzle game where players manipulate mirrors and blocks to redirect lasers and hit all targets. It offers over 280 challenging levels, from simple puzzles to complex brain teasers, with an intuitive interface and a helpful hint system.
- Over 280 levels
- Intuitive gameplay
- Hint system
- Move blocks
- Reflect lasers
- Hit all targets
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Lazors is a sleek and elegant puzzle game that tests your logic and precision. Guide laser beams to their targets using mirrors and a variety of light-bending blocks, solving increasingly complex challenges along the way. With intuitive mechanics and brain-teasing solutions, Lazors delivers a satisfying blend of planning, experimentation, and rewarding “aha!” moments — perfect for puzzle lovers of all ages.
DeSync
Navigate mirrored cubes across two boards with a single swipe. Avoid lasers and hazards by strategically moving one cube while the other mirrors its opposite direction. Solve increasingly complex puzzles across four acts to reach your goal.
- Mirrored cube movement
- Laser and hazard avoidance
- 60 challenging levels
- Four distinct acts
- Offline play
- Hint system
- Undo moves
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Two boards. Two cubes. One swipe moves them both. The blue cube goes where you swipe. The red one mirrors you — you go right, it goes left. A laser runs between the boards, and a cube that reaches it burns. The goal is easy to say and hard to do: land both cubes on their markers at the same time. The whole game rests on one idea: a wall holds back only the cube pressed against it. That is how a mirrored pair falls out of step — and going out of sync is the only way through. 60 LEVELS, FOUR ACTS I · MIRROR — one input, two cubes. II · FLOW — the crossing isn't always safe. III · INVERSION — the rules stop being rules. IV · FRACTURE — familiar rules in new combinations. Along the way: blocks that shatter on impact, paired portal rings, tiles that kill on contact, inverters that flip the mirror axis, sticky tiles, spikes that switch on and off every other move, floor that crumbles under you, and walls you can only pass one way. A FAIR PUZZLE • Every level has a solution, and every level was verified by a solver before it shipped. • No move can lock a level. You can die and start over, but you can never quietly ruin it. • Every level has a par. Solve it in about that many moves for three stars. • Stuck? A hint shows the next correct swipe, and any move can be undone. ALSO INSIDE • Plays offline, anywhere. • No timers, no lives, no waiting. • Progress and stars sync across your devices via iCloud. The levels are short. The thinking isn't.
Screenshots
Verdict
The clearest difference is rating: DeSync at 5.0 against Lazors's 4.5. DeSync also leads on in-app purchases (none vs 2) and update cadence (every 4 days vs every 3 weeks). Lazors's advantage is ads (none vs shown) and ratings volume (567 vs 2). On price and review sentiment there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Lazors sells 2 one-off in-app purchases. DeSync asks for nothing beyond the download.
DeSync holds the better App Store score, 5.0 against 4.5. That said, the two scores are not equally well evidenced: Lazors has 567 ratings behind it against 2, so its average is the more settled of the two. Written reviews point the same way: 95% of Lazors's written reviews are positive against 100% of DeSync's.
Lazors ships an update every 3 weeks, DeSync every 4 days. The most recent releases landed on October 21, 2026 and October 17, 2026 respectively.
| Parameter | Lazors | DeSync |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (567 ratings) | 5.0 (2 ratings) — better |
| Positive reviews | 95.5% of reviews | 100.0% of reviews — better |
| Number of ratings | 567 — better | 2 |
| Update frequency | Every 3 weeks | Every 4 days — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Ad-supported — better |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 13.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 34 MB | 13 MB |
| Age rating | 4+ | 4+ |
| Developer | Pyrosphere, Lda | Denys Lebedenko |
Customer experience
Lazors
DeSync
Bugs and requests
Lazors
Reported bugs
2 issues- Issues with latest OS updates
- Levels not loading properly for some users
Requested features
4 requests- More levels and level packs
- Ability to create and share custom levels
- Leaderboards and competitive features
- Different laser/block colors and mechanics
DeSync
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Lazors
- 20 Hints$0.99
- Lazors Deluxe$2.99
DeSync
No in-app purchases









