Comparison

帝国联盟 vs Perilous Realm

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

帝国联盟

This is a Q-style role-playing game with pet-raising elements, blending classic turn-based RPG mechanics with popular card game features. Engage in turn-based combat, collect and evolve pets, and trade items freely within the game. It offers a fresh take on the genre, suitable for playing in short bursts.

Highlights
  • Turn-based RPG combat
  • Pet collection and evolution
  • Card game mechanics
  • Town scenes and character customization
  • Free item trading
  • Asynchronous PvP battles
  • Strategic combat with AI options
Features
Read full description

《帝国联盟》支持多人在线、属于角色扮演和宠物养成类型、具有西方奇幻Q版风格,是经典回合制RPG和流行卡牌结合的一款游戏。 ---------游戏特色--------- 首先,《帝国联盟》是一款回合制RPG游戏。她继承了传统的RPG的特色:【城镇场景】、【角色换装】、【带宠逛街】、【宝马坐骑】。战斗系统更是大家熟悉的按回合出招,因此上手十分简单。 然后,在这个传统的基础上,《帝国联盟》融入了卡牌游戏的方式:【副本扫荡】、【宠物星级进化】、【异步天榜战斗】、【冠军挑战赛】。这些设计在很大程度上,摆脱了传统回合制RPG需要长期在线挂机的沉闷体验,更贴近手机用户利用“碎片时间”来玩的习惯。 再者,在手动操作和完全无脑的自动战斗之间,我们加入了【仇恨系统】、【嘲讽技能】、以及技能释放顺序设置这些机制,让玩家即使在自动战斗的时候,战况也会更加多元化。 最后,《帝国联盟》保留了现在众多手游已经舍弃的系统:【交易所】。对于宠物蛋、技能书、以及装备素材等,可以在游戏内自由交易。 总体来说,《帝国联盟》并不是一款传统意义上的回合制RPG,但也不是一款单机的卡牌游戏,相信会让你对回合制RPG有一个不一样的体验。

About

Perilous Realm

Embark on an adventure in a world shaped by your choices. This game offers a unique experience crafted with passion by an independent developer, aiming to bring joy and a sense of accomplishment to players.

Highlights
  • Unique player-driven experience
  • Developer's personal journey reflected
  • Focus on care and dedication
  • Independent studio creation
  • Adventure gameplay
Features
Read full description

Hello everyone, I’m back, and I hope you haven’t forgotten me. These past two years have brought me countless experiences and encounters with so many people. I’ve asked myself: what do games really mean to me? I’ve been in the gaming industry for more than a decade, creating numerous commercial games. Every one of them felt like a soulless shell, draining every penny from players. I’m just an ordinary technical secondary school graduate. Right after graduation, I worked as a theater attendant. Every day at work, I stood to greet the audience who came to watch the shows and the performers who came to stage. I thought that was probably where my life would stay. For someone with my educational background, that job already felt like a blessing. But young and naive as I was, I was always drawn to the colorful outside world. I loved playing games at home, hehe. Then one day, by pure chance, I stepped into the gaming industry, embarking on a challenging and unknown journey. I moved forward cautiously, eager to learn. What should have been a smooth path turned out to be incredibly difficult for me. The gaming industry fully ignited my curiosity. I wanted to learn everything: programming, art, design, and game balancing. Looking back, it was all for a childhood dream of making games. That was the most confusing time of my life. As I grew older, I lost sight of what I truly wanted, and I felt surrounded by uncertainty and pressure. Later, this game helped me open my heart and truly break free from that dark place. Meeting all of you lovely players gave me hope and the strength to keep going. Thank you so much. This year, I made a life-changing decision: I officially left the mainstream commercial gaming circle and returned to my own small world. Together with a close friend, I formally founded GoingGames! Why this name? It’s simple. It comes from glowing fireflies, symbolizing finding one’s own light even in a dark and difficult world. We will shine like fireflies, contributing our faint but sincere light to Chinese games. We hope this light will one day be seen, accepted, and recognized by gamers all over the world who truly love games. Although our studio is still small, and our game quality cannot yet compare with big studios, I hope you can feel the care and dedication we put into every product we create. If you’ve patiently read this far, thank you — we are kindred spirits. Please remember this name: GoingGames. I will be a game developer with a soul!

Screenshots

帝国联盟4 screens
Perilous Realm4 screens

Verdict

The call

The clearest difference is rating: 帝国联盟 at 4.8 against Perilous Realm's 3.7. 帝国联盟 also leads on review sentiment (94% vs 76%) and ratings volume (179 vs 11). On price, update cadence, ads and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. 帝国联盟 sells 3 one-off in-app purchases and Perilous Realm sells 9 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.

ReceptionRating · Positive reviews · Number of ratings

帝国联盟 holds the better App Store score, 4.8 against 3.7. That said, the two scores are not equally well evidenced: 帝国联盟 has 179 ratings behind it against 11, so its average is the more settled of the two. Written reviews point the same way: 94% of 帝国联盟's written reviews are positive against 76% of Perilous Realm's.

UpkeepUpdate frequency

帝国联盟 ships an update every 4 weeks, Perilous Realm every 5 weeks. The most recent releases landed on November 1, 2026 and November 3, 2026 respectively.

Scorecard3 real differences · 7 level
帝国联盟 versus Perilous Realm: the parameters behind the verdict, then further details
Parameter帝国联盟Perilous Realm
PriceFreeFree
Rating4.8 (179 ratings) — better3.7 (11 ratings)
Positive reviews93.9% of reviews — better75.8% of reviews
Number of ratings179 — better11
Update frequencyEvery 4 weeks — betterEvery 5 weeks
AdsNoNo
In-app purchasesYesYes
MonetizationFree with in-app purchasesFree with in-app purchases
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS11.0 — better12.0
Further details — not scored
Size133 MB828 MB
Age rating9+4+
DeveloperHONGKONG LAMBDA TECHNOLOGY CO., LIMITEDYantai Hehan Information Technology Co., Ltd.

Customer experience

帝国联盟

All ratings180 ratings
Positive96.7%
Neutral0.6%
Negative2.8%
Written reviews375 reviews
Positive93.9%
Neutral3.5%
Negative2.7%

Perilous Realm

All ratings11 ratings
Positive63.6%
Neutral9.1%
Negative27.3%
Written reviews33 reviews
Positive75.8%
Neutral9.1%
Negative15.2%

Bugs and requests

帝国联盟

Reported bugs

2 issues
  • Game crashes during battles
  • Freezes on login screen

Requested features

2 requests
  • English version
  • Joystick control system

Perilous Realm

Not enough reviews yet to summarise bugs or requests.

In-app purchases

3 purchases

帝国联盟

One-time3
  • 30天青铜会员卡$4.99
  • 30天白银会员卡$9.99
  • 30天黄金会员卡$25.99
9 purchases

Perilous Realm

One-time9
  • 600钻石$0.99
  • 测试付费$0.99
  • 3000钻石$3.99
Show 6 more
  • 黄金卡$3.99
  • 9800钻石道具$14.99
  • 钻石活动-领取7天$14.99
  • 29800钻石$39.99
  • 48800钻石2 variants$69.99
  • 64800钻石$99.99

Questions

Is 帝国联盟 free?
帝国联盟 is free to download, with in-app purchases available.
Is Perilous Realm free?
Perilous Realm is free to download, with in-app purchases available.
Which has better reviews, 帝国联盟 or Perilous Realm?
帝国联盟 is rated higher. 帝国联盟 averages 4.8 out of 5 from 179 ratings, while Perilous Realm averages 3.7 from 11 ratings.
Do 帝国联盟 or Perilous Realm have ads?
Neither 帝国联盟 nor Perilous Realm shows ads.
Which is updated more often, 帝国联盟 or Perilous Realm?
帝国联盟 ships an update every 4 weeks, and Perilous Realm every 5 weeks. Most recently, 帝国联盟 was updated on November 1, 2026 and Perilous Realm on November 3, 2026.

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