Sudoku ′ vs Labille
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Sudoku ′
Engage with an unlimited supply of Sudoku puzzles, playable online or offline. This app offers six difficulty levels, daily challenges, and a clean, user-friendly interface designed for both novice and expert players. Enjoy a distraction-free experience with customizable settings and essential tools like undo/redo and note-taking.
- Unlimited Sudoku grids
- Offline play
- 6 difficulty levels
- Daily challenges
- Undo/Redo functionality
- Automatic and manual notes
- Conflict and error highlighting
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Sudoku for beginners and advanced players alike, with unlimited grids on or offline, 6 difficulty levels ranging from "easy" to "diabolical," daily challenges, and a beautiful ergonomic design. Sudoku with no distractions: - Fast: no lengthy intros or slow animations. - Small: doesn't eat up a lot of storage on your device. - Friendly: big buttons avoid fat-fingering. - Non-intrusive: plays your music and nothing else. Sudoku with all the nuts and bolts: - Undo / Redo. - 10 concurrent grids. - Automatic and manual notes. - Conflict and error highlighting. - Customizable input and display settings. Sudoku on all your devices: - Universal: iPad, iPhone, and iPod touch. - Retina: native resolution on all screens. For feature requests and feedback, please email us at help@mindthefrog.com. Enjoy, The friendly team at mindthefrog :)
Labille
Guide a steel ball through intricate mazes by tilting your device. Experience diverse materials that alter ball physics and overcome dynamic traps. Compete for medals and race against your own ghost in daily challenges.
- Tilt controls for ball navigation
- Material-based physics changes
- Dynamic trap mechanics
- Daily challenges with leaderboards
- Ghost replays of best runs
- Unlockable ball types
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Tilt your iPhone to guide a steel ball to the finish. One move too sharp, and it vanishes into a hole. Labille takes the wooden maze of your childhood and gives it what wood never could: fifty labyrinths carved one by one, then endlessly many more, built on demand and always solvable. A REAL LABYRINTH Not a grid of holes, but winding corridors, forks and dead ends. The early boards forgive; their loops offer a way out. The last ones have only one route. FIVE MATERIALS, FIVE BEHAVIOURS Wood is honest. Greek marble is polished: the ball races and rebounds hard. Egyptian sand eats momentum — the response is immediate, and so is the stop. Norwegian ice holds nothing back. The jungle absorbs everything. This is not scenery: each material changes the physics under your fingers. A TRIAL EVERY TEN LEVELS Tighter grid, no loops, twice as many traps. Some holes open and close in rhythm, others slide along their corridor. The cycles are regular: they can be read, anticipated, and finally mastered. THREE MEDALS PER BOARD Gold, silver, bronze. The thresholds are computed from the real length of the route. Finishing is enough to move on; gold has to be earned. A MAZE A DAY The same for everyone, renewed at midnight, with a global leaderboard that restarts each night. A daily run where the luck of the draw favours no one. YOUR GHOST Your best run replayed in transparency beside the ball. You see where the time is lost — something no stopwatch will ever tell you. FIVE BALLS TO EARN Steel, wood, glass, marble, lead, unlocked as you progress. They change how impacts deflect them, never the speed they reach: records stay comparable between all players. THREE DIFFICULTIES Easy, normal, hard. The board itself never changes: walls and holes stay exactly where they are. What changes is the rhythm of the traps and the added obstacles — gusts, magnets, ice patches. Each difficulty keeps its own records, medals and ghosts: switching erases nothing, another notebook simply opens. THREE MATERIALS TO WIN Tokens are scattered on every board, and collecting them all asks for a different route than the fastest one. They unlock three coverings: saddle-stitched leather, chessboard marquetry, printed circuit. They change appearance only — weight, bounce and times remain those of the level, and records stay comparable. CRAFTED IN DETAIL A lamp follows your tilt and reveals the grain of the wood, the texture of the sand, the fractures in the ice. The ball rolls with a sound modelled on the micro-impacts of steel against the surface. Impacts are felt in your hand. ADJUSTABLE Sensitivity and stability on sliders, sound and haptics switchable, fog optional. The level is set once and corrects itself when you change position. No ads. No purchases. No data collected.
Screenshots
Verdict
The clearest difference is in-app purchases: Labille at none against Sudoku ′'s 1. Labille also leads on ads (none vs shown) and update cadence (every 4 days vs every 3 months). Sudoku ′'s advantage is device support (3 vs 1) and iOS requirement (12.4 vs 17.0). On price there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Sudoku ′ sells 1 one-off in-app purchase. Labille asks for nothing beyond the download.
Sudoku ′ ships an update every 3 months, Labille every 4 days. The most recent releases landed on November 10, 2026 and November 2, 2026 respectively.
| Parameter | Sudoku ′ | Labille |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (39K ratings) — better | — |
| Positive reviews | 81.5% of reviews | 100.0% of reviews — better |
| Number of ratings | 39K — better | — |
| Update frequency | Every 3 months | Every 4 days — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 12.4 — better | 17.0 |
| Further details — not scored | ||
| Size | 6 MB | 3 MB |
| Age rating | 4+ | 4+ |
| Developer | Mind The Frog, Inc. | INFORMAT'SYSTEMS |
Customer experience
Sudoku ′
Labille
Bugs and requests
Sudoku ′
Reported bugs
4 issues- Puzzle errors
- App crashes
- Incorrect number placement
- Sideways orientation on tablets
Requested features
5 requests- Ability to stay in note mode
- More granular difficulty levels
- Mute option for ads
- Progress tracking and statistics
- Improved stability on older devices
Labille
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Sudoku ′
- Remove Ads$1.99
Labille
No in-app purchases









