Flip Ball vs Read It (Not)
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Flip Ball
Compete to collect coins in this retro arcade action game by pulling a spring to launch a ball. Navigate challenging stages, avoid falling into holes, and master realistic ball physics. Enjoy a fun and engaging experience with simple touch controls.
- Spring-based ball launching
- Coin collection challenges
- Realistic ball physics
- Paper and 3DCG stages
- Simple touch controls
- Avoid falling into holes
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This game is the 7th iPhone game for the Web Game Site "DAN-BALL". Easy operation only of pulling a spring. Action game that competes without falling into a hole how many coins taken. Cute cat stage made of paper, realistic pre-rendering 3DCG stage, please get a coin. Operating with realistic ball physics of motion. [ How to play ] touch -> drag -> release The spring force to play ball, drag depends on the distance. [ Game Tips ] Do not drop the ball in the hole. And please collect coins. Arrive at the ball to the goal, restart from the top of the same course. Compete for the number of coins collected. Please Enjoy it!
Read It (Not)
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Confused brain. Clear mind. A ZEN-inspired brain training game, rooted in psychology. Supervised by psychologists. Challenging. Addictive. Meditative. ◆ Simple to play. But your brain will panic. The screen is split into top and bottom halves. Choose the matching item from the two options at the bottom. Sounds easy? Not quite. Top half: DO NOT read the text. Focus on color, shape, or image—ignore the text. Bottom half: READ the text. Ignore how it looks—trust the letters. Example: Top: The word "green" written in red. Don’t read—just see red. Bottom: "green" in red and "red" in green. Correct answer? The green "red". This rule switch creates a classic task switching challenge—your mind must constantly flip between "don't read” and "read." Fast, focused decisions are key. It's not just a game—it's mental gymnastics. ◆ 43 task types. Each one rewires your brain. Colors. Fonts. Animations. Symbols. Every stage shifts how you perceive, think, and choose. Stay calm under pressure. Sharpen your selective attention. Switch fast. Stay sharp. ◆ Your progress is honored with Zen-inspired titles There are 10 stages. Each stage grants you a Zen-inspired title based on your performance. No "Game Over." Only reflection and insight. Examples: Drift – Gradual movement forward Harmony – A balanced soul . . . Perception – Clarity beyond illusion Void – The state of no-mind Let words mark your journey, not judge it. ◆ A psychological maze worth entering Designed with principles from cognitive psychology Mixes casual gameplay with deep introspection Challenging, calming, addictive Is this brain training? Is it meditation? Or a mirror for your mind? Only one way to find out. Can you reach the state of "Void"? Hand clap SE: Pocket sound – https://pocket-se.info/
Screenshots
Verdict
The clearest difference is device support: Flip Ball at 3 against Read It (Not)'s —. On price, in-app purchases and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Flip Ball | Read It (Not) |
|---|---|---|
| Price | Free | Free |
| Rating | 4.0 (5 ratings) — better | — |
| Positive reviews | 66.7% of reviews | — |
| Number of ratings | 5 — better | — |
| Update frequency | Every 4 months | — |
| Ads | Yes | — |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod — better | — |
| Requires iOS | 13.0 | 12.0 — better |
| Further details — not scored | ||
| Size | 25 MB | 148 MB |
| Age rating | 4+ | 4+ |
| Developer | DAN-BALL | TechQiao Inc. |
In-app purchases
Flip Ball
No in-app purchases
Read It (Not)
No in-app purchases
Questions
Is Flip Ball free?
Is Read It (Not) free?
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