Touch Fluids vs AudioWorks
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Touch Fluids
An educational tool for fluid mechanics courses, featuring basic equations and animations. It covers topics from fluid statics to flow in pipes, suitable for high school and university students. Teachers can use it to present concepts in class.
- Basic fluid mechanics equations
- Illustrative animations
- Fluid statics
- Fluid in motion
- Continuity and energy equations
- Flow in pipes
- Vector operations
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Touch Fluids is an educative iPhone application in support to an high-school or university course of fluid mechanics. It contains not only a memorandum of the basic equations, but it also contains several animations illustrating the various concepts of fluid mechanics. This application runs also on iPad and iPod Touch. 50 screens of physics! For teachers !! Connect your iPad with a video projector and show the animations to your students in classroom. List of covered subjects: Fluid Statics - Fluid Properties, - Pressure, - Fluid Forces. Fluid in mouvement - Approaches, - Kinematics, - Type of flow - Transport Equation. Continuity Equation - Continuity Equation, - Incompressible and Stationnary flow, - Differential Form, Energy Equation - Fluid Energie, - General Energy Equation. Linear Momentum - Momentum Equation, - Differential Form. Flow in Pipes - Lost Head, - Minor Lost Head. Appendices - Vector Operations - Vector Identities.
AudioWorks
Explore sound and music with interactive visualizations and synthesis tools. Analyze waveforms, create sounds with additive synthesis, and experiment with audio effects. Ideal for learning about acoustics and audio manipulation.
- Interactive sound visualizations
- Waveform and spectral analysis
- Additive synthesis mode
- Audio effects manipulation
- MIDI keyboard support
- Contextual help menu
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AudioWorks is an interactive, educational tool for sound analysis and intuitive visual manipulation of sound effects. Developed for Drexel University's Summer Music Technology (SMT) program, AudioWorks gives users visual representations of sounds picked up by the iPad's internal microphone or line input. These visuals help users identify what makes different sounds and musical instruments unique in the shape of the waveform (time domain) and its spectral content (frequency domain). An additional synthesis mode allows users to approximate the frequency content and transient characteristics of real-world musical instruments by adjusting the amplitudes of individual sine waves (additive synthesis) plus noise, and by drawing amplitude envelopes directly on the plot. Users can also draw one period of an arbitrary waveform and examine its frequency content. The monophonic synthesizer is controllable using a frequency slider, on-screen keyboard, or external MIDI keyboard. Finally, an effects mode is used to illustrate how a few common sound effects (distortion, filtering, delay, and amplitude modulation) modify musical instrument signals, and what these changes look like in time and frequency. Each effect parameter is manipulated in an intuitive way that directly relates to how the effect works, and a contextual help menu guides the user in activating the effect and modifying its parameters. Effects can be applied to any signal coming in through the microphone or line input, or signals generated in synthesis mode. Using an external MIDI controller, effects parameters can be dynamically mapped to control changes and channel aftertouch messages.
Screenshots
Verdict
The clearest difference is price: AudioWorks at Free against Touch Fluids's $0.99. AudioWorks also leads on review sentiment (80% vs 60%) and ratings volume (3 vs 1). Touch Fluids's advantage is rating (5.0 vs 4.7). On update cadence, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
AudioWorks is free to download; Touch Fluids costs $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Touch Fluids holds the better App Store score, 5.0 against 4.7. Both are backed by a comparable volume of ratings — 1 and 3 respectively. Written reviews complicate that: 60% of Touch Fluids's written reviews are positive against 80% of AudioWorks's, so the app with the better star average is not the one people write more warmly about.
Touch Fluids ships an update every 13 months, AudioWorks every 11 months. The most recent releases landed on September 29, 2026 and September 30, 2026 respectively.
| Parameter | Touch Fluids | AudioWorks |
|---|---|---|
| Price | $0.99 | Free — better |
| Rating | 5.0 (1 ratings) — better | 4.7 (3 ratings) |
| Positive reviews | 60.0% of reviews | 80.0% of reviews — better |
| Number of ratings | 1 | 3 — better |
| Update frequency | Every 13 months | Every 11 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Free — better |
| Devices | iPhone, iPad — better | iPad |
| Requires iOS | 17.2 | 11.4 — better |
| Further details — not scored | ||
| Size | 15 MB | 4 MB |
| Age rating | 4+ | 4+ |
| Developer | Xavier Daxhelet | SoundSpin |
Customer experience
Touch Fluids
AudioWorks
In-app purchases
Touch Fluids
No in-app purchases
AudioWorks
No in-app purchases









