SPEEDSim vs Genetic Algorithms
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
SPEEDSim
Explore complex ecological and epidemiological models through interactive simulations. This tool introduces cellular automaton models and allows hands-on manipulation of parameters to visualize spatial dynamics. It's designed for educational outreach and scientific exploration.
- Interactive spatial simulations
- Cellular automaton models
- Parameter customization
- Visualize spatial dynamics
- Graph summaries over time
- Save images to Photos
- Pinch-to-zoom and pan
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Spatial Population Ecological and Epidemiological Dynamics Simulator (SPEED Sim) is a tool that enables hands-on interactive exploration of the spatial dynamics of various computational models in population ecology and epidemiology. The app also provides several cellular automaton models as an introduction to these kinds of simulations. This app has been used in numerous K-12 educational outreach venues, including: * Expanding Your Horizons workshops to stimulate interest in STEM fields among middle-school girls * 4-H workshops for middle- and high-school students * Workshop at the Maine Science Festival * Various visits to K-12 schools * An exhibit at the Maine Discovery Museum, a children's museum in Bangor, Maine The app currently includes twelve different models: - Conway's Game of Life: a classic cellular automaton that was created by mathematician John Conway in 1970. - Vants: (Langton's Virtual Ants) demonstrates how extremely complex behaviour can arise from a set of very simple rules. - Majority/Voter: models peer pressure, genetic drift or the spread of opinions and ideas. - Diffuse: physics model of particles randomly diffusing around (e.g. particles of ink in a jar of water) - Diffusion-Limited Aggregation: models a process similar to crystallization, with diffusing particles aggregating out of solution. - Cyclic Cellular Automaton: a generalized version of 'rock-paper-scissors.' - SIRS epidemiological model (Susceptible-Infectious-Recovered-Susceptible): demonstrates an infectious disease spreading through a population, where individuals have temporary immunity after recovering from the infection. - Dispersal2: a population model where individuals disperse their offspring at two local scales. - Fragmented Landscape:a population model with local and long-distance dispersal on a spatially structured heterogeneous landscape. - Competitive Species: an extension of the Fragmented Landscape model above, but with two species competing for available habitat with different strategies. - Block Disturbance: a spatial population ecology model where births occur individually, but when death occurs, entire blocks of sites go extinct simultaneously. - Vaccinated Communities epidemiological model: shows how the dynamics of an infectious disease are affected not only by the total amount of vaccination in a population, but also by the variability in vaccination levels among different communities. - Internet Worms: simulates the spread of malicious software spreading through the internet using biologically inspired dispersal strategies. The simulation models allow you to change all parameters controlling the dynamics. Images of the detailed spatial dynamics can be displayed, as well as graphs summarizing the behavior over time. Both types of images can be saved to the Photos library. New patterns can be interactively drawn in the system by simply moving your finger around on the lattice. You can also pinch-to-zoom, and then pan around using two fingers. Most of the models allow you to load images from the camera and run simulations on them. Tap the Options menu at the bottom of the Lattice screen to load images from the camera or the Photos library. For example: load the Diffuse model, turn on Walls mode in the Parameters tab, and then run the model on a photo of yourself. Note that the simulations are generally computational intensive and will run more quickly on newer iOS devices or when you select a smaller lattice size. The speed adjuster brought up from the Options menu near the bottom of the Lattice screen lets you slow down the simulation to observe the dynamics more closely. The larger screen on iPads allows for a much nicer interface, but the app is fully functional on iPhones and iPod Touches as well. This material is based upon work supported by the National Science Foundation under Grant Nos. DMS-0718786 and DMS-0746603 to David Hiebeler.
Genetic Algorithms
Explore optimization techniques inspired by natural selection. Design fitness functions, simulate genetic processes with animations, and analyze statistical data. Save and share simulation results.
- Natural selection and heredity mechanisms
- Reproduction, crossing, and mutation operations
- Design fitness function scaling patterns
- Preliminary statistical data analysis
- Visualize genetic processes with animations
- Save and share simulation data
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Genetic algorithms are one of the search and optimisation methods. The aim of optimisation is to increase efficiency in reaching a certain optimal value. Genetic algorithms are based on the mechanisms of natural selection and heredity. The basic genetic algorithm is built from three operations: reproduction, crossing, and mutation. Genetic algorithms operate on populations of coding sequences and use random selection rules to search for the global optimal value. However, these random rules are defined to give the appropriate direction of the search (through various selection mechanisms or scaling of fitness functions). This basic procedure is enhanced by certain genetic manipulations, such as those seen in nature. They include the mechanisms of dominance, diploidy, inversion, and other reconfiguration mechanisms that occur at the chromosome level. Users can design textual or graphical scaling patterns for the fitness function and then use them in simulations. The application also provides a preliminary analysis of statistical data concerning the distribution of the fitness function in the population. The program allows the user to compare non-random procedures (e.g. scaling of fitness functions) by using the same pseudorandom sequence (for procedures requiring randomization, such as selection, etc.) in successive simulations. In order to better visualize the genetic processes taking place during the simulation, some of them are presented to the user using animations. Additionally, some of the data obtained from simulations can be saved and shared.
Screenshots
Verdict
The clearest difference is review sentiment: Genetic Algorithms at 100% against SPEEDSim's 50%. Genetic Algorithms also leads on rating (5.0 vs 2.7). SPEEDSim's advantage is ratings volume (18 vs 1) and iOS requirement (8.0 vs 12.0). On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Genetic Algorithms holds the better App Store score, 5.0 against 2.7. That said, the two scores are not equally well evidenced: SPEEDSim has 18 ratings behind it against 1, so its average is the more settled of the two. Written reviews point the same way: 50% of SPEEDSim's written reviews are positive against 100% of Genetic Algorithms's.
SPEEDSim ships an update every 4 months, Genetic Algorithms every 7 months. The most recent releases landed on September 9, 2026 and September 14, 2026 respectively.
| Parameter | SPEEDSim | Genetic Algorithms |
|---|---|---|
| Price | Free | Free |
| Rating | 2.7 (18 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 50.0% of reviews | 100.0% of reviews — better |
| Number of ratings | 18 — better | 1 |
| Update frequency | Every 4 months — better | Every 7 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 14 MB | 20 MB |
| Age rating | 4+ | 4+ |
| Developer | David Hiebeler | Ilona Kosinska |
Customer experience
SPEEDSim
Genetic Algorithms
In-app purchases
SPEEDSim
No in-app purchases
Genetic Algorithms
No in-app purchases
Questions
Is SPEEDSim free?
Is Genetic Algorithms free?
Which has better reviews, SPEEDSim or Genetic Algorithms?
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