Comparison

PixelWave vs NoInputMixer

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

PixelWave

Create unique sounds with an experimental wavetable synthesizer featuring a retro pixel interface. Draw custom waveforms, choose from presets, and adjust octaves. Export your creations and integrate with other music apps.

Highlights
  • Draw custom waveforms
  • Export to WAV
  • Nine predefined waveforms
  • Changeable octaves (2-6)
  • MIDI keyboard support
  • Audiobus and IAA support
Features
Read full description

PixelWave is an experimental wavetable synth with old school pixel interface. Key features: • it is possible to draw waveform and play it at the same time; • export to WAV; • nine predefined waveforms; • changeable number of octaves (from 2 to 6); • MIDI keyboard support; • Audiobus and IAA support.

About

NoInputMixer

Explore experimental sound design by creating feedback loops with a virtual analog mixer and effects rack. Generate unique electronic textures, from unsettling soundscapes to glitchy elements, with extensive configuration options and presets.

Highlights
  • Virtual analog mixer modeling
  • Feedback loop creation
  • Extensive effects rack
  • Algorithmic noise generators
  • Adjustable signal path
  • Hi-res/lo-fi processing options
  • MIDI support
Features
Read full description

No-Input Mixing is an experimental technique for creating a wide range of amazing, otherworldly electronic sounds by feeding the mixer output back to the input, thereby making a feedback loop. This application models an analog mixing console and effects rack in detail, providing the ability to make a huge number of feedback configurations with additional effects. By using this technique in the creative process, the sound designer can explore many different and special ways to create sound. Unsettling soundscapes perfect for sci-fi, dystopian and horror projects, like strange noises, disrupted signals, broken communication, buzzing drones, faulty machinery, futuristic tech sounds, and glitchy elements are some results of the No-Input Mixing technique. The downside of this technique, which can scare off beginners, is extreme unpredictability and instability, when the movement of any knob on the mixer can dramatically change the sound in the most unexpected way. But at the same time, this discover an endless space of experimentation and inspiration when creating new and unique sounds or live performance. In addition, a large set of ready-to-use drone and noise presets with a parameter randomizer provide a great point for quickly getting started with this application. NoInputMixer consists of a seven-channel mixer and an effects rack with eight slots. Each effect slot can be configured as an insert effect for a mixer channel or used with two send/return buses. Effects has an option for hi-res or lo-fi sound processing. Each mixer channel has its own algorithmic generator of different types of noise, which can be added to the feedback signal or used separately. The input selector switches between multiple points in the signal path to make different types of feedback loops or can be switched to an external input for any channel to use it as an effect processor. Also this application provides several additional options not found in usual mixers, such as preamp tube type and mode selection, op-amp type selection, adjustment of overload protection circuit, and other features that greatly expand the possibilities for experimenting with sound. The user interface can be presented in the form of a classic mixer, or in the form of complete control of a single channel. NoInputMixer is a universal application for iOS and macOS. It can work on iPhone and iPad as well as Mac / MacBook with M1 chip (and later). NoInputMixer works on iPhone and iPad standalone, as an Audio Unit or Inter-App Audio module, and supports Audiobus. On MacOS, NoInputMixer can works both as a standalone application and as an Audio unit (AUv3) with DAWs and other hosts that support AUv3 plugins. All application features are available on iOS and macOS, including MIDI support (with a MIDI learn option) and audio unit parameters. NoInputMixer has a built-in detailed description of all parameters also available as PDF file on the application website. Quick start and demos: https://youtu.be/K7yh0-34Llw https://youtu.be/74LyfDM2dQM https://youtu.be/AeF3oBoXp80 https://youtu.be/95AM6OGoTdo You can find more information on NoInputMixer and other experimental audio processing apps at: https://motion-soundscape.blogspot.com

Screenshots

PixelWave1 screens
NoInputMixer4 screens

Verdict

The call

The clearest difference is price: PixelWave at $0.99 against NoInputMixer's $15.99. On rating, review sentiment, ratings volume and update cadence there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

PixelWave costs $0.99 and NoInputMixer $15.99 up front. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

On the App Store both sit at effectively the same score — 4.8 for PixelWave against 4.8 for NoInputMixer. Both are backed by a comparable volume of ratings — 19 and 28 respectively. Written reviews are what separate them: 89% of PixelWave's written reviews are positive against 95% of NoInputMixer's.

UpkeepUpdate frequency

PixelWave ships an update every 4 months, NoInputMixer every 5 months. The most recent releases landed on September 23, 2026 and September 17, 2026 respectively.

Scorecard1 real difference · 9 level
PixelWave versus NoInputMixer: the parameters behind the verdict, then further details
ParameterPixelWaveNoInputMixer
Price$0.99 — better$15.99
Rating4.8 (19 ratings)4.8 (28 ratings)
Positive reviews89.3% of reviews95.0% of reviews — better
Number of ratings1928 — better
Update frequencyEvery 4 months — betterEvery 5 months
AdsNoNo
In-app purchasesNoNo
MonetizationPaidPaid
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS12.0 — better13.4
Further details — not scored
Size2 MB31 MB
Age rating4+4+
DeveloperAlexander ZolotovIgor Vasiliev

Customer experience

PixelWave

All ratings19 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews56 reviews
Positive89.3%
Neutral5.4%
Negative5.4%

NoInputMixer

All ratings28 ratings
Positive92.9%
Neutral3.6%
Negative3.6%
Written reviews20 reviews
Positive95.0%
Neutral0.0%
Negative5.0%

In-app purchases

None

PixelWave

No in-app purchases

None

NoInputMixer

No in-app purchases

Questions

Is PixelWave free?
PixelWave costs $0.99, with no in-app purchases.
Is NoInputMixer free?
NoInputMixer costs $15.99, with no in-app purchases.
Which has better reviews, PixelWave or NoInputMixer?
PixelWave and NoInputMixer are both rated 4.8 out of 5 on the App Store, from 19 and 28 ratings respectively.
Do PixelWave or NoInputMixer have ads?
Neither PixelWave nor NoInputMixer shows ads.
Which is updated more often, PixelWave or NoInputMixer?
PixelWave ships an update every 4 months, and NoInputMixer every 5 months. Most recently, PixelWave was updated on September 23, 2026 and NoInputMixer on September 17, 2026.

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