Magnets+ vs Pulse
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Magnets+
Engage with a physics-based puzzle game where you manipulate magnetic forces to guide negatively-charged magnets to specific positions. Featuring 20 difficulty levels, it offers a blend of learning and fun for both children and adults.
- Magnetic force manipulation
- Gravity simulation
- 20 difficulty levels
- Adjustable game parameters
- Optional paid upgrade for full control
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Imagine a board with magnets. Your goal is to put the blue-colored negatively-charged magnets into a certain position on the board, using only magnetic forces and gravity. This is both a puzzle and physics game, combining learning and fun with magnets. While designed primarily for children, you will find it fun as a grown-up. The game has 20 difficulty levels. You start on level one, the simplest. As you earn more points, you move to next level, a bit more difficult than the previous. Each 12 points earned move you to the next level. This is mentioned in the game itself, but worth repeating: use settings screen to control game parameters (see also "Presets" button, which gives access to several preset parameters). Also, a paid upgrade (within this game itself) gives you full control over gravity and magnet strength, otherwise fixed.
Pulse
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One line splits the world. You defend both sides. Balls erupt from the center of the screen and streak toward the edges. Catch them with your twin paddles - left and right, both at once. Every save feeds your score. Every miss is the end. PULSE is a pure reflex arcade game: no levels, no timers, no filler. One run, one score, one simple question - how long can you keep the pulse alive? WHY YOU'LL KEEP COMING BACK: -Twin-paddle action - one thumb per side, easy to learn, brutal to master -Speed that never stops climbing - the longer you survive, the faster it gets -Second Life - one chance per run to revive and push your best score further -Neon synthwave looks - comet trails, glow, and a pulsing arcade grid -Instant restarts - death to new run in under a second -Small download, works offline, no account needed CHASE YOUR BEST Your high score is always ahead of you. Beat it, set a NEW BEST, then do it again. Support the game with a single Remove Ads purchase - one price, forever, restorable on any of your devices.
Screenshots
Verdict
The clearest difference is ads: Magnets+ at none against Pulse's shown. Pulse's advantage is update cadence (every 2 weeks vs every 70 months). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Magnets+ sells 1 one-off in-app purchase and Pulse sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Magnets+ ships an update every 70 months, Pulse every 2 weeks. The most recent releases landed on November 1, 2026 and October 28, 2026 respectively.
| Parameter | Magnets+ | Pulse |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (3 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 3 — better | — |
| Update frequency | Every 70 months | Every 2 weeks — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 14.0 |
| Further details — not scored | ||
| Size | 3 MB | 69 MB |
| Age rating | 4+ | 4+ |
| Developer | Yuriy Yakimenko | Andrej Mazic |
In-app purchases
Magnets+
- Gravitation and Magnet Strength Control$1.99
Pulse
- Remove Ads$2.99









