Comparison

Stopword vs Hangman

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Stopword

Embark on a medieval quest to save a princess in this word arrangement puzzle game. Tap objects to reveal letters, then arrange them to solve puzzles and rescue captive creatures. It's a fun, brain-bending challenge for all ages.

Highlights
  • Word arrangement puzzles
  • Medieval fantasy theme
  • Tap to reveal letters
  • Timed challenges
  • Rescue creatures and princess
  • Family-friendly gameplay
Features
Read full description

Join the world of Kick and Think in this puzzling letters game. The medieval world is full of untold stories, creatures and royalty, weaved in between the lines of reality and etching through history to be rewritten into legends! Battle your way to save the princess whilst you challenge evil minds that hold her friends in captivity. Play along and get your family to help you on your quest! Kick and Think is a classic, word arrangement game, with amusing levels and brain-bending words. Save creatures and other animals from witches schemes and evil scams! Then, battle your way to solve the word in the fastest time possible! The game is simple, tap objects around the scene to unlock letters! Remember, you’re against the clock so don’t waste time! Once you’ve collected all the letters, you must arrange them into the right place to create the codeword that sets the animal free or unlocks a door! Rescue the princess and her friends! This game tests your mind and spelling skills whilst being fun and puzzling! This is a great game for all ages, so what are you waiting for? Help to save the princess before it’s too late!

About

Hangman

Practice Spanish word recognition with a classic hangman game. Features multiple difficulty levels, categories like numbers and animals, and Game Center integration for leaderboards. Personalize themes with in-app purchases.

Highlights
  • Spanish word practice
  • Multiple difficulty levels
  • Themed categories
  • Game Center leaderboards
  • In-app purchase themes
  • Reward ads for themes
Features
Read full description

Looking for a fun way to practice your Spanish language word recognition? Play the classic childhood hangman game with a Spanish twist. Updated for iOS 27. Optimized for iPhone/iPad retina displays in Portrait mode. Display instructions in English or Spanish. 3 levels of difficulty make it great for casual gamers and fluent speakers. Translation buttons can be used depending on the level of difficulty selected. The harder the difficulty selected, the more points per round you can earn. Current categories are: Numbers, Colors, Animals, Anatomy, and All (meaning numbers, colors, anatomy, and animals). Game Center enabled. Challenge your friends to see who can get the highest score in each category. Post to and view the leaderboards. Remembers the high score for your device. Personalize your experience by purchasing additional hangman themes via an in app purchase. Reward Ads available. Watch a reward ad for 1 hour access to both Robot and Zombie themes. Ads are used in this app.

Screenshots

Stopword4 screens
Hangman4 screens

Verdict

The call

The clearest difference is rating: Hangman at 3.8 against Stopword's 2.7. Hangman also leads on review sentiment (100% vs 60%). Stopword's advantage is iOS requirement (13.0 vs 26.6). On price, ratings volume, update cadence and ads there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Stopword sells 4 one-off in-app purchases and Hangman sells 2 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.

ReceptionRating · Positive reviews · Number of ratings

Hangman holds the better App Store score, 3.8 against 2.7. Both are backed by a comparable volume of ratings — 3 and 4 respectively. Written reviews point the same way: 60% of Stopword's written reviews are positive against 100% of Hangman's.

UpkeepUpdate frequency

Stopword ships an update every 2 months, Hangman every 3 months. Both last shipped on October 23, 2026.

Scorecard3 real differences · 7 level
Stopword versus Hangman: the parameters behind the verdict, then further details
ParameterStopwordHangman
PriceFreeFree
Rating2.7 (3 ratings)3.8 (4 ratings) — better
Positive reviews60.0% of reviews100.0% of reviews — better
Number of ratings34 — better
Update frequencyEvery 2 months — betterEvery 3 months
AdsYesYes
In-app purchasesYesYes
MonetizationFree with in-app purchasesFree with in-app purchases
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS13.0 — better26.6
Further details — not scored
Size143 MB160 MB
Age rating9+9+
DeveloperAYTEYLZ EOODJared Grant

Customer experience

Stopword

All ratings3 ratings
Positive33.3%
Neutral0.0%
Negative66.7%
Written reviews30 reviews
Positive60.0%
Neutral10.0%
Negative30.0%

Hangman

All ratings4 ratings
Positive75.0%
Neutral0.0%
Negative25.0%
Written reviews5 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

In-app purchases

4 purchases

Stopword

One-time4
  • Small Pile of Coins$0.99
  • Premium Version$2.99
  • Middle Pile of Coins$2.99
Show 1 more
  • Large Pile of Coins$3.99
2 purchases

Hangman

One-time2
  • Unlock Robot Theme$0.99
  • Unlock Zombie Theme$0.99

Questions

Is Stopword free?
Stopword is free to download, with in-app purchases available.
Is Hangman free?
Hangman is free to download, with in-app purchases available.
Which has better reviews, Stopword or Hangman?
Hangman is rated higher. Stopword averages 2.7 out of 5 from 3 ratings, while Hangman averages 3.8 from 4 ratings.
Do Stopword or Hangman have ads?
Both Stopword and Hangman show ads.
Which is updated more often, Stopword or Hangman?
Stopword ships an update every 2 months, and Hangman every 3 months. Most recently, Stopword was updated on October 23, 2026 and Hangman on October 23, 2026.

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