Space Simulator vs F
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Space Simulator
Experience ultra-realistic 3D space flight with real physics in a full-scale Solar System. Play historic NASA missions or explore planets and moons with functional 3D cockpits and interactive orbit planning.
- Full-scale Solar System simulation
- Historic NASA mission replays
- Functional 3D cockpits
- Interactive orbit planner
- Real physics engine
- Ultra-realistic rendering
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Space Simulator is an ultra realistic 3D space flight simulation game running real physics in a full-scale Solar System with unrivaled rendering and graphics. PLAY historic NASA missions of the Apollo Moon Program, Space Shuttle flights, Project Gemini, X-15 Hypersonic Plane and free flight missions to explore all planets and major moons of the Solar System. LAUNCH from Kennedy Space Center, orbit the Earth and Moon, dock with ISS, perform Trans Lunar Injections, land on the Moon, practise rendezvous and return home with reentry and splashdown. PLAN complex interplanetary orbits, operate flight computers, use onboard switches, instruments and displays, experience the full challenges of space flight and unleash the astronaut within! key features: • Custom missions to explore all planets and major moons in Solar System • Spaceships have 3D cockpits with functional controls and instruments • Original audio footage on selected missions • Interactive orbit planner to easily visualize, create and modify complex interplanetary orbits • Space Simulator uses real gravitational forces, distances and velocities based on a physics engine especially created for this app running on the GPU • Ultra realistic rendering engine for the Earth and Moon with high resolution surfaces and atmosphere using a new metal-based graphics engine for unprecedented realism at maximum possible framerate • The Apollo computers are emulated running actual code from the 1960s • Configurable window-based UI allowing customization of the interface to suit your preferences • Configuration options to customize difficulty and gameplay according to your device capabilities
F
Experience the thrill of landing a space shuttle with this detailed flight simulator. It offers console-quality graphics, interactive tutorials, and realistic flight physics for an authentic challenge. Master the steep and fast approach, improve your landings with scoring, and compete with friends.
- Realistic space shuttle approach and landing simulation
- Console-quality graphics
- Interactive tutorials with autopilot assist
- Landing analysis and scoring system
- Orbit mode
- Multiple landing sites including White Sands
- Adjustable wind conditions and emergency scenarios
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Here is the long-awaited successor to our critically acclaimed flight simulator. It simulates the Space Shuttle approach and landing in incredible detail and accuracy. This is a remaster of our original F-Sim Space Shuttle, completely rewritten from scratch. New features include: - Console quality graphics - Interactive tutorials - White Sands as a third landing site option - Orbit mode F-Sim Space Shuttle combines realistic flight simulation with stunning graphics and fun gameplay. You’ve never landed a Space Shuttle before? We’ve got you covered: Included are several tutorials with varying degrees of autopilot assist. Our landing analysis and scoring system tells you exactly how to improve your next landing. It will make you come back and try again. Each flight starts at either 10,000 feet, already aligned with the runway, or at up to 50,000 feet, before banking into the heading alignment cone. During descent, the Orbiter is an unpowered glider, so you will only have one chance to get it right. Astronauts used to call it a flying brick: Because of its 200,000 lbs. gross weight and low lift over drag ratio, the approach is six times steeper and two times faster than a typical airliner approach. After your first safe touchdown, chase that perfect landing, compare your high scores online with your friends, earn medals, and unlock achievements. Experiment with different wind conditions, night approaches, and even emergency scenarios or system failures. At the end of each flight, watch a replay from different camera angles. You control the Orbiter’s pitch and roll axes by tilting your device. Alternatively, you may switch to on-screen analog sticks or use a gamepad. Rudder, speed brake, gear, and chute are usually handled by the autopilot, but you can have full manual control if you like. For beginners, we’ve added rectangles that visualize the desired approach path. Simply try to stay within the corridor of rectangles, and they’ll guide you right to the touchdown point. Advanced pilots can turn them off and rely on the instruments in the head-up display (HUD) instead. The simulated guidance, navigation and control (GNC) systems are authentic replications of their counterparts in the real Orbiter, and the HUD features all the instruments real Space Shuttle commanders used to employ to skillfully land this unique aircraft. Now it’s your turn to give it a try. A new orbit mode lets you take the Orbiter for a spin around the planet, and we’re working on a full atmospheric re-entry scenario, which, among other new features, will be released as free updates in the coming months. There are no ads or in app purchases, and we don’t collect any personal data.
Screenshots
Verdict
Space Simulator and F both sit at 4.7 stars, but that hides the real split: 83% of Space Simulator's written reviews are positive against 62% of F's. Space Simulator also leads on ratings volume (4.3K vs 526) and iOS requirement (9.0 vs 14.0). F's advantage is update cadence (every 2 months vs every 5 months) and chart position (#57 vs unranked). On price, rating, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Space Simulator costs $4.99 and F $4.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.7 for Space Simulator against 4.6 for F. That said, the two scores are not equally well evidenced: Space Simulator has 4.3K ratings behind it against 526, so its average is the more settled of the two. Written reviews are what separate them: 83% of Space Simulator's written reviews are positive against 62% of F's.
Space Simulator ships an update every 5 months, F every 2 months. The most recent releases landed on September 26, 2026 and September 25, 2026 respectively.
| Parameter | Space Simulator | F |
|---|---|---|
| Price | $4.99 | $4.99 |
| Rating | 4.7 (4.3K ratings) — better | 4.6 (526 ratings) |
| Positive reviews | 83.5% of reviews — better | 62.0% of reviews |
| Number of ratings | 4.3K — better | 526 |
| Update frequency | Every 5 months | Every 2 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | — | #57 — better |
| Devices | iPhone, iPad, iPod, Mac — better | iPhone, iPad, iPod |
| Requires iOS | 9.0 — better | 14.0 |
| Further details — not scored | ||
| Size | 1.5 GB | 1.3 GB |
| Age rating | 4+ | 4+ |
| Developer | Tai Chen | SkyTale Software GmbH |
Customer experience
Space Simulator
F
Bugs and requests
Space Simulator
Not enough reviews yet to summarise bugs or requests.
F
Reported bugs
5 issues- Tilt control not working
- Reentry mode not available
- Crashes and freezes
- Inconsistent landing scoring
- Overly sensitive controls
Requested features
10 requests- Reentry mode
- Launch sequence
- Orbit mode improvements
- Ability to open payload bay doors
- Docking with ISS
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- Cargo deployment
- More mission types
- Ability to change units (imperial/metric)
- Background audio support
- More landing sites
In-app purchases
Space Simulator
No in-app purchases
F
No in-app purchases
Questions
Is Space Simulator free?
Is F free?
Which has better reviews, Space Simulator or F?
Do Space Simulator or F have ads?
Which is updated more often, Space Simulator or F?
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