Rainbow Ball Rush vs "PUSH"
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Rainbow Ball Rush
Navigate challenging levels filled with obstacles and collect stars to reach the flag. Utilize special ball powers and strategic flicking to overcome hazards and achieve high scores. Enjoy a variety of game modes and unlockable content in this indie-developed adventure.
- 184+ levels with more coming
- Game Center achievements and leaderboards
- Four balls with unique powers
- Single-Flick and Multi-Flick game modes
- Strategic swipe-based launching
- Obstacle-filled challenges
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Rainbow Ball will need to overcome obstacles to meet it's ultimate objective of reaching the flag and collecting all the stars in each level. Rainbow Ball must contend with dangerous obstacles like moving platforms, spikes, slippery ice platforms and much more! But don't worry, Rainbow Ball is not alone in its mission as it gets help from its mates like the rough and tough Green/Rock Ball, the turbo charged Orange Ball, the powerful yet gentle Puffy the Cloud, the jolly jumping Yellow Ball and the red hot Flame Ball! Rainbow Ball Rush is a unique Australian made app, created by two indie developers who have a passion for making games. We are constantly playing and reviewing our game, so we can improve our gameplay, create more unique levels AND BECAUSE WE ENJOY PLAYING IT! Testing our game on the iPad and new 6s plus was a lot of fun! GAMEPLAY: - 184 levels total, with more to come - Game Center achievements and leaderboards - Four balls with special powers Green: Tap to turn into Rock Ball Orange: Tap and hold to spin in the opposite direction Yellow: Tap and hold to jump Red: Tap to turn into Flame Ball - Two game modes: Single-Flick Mode: - 4 groups of levels, 24 levels per group - 10 tough bonus levels in each group, after getting three stars in all levels of a group - Use another ball in most levels to help get Rainbow Ball to the flag - This mode primarily tests your touch-precision and timing - Putting the correct spin on a ball is essential for high scores and 3-starring levels Multi-Flick Mode: - 2 groups of levels, 24 levels per group - One ball to focus on per level - This mode primarily tests timing and ball control HOW TO PLAY - Objective: Get Rainbow Ball to the flag (get Yellow Ball to the flag in group 2 of multi-flick) - Swipe your finger across the ball to launch it - The further away you swipe from the centre of the ball the more spin you put on it - The speed and length of your swipe affect how far you launch a ball - One flick per ball in single flick - Unlimited flicks in multi-flick (note: all flicks after the first result in only horizontal movement) Advertising and in-App purchases do not exist in this game and will never be introduced. So once you buy the game you don't need to pay an extra cent!
"PUSH"
A minimalist puzzle game where the objective is to press all the buttons. It offers a relaxing experience with no timers, scores, or tutorials. Discover the unique mechanics to solve each challenge.
- Push all buttons objective
- Relaxing experience
- No points or scores
- No tutorials
- No move counters
- Unique puzzle mechanics
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New puzzler from the creators of "Klocki", "Zenge", "Hook" and "Art of Gravity". Like our previous games, its intended to be a relaxing experience, thus there are no points, stars, tutorials, move counters. Your goal is to push all the buttons. How do you do it? Well, thats the puzzle...
Screenshots
Verdict
The clearest difference is price: Rainbow Ball Rush at Free against "PUSH"'s $2.99. Rainbow Ball Rush also leads on review sentiment (100% vs 70%). "PUSH"'s advantage is rating (4.1 vs 1.0) and update cadence (daily vs every 22 months). On ads, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Rainbow Ball Rush is free to download; "PUSH" costs $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.
"PUSH" holds the better App Store score, 4.1 against 1.0. That said, the two scores are not equally well evidenced: "PUSH" has 150 ratings behind it against 2, so its average is the more settled of the two. Written reviews complicate that: 100% of Rainbow Ball Rush's written reviews are positive against 70% of "PUSH"'s, so the app with the better star average is not the one people write more warmly about.
Rainbow Ball Rush ships an update every 22 months, "PUSH" daily. The most recent releases landed on September 8, 2026 and September 21, 2026 respectively.
| Parameter | Rainbow Ball Rush | "PUSH" |
|---|---|---|
| Price | Free — better | $2.99 |
| Rating | 1.0 (2 ratings) | 4.1 (150 ratings) — better |
| Positive reviews | 100.0% of reviews — better | 70.1% of reviews |
| Number of ratings | 2 | 150 — better |
| Update frequency | Every 22 months | Daily — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free — better | Paid |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 6.0 — better | 7.0 |
| Further details — not scored | ||
| Size | 26 MB | 151 MB |
| Age rating | 4+ | 4+ |
| Developer | The Trustee for XPS Technology Trust | Maciej Targoni |
Customer experience
Rainbow Ball Rush
"PUSH"
Bugs and requests
Rainbow Ball Rush
Not enough reviews yet to summarise bugs or requests.
"PUSH"
Reported bugs
6 issues- iPhone 6s overheating and rapid battery drain
- Sound effects play incorrectly when releasing multiple buttons quickly
- iPad and iPhone versions don't synchronize progress
- App fails to download on iPad
- Accidental button presses on small screens reset levels
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- Gameplay-breaking bug in unspecified level
Requested features
10 requests- More levels and expanded content
- Level select menu and level counter
- Portrait mode support
- Haptic feedback integration
- Increased button symbol sizes for accessibility
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- Home menu and settings screen
- Level editor for custom puzzles
- Infinite or procedurally generated levels
- Cross-device synchronization
- Difficulty settings or adjustable challenge
In-app purchases
Rainbow Ball Rush
No in-app purchases
"PUSH"
No in-app purchases
Questions
Is Rainbow Ball Rush free?
Is "PUSH" free?
Which has better reviews, Rainbow Ball Rush or "PUSH"?
Do Rainbow Ball Rush or "PUSH" have ads?
Which is updated more often, Rainbow Ball Rush or "PUSH"?
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