ChooseIt! Literacy vs Codebreaker*
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
ChooseIt! Literacy
This app offers over 250 interactive activities and 5,000 pages of multiple-choice questions designed to enhance literacy skills. It features clear language, full audio support, and switch accessibility, making it ideal for children with special needs. Performance reporting is built-in to track student progress.
- Over 250 activities
- 5,000+ pages of multiple-choice questions
- Full audio support
- Switch accessibility
- Performance reporting
- Positive reinforcement strategy
- Designed for special needs
Read full descriptionHide full description
New ChooseIt! Literacy App based on the BETT Award winning ChooseIt Ready-made Series from Inclusive Technology. ChooseIt! Literacy contains over 250 activities with over 5,000 pages of simple multiple choice activities. ChooseIt! Literacy has a simple and consistent presentation, clear language, switch accessibility and full audio support which has made them a valuable resource for children with special needs. Performance reporting is built-in. Each activity has a graded sequence of 20 to 40 simply presented multiple-choice questions, which are structured using a positive reinforcement strategy. Correct answers result in a short animated sequence with music and spoken reinforcement while full speech support and switch access options provides access to learning to almost all students. The Apps include simple performance reporting, so you can record student progress. Designed by a teacher with over 20 years’ experience in primary and special schools, the series is ideal for pupils at the Foundation Stage and KS1 as well as those with special needs who need extra practice. Clear graphics and good quality recorded speech make this Inclusive App ideal for children with special needs and learning difficulties. LISTENING SKILLS: Practise matching and identifying environmental sounds, vocal utterances, musical instruments, music styles, nursery rhymes, simple instructions, sequencing sounds, counting syllables, rhyming and alliteration. INITIAL SOUNDS: Covers the sounds of the 26 letters, both individually spoken and spoken at the beginning of words. There is one activity for each letter, with five extra activities for each of the long vowel sounds. A choice of round up activities includes VC and CVC blending. No grapheme recognition is required, although graphemes are introduced passively. INITIAL LETTERS: This useful activity set looks at the matching and recognition of written letters A-Z. There is one activity for each letter as well as a selection of round-up activities. INITIAL BLENDS: SOUNDS: This activity set covers the sounds of the 26 most common initial consonant blends. One activity for each of ch, sh, th, qu and tr. A further 13 activities introduce more blends in pairs (eg: for “bl” and “cl” together). Also includes fun round-up activities. Grapheme recognition is not required, although graphemes are introduced passively. INITIAL BLENDS: LETTERS: Covers matching and recognition of written blends. Common blends are covered, individually and in pairs, as well as several motivating round-up activities. TRICKY HIGH FREQUENCY WORDS: Multiple choice activities to practice recognition of tricky high frequency words which are difficult to learn to read and spell. Tricky High Frequency Words has over 600 pages of activities. ALPHABET: Over 40 activities focus on learning the names of the 26 letters (rather than their phonic sounds) and on dictionary skills. Alphabet includes distinguishing letters from other symbols through to sorting whole words alphabetically. Alphabet also letter reversals, matching upper and lowercase and the British Sign Language (BSL) alphabet. EVERYDAY WORDS: Provides practice in recognising, hearing, matching, reading and spelling everyday words for colour, number, days’ of the week, months and seasons. Everyday Words has over 550 individual pages of activities. Key features to help include all learners: • Accessible using touch or single and two switch scanning. • Designed by experienced teachers to provide a structured approach to basic literacy using tried and tested approaches to phonics where required. • Clearly spoken and written questions. Use the speaker button to repeat. • Clear layout with a minimum of distraction to allow the child to focus on the activity. • Simple, multiple choice activities carefully graded in small steps. • Ideal for learners with visual and perceptual difficulties. • Save your results to the camera roll.
Codebreaker*
Challenge your logic skills by deciphering a secret code of four distinct colors. Use black and white dots as hints to determine correct colors and positions. A fun and engaging puzzle game for strategic thinkers.
- Solve secret color codes
- Use black dot hints for correct position
- Use white dot hints for correct color, wrong position
- Four distinct colors
- Challenging logic puzzles
Read full descriptionHide full description
Following the hints, solve the secret code consisting of four different colors. A black dot means that one of the colors is guessed and located in the correct position. A white dot means that one of the colors is guessed but located in the wrong position.
Screenshots
Verdict
The clearest difference is review sentiment: Codebreaker* at 68% against ChooseIt! Literacy's 0%. Codebreaker* also leads on price (Free vs $59.99) and rating (4.4 vs 1.0). ChooseIt! Literacy's advantage is iOS requirement (10.0 vs 14.0). On ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Codebreaker* is free to download; ChooseIt! Literacy costs $59.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Codebreaker* holds the better App Store score, 4.4 against 1.0. That said, the two scores are not equally well evidenced: Codebreaker* has 72 ratings behind it against 1, so its average is the more settled of the two. Written reviews point the same way: 0% of ChooseIt! Literacy's written reviews are positive against 68% of Codebreaker*'s.
ChooseIt! Literacy ships an update every 27 months, Codebreaker* every 6 months. The most recent releases landed on October 9, 2026 and October 21, 2026 respectively.
| Parameter | ChooseIt! Literacy | Codebreaker* |
|---|---|---|
| Price | $59.99 | Free — better |
| Rating | 1.0 (1 ratings) | 4.4 (72 ratings) — better |
| Positive reviews | 0.0% of reviews | 68.3% of reviews — better |
| Number of ratings | 1 | 72 — better |
| Update frequency | Every 27 months | Every 6 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Free — better |
| Devices | iPad | iPhone, iPad, iPod — better |
| Requires iOS | 10.0 — better | 14.0 |
| Further details — not scored | ||
| Size | 34 MB | 0 MB |
| Age rating | 4+ | 4+ |
| Developer | Inclusive Technology Ltd | Alexander Berson |
Customer experience
ChooseIt! Literacy
Codebreaker*
Bugs and requests
ChooseIt! Literacy
Not enough reviews yet to summarise bugs or requests.
Codebreaker*
Reported bugs
4 issues- Score marked without confirmation
- Points change unexpectedly/randomly
- Colors not in the right spot can be confusing
- App seems to be in dark mode for some users
Requested features
10 requests- Add instructions/help tab
- Allow color replication/doubles
- Enable placing colors in any order
- Add a button to submit guess instead of automatic submission
- Include statistics (games won, played)
Show 5 moreShow fewer
- Add a dark mode option
- Option to skip current game and start a new one
- Consider a 5-place option
- Add sound effects
- Add a tip jar/donation option
In-app purchases
ChooseIt! Literacy
No in-app purchases
Codebreaker*
No in-app purchases
Questions
Is ChooseIt! Literacy free?
Is Codebreaker* free?
Which has better reviews, ChooseIt! Literacy or Codebreaker*?
Do ChooseIt! Literacy or Codebreaker* have ads?
Which is updated more often, ChooseIt! Literacy or Codebreaker*?
Other comparisons















