Thinkin' Things 1 vs Welcome To Everdell
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Thinkin' Things 1
This educational game for young learners focuses on developing critical thinking, problem-solving, memory, and creativity. It features five engaging activity areas with colorful characters and adjustable challenges, making learning fun and accessible for non-readers.
- Memory building activities
- Critical thinking challenges
- Problem-solving exercises
- Creativity fostering
- Adjustable difficulty
- Spoken instructions
- Boolean logic lessons
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Our children will live and work in an Information Age that we can only begin to imagine. As they master the basic skills of the three R’s, they must now also develop a broader, higher-level set of thinking skills that will transfer to the workplace of the future. Edmark® Thinkin' Things was designed to offer young students experiences with a variety of just such thinking skills: memory, critical thinking, problem solving, and creativity - in short, all the twenty-first century skills that today's young learners need. Set in Toony the Loon’s Lagoon, early learners encounter colorful, fun characters as they complete challenges that are automatically adjusted to meet individual learning needs. With all instructions spoken by the characters, reading is not required so that non-readers can participate fully. FREE LEARNING GUIDE - A teacher's guide is available from the Thinkin' Things site. Click on the "Software MacKiev's Web Site" link at the bottom of this page. Designed for: Pre-K-2, ages 3-8 *** THE FIVE ACTIVITY AREAS 1. TOONY THE LOON'S LAGOON Students build auditory and visual memory as they repeat Toony the Loon’s musical patterns. They create their own memorable melodies with Toony’s wacky xylophones: glasses, strings, hollow logs, and even squawking chickens! 2. ORANGA BANGA® Students need to watch and listen carefully as Oranga Banga plays on his funky drum set, and then repeat what he plays. For an even greater auditory challenge, students can ask Oranga to play in the dark! 3. FEATHERED FRIENDS Young learners will need to put on their thinking caps to create the missing bird in the series. Students will learn about attributes, differences, patterns and analogies. 4. FRIPPLE™ GUIDES For a fun-filled lesson in Boolean logic, students visit the Fripple Shop and fill customer orders for Fripples while learning to observe, compare, contrast and recognize relationships. 5. BLOX FLYING SHAPES Students blend music, art, science, and play as they experiment with motion and the illusion of depth, creating works of kinetic art as they control the motion of shapes and the sounds they make. *** FOR EDUCATORS - MORE ABOUT THINKIN' THINGS Thinkin’ Things celebrates intellectual diversity. A student’s musical and rhythmic intelligence may shine when working with Toony the Loon and his xylophones, or visual and spatial intelligence in creating with BLOX, or logical and mathematical intelligence with the Fripple Guides and Feathered Friends. In areas that may not come as naturally to some children, Thinkin’ Things offers warm, friendly experiences in which self-confidence is built, exploration and creativity are fostered, and persistence is rewarded with success. Thinkin’ Things also focuses attention on how students learn. Is a particular student more likely to remember what is seen or what is heard? How do they approach learning? Do they “guess and test?” Once something is “discovered,” do they use that information in another way to “see what happens?” Do they, for example, prefer to take Fripple orders at the door (both auditory and visual), on the phone (auditory only), or by mail (visual only)? Thinkin’ Things promotes learning in each student’s areas of strength while encouraging growth and building skills in other areas as well. Thinkin' Things assesses a student's capabilities as they participate in activities and automatically adjusts the difficulty level as students progress. Teachers can use the "grow slide" to see what their students are learning, to set a particular level, or select a particular exercise. LEARNING OPPORTUNITIES * Compare and contrast attributes * Improve visual and auditory memory * Hypothesize and test rules * Strengthen creativity * Create and discern patterns * Complete visual analogies * Strengthen ability to conceptualize and evaluate * Recognize visual and auditory strengths
Welcome To Everdell
Build a charming make-believe city in this digital adaptation of a family-friendly board game. Engage in worker-placement and tableau-building mechanics to create the most spectacular settlement. Perfect for kids and families looking for an engaging strategy experience.
- Digital board game adaptation
- Worker-placement mechanics
- Tableau-building
- Family-friendly gameplay
- City building simulation
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Build your perfect make-believe city in the digital adaptation of the beloved family-friendly board game! Hear ye, hear ye! The parade is about to begin! I will give lots of shiny points to the critter with the best things that I like the most! Join Chip, Sweep, and the kids of Everdell to build the most spectacular make-believe city ever! Easy to Learn This easy-to-learn worker-placement and tableau-building board game gets the lil’ ones' brains a buzzin’. Climb across the rope bridge, watch out for the dragon’s den, and join us in the fort for the latest addition to the award-winning Everdell line – perfect for kids and families!
Screenshots
Verdict
The clearest difference is review sentiment: Thinkin' Things 1 at 75% against Welcome To Everdell's 0%. Welcome To Everdell's advantage is rating (4.9 vs 3.8) and ads (none vs shown). On in-app purchases, monetization model and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Thinkin' Things 1 costs $8.99 and Welcome To Everdell $7.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Welcome To Everdell holds the better App Store score, 4.9 against 3.8. That said, the two scores are not equally well evidenced: Welcome To Everdell has 91 ratings behind it against 11, so its average is the more settled of the two. Written reviews complicate that: 75% of Thinkin' Things 1's written reviews are positive against 0% of Welcome To Everdell's, so the app with the better star average is not the one people write more warmly about.
Thinkin' Things 1 ships an update every 114 months, Welcome To Everdell every 15 months. The most recent releases landed on November 1, 2026 and November 12, 2026 respectively.
| Parameter | Thinkin' Things 1 | Welcome To Everdell |
|---|---|---|
| Price | $8.99 | $7.99 — better |
| Rating | 3.8 (11 ratings) | 4.9 (91 ratings) — better |
| Positive reviews | 75.0% of reviews — better | 0.0% of reviews |
| Number of ratings | 11 | 91 — better |
| Update frequency | Every 114 months | Every 15 months — better |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPad | iPhone, iPad, iPod — better |
| Requires iOS | 13.0 | 13.0 |
| Further details — not scored | ||
| Size | 65 MB | 255 MB |
| Age rating | 4+ | 4+ |
| Developer | Software MacKiev | Dire Wolf Digital |
Customer experience
Thinkin' Things 1
Welcome To Everdell
In-app purchases
Thinkin' Things 1
No in-app purchases
Welcome To Everdell
No in-app purchases
Questions
Is Thinkin' Things 1 free?
Is Welcome To Everdell free?
Which has better reviews, Thinkin' Things 1 or Welcome To Everdell?
Do Thinkin' Things 1 or Welcome To Everdell have ads?
Which is updated more often, Thinkin' Things 1 or Welcome To Everdell?
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