Thinkin' Things 1 vs Lightbot Jr
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Thinkin' Things 1
This educational game for young learners focuses on developing critical thinking, problem-solving, memory, and creativity. It features five engaging activity areas with colorful characters and adjustable challenges, making learning fun and accessible for non-readers.
- Memory building activities
- Critical thinking challenges
- Problem-solving exercises
- Creativity fostering
- Adjustable difficulty
- Spoken instructions
- Boolean logic lessons
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Our children will live and work in an Information Age that we can only begin to imagine. As they master the basic skills of the three R’s, they must now also develop a broader, higher-level set of thinking skills that will transfer to the workplace of the future. Edmark® Thinkin' Things was designed to offer young students experiences with a variety of just such thinking skills: memory, critical thinking, problem solving, and creativity - in short, all the twenty-first century skills that today's young learners need. Set in Toony the Loon’s Lagoon, early learners encounter colorful, fun characters as they complete challenges that are automatically adjusted to meet individual learning needs. With all instructions spoken by the characters, reading is not required so that non-readers can participate fully. FREE LEARNING GUIDE - A teacher's guide is available from the Thinkin' Things site. Click on the "Software MacKiev's Web Site" link at the bottom of this page. Designed for: Pre-K-2, ages 3-8 *** THE FIVE ACTIVITY AREAS 1. TOONY THE LOON'S LAGOON Students build auditory and visual memory as they repeat Toony the Loon’s musical patterns. They create their own memorable melodies with Toony’s wacky xylophones: glasses, strings, hollow logs, and even squawking chickens! 2. ORANGA BANGA® Students need to watch and listen carefully as Oranga Banga plays on his funky drum set, and then repeat what he plays. For an even greater auditory challenge, students can ask Oranga to play in the dark! 3. FEATHERED FRIENDS Young learners will need to put on their thinking caps to create the missing bird in the series. Students will learn about attributes, differences, patterns and analogies. 4. FRIPPLE™ GUIDES For a fun-filled lesson in Boolean logic, students visit the Fripple Shop and fill customer orders for Fripples while learning to observe, compare, contrast and recognize relationships. 5. BLOX FLYING SHAPES Students blend music, art, science, and play as they experiment with motion and the illusion of depth, creating works of kinetic art as they control the motion of shapes and the sounds they make. *** FOR EDUCATORS - MORE ABOUT THINKIN' THINGS Thinkin’ Things celebrates intellectual diversity. A student’s musical and rhythmic intelligence may shine when working with Toony the Loon and his xylophones, or visual and spatial intelligence in creating with BLOX, or logical and mathematical intelligence with the Fripple Guides and Feathered Friends. In areas that may not come as naturally to some children, Thinkin’ Things offers warm, friendly experiences in which self-confidence is built, exploration and creativity are fostered, and persistence is rewarded with success. Thinkin’ Things also focuses attention on how students learn. Is a particular student more likely to remember what is seen or what is heard? How do they approach learning? Do they “guess and test?” Once something is “discovered,” do they use that information in another way to “see what happens?” Do they, for example, prefer to take Fripple orders at the door (both auditory and visual), on the phone (auditory only), or by mail (visual only)? Thinkin’ Things promotes learning in each student’s areas of strength while encouraging growth and building skills in other areas as well. Thinkin' Things assesses a student's capabilities as they participate in activities and automatically adjusts the difficulty level as students progress. Teachers can use the "grow slide" to see what their students are learning, to set a particular level, or select a particular exercise. LEARNING OPPORTUNITIES * Compare and contrast attributes * Improve visual and auditory memory * Hypothesize and test rules * Strengthen creativity * Create and discern patterns * Complete visual analogies * Strengthen ability to conceptualize and evaluate * Recognize visual and auditory strengths
Lightbot Jr
Introduce young children to programming concepts through engaging puzzles. Players guide characters to solve challenges using sequencing, debugging, and loops, fostering a foundational understanding of computer science. Supports multiple players and languages.
- Sequencing instructions
- Debugging problems
- Creating reusable procedures
- Executing loops
- 42 challenging levels
- Multiple player profiles
- Multilingual support
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Apple Features, in over 100 countries: *Best New Apps and Games* *Best for Learning to Code* *Best in Hot Educational Games* It's never too early to start programming! Lightbot Junior gets your little ones 'coding' within minutes! Lightbot Junior is specifically designed for ages 4-8, and is an easier version of the popular Lightbot: featuring a gentler learning curve and not-as-complex puzzles. You can play as Boybot or Girlbot as you solve puzzles that use game mechanics that are based on Computer Science ideas; Lightbot Junior cultivates a real understanding of sequencing instructions, debugging problems, creating reusable procedures and executing loops. Educators around the world are choosing to use Lightbot first when introducing their students to programming, coding and Computer Science. Lightbot Junior features 42 levels. This version can be played in English, French, Russian, Brazilian Portuguese, Spanish, Traditional Chinese, Simplified Chinese, Norwegian, Slovenian, Romanian, Indonesian, German, Polish, Danish, Croatian, Dutch, Slovak, Czech, Greek, Italian, Japanese, Korean, Malay, Thai, Hindi, Swedish, Finnish and Hungarian! Just hit the associated flag icon on the main screen to select a language. Lightbot features multiple save slots and separate progress tracking for multiple players. Multiple players can advance at their own pace in their own save slot, and also compete on number of levels finished, number of stars collected and number of overall commands used to complete the game. There are NO in-app purchases in Lightbot Junior.
Screenshots
Verdict
The clearest difference is ads: Lightbot Jr at none against Thinkin' Things 1's shown. Lightbot Jr also leads on update cadence (every 2 months vs every 114 months) and rating (4.2 vs 3.8). On review sentiment, ratings volume, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Thinkin' Things 1 costs $8.99 and Lightbot Jr $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Lightbot Jr holds the better App Store score, 4.2 against 3.8. Both are backed by a comparable volume of ratings — 11 and 11 respectively. Written reviews point the same way: 75% of Thinkin' Things 1's written reviews are positive against 79% of Lightbot Jr's.
Thinkin' Things 1 ships an update every 114 months, Lightbot Jr every 2 months. The most recent releases landed on September 12, 2026 and September 25, 2026 respectively.
| Parameter | Thinkin' Things 1 | Lightbot Jr |
|---|---|---|
| Price | $8.99 | $2.99 — better |
| Rating | 3.8 (11 ratings) | 4.2 (11 ratings) — better |
| Positive reviews | 75.0% of reviews | 78.9% of reviews — better |
| Number of ratings | 11 | 11 |
| Update frequency | Every 114 months | Every 2 months — better |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPad | iPhone, iPad, iPod — better |
| Requires iOS | 13.0 | 5.1.1 — better |
| Further details — not scored | ||
| Size | 65 MB | 54 MB |
| Age rating | 4+ | 4+ |
| Developer | Software MacKiev | SpriteBox LLC |
Customer experience
Thinkin' Things 1
Lightbot Jr
In-app purchases
Thinkin' Things 1
No in-app purchases
Lightbot Jr
No in-app purchases
Questions
Is Thinkin' Things 1 free?
Is Lightbot Jr free?
Which has better reviews, Thinkin' Things 1 or Lightbot Jr?
Do Thinkin' Things 1 or Lightbot Jr have ads?
Which is updated more often, Thinkin' Things 1 or Lightbot Jr?
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