Liquid Apptoy vs cell.ul.ar
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Liquid Apptoy
Experience a fluid simulation game where you can manipulate water. Add colors, transform it into clouds, or even ice. This interactive experience offers a unique way to play with virtual liquids.
- Fluid simulation gameplay
- Water manipulation
- Add colors to water
- Transform water into clouds
- Transform water into ice
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This game is the 15th iPhone game for the Web Game Site "DAN-BALL". This fluid simulation game allows you to play with water. Enjoy adding some colors or transform water into clouds or ice.
cell.ul.ar
Engage in a survival game where you control a cell in a petri dish. Grow by consuming smaller cells and avoid larger ones to achieve the longest possible survival time. Test your reflexes and strategy to become the biggest cell.
- Osmosis effect gameplay
- Cell growth mechanics
- Survival challenge
- Avoid larger cells
- Eat smaller cells
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Cellular is a brand new cell eating game. Experience the osmosis effect first hand by playing the role of a cell on a petri dish. Your goal is simply to survive as long as possible by eating small cells, whilst avoiding bigger ones. How big can you make your cell?
Screenshots
Verdict
The clearest difference is review sentiment: Liquid Apptoy at 84% against cell.ul.ar's 40%. Liquid Apptoy also leads on in-app purchases (none vs 1) and update cadence (every 8 months vs every 76 months). cell.ul.ar's advantage is iOS requirement (11.0 vs 13.0). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. cell.ul.ar sells 1 one-off in-app purchase. Liquid Apptoy asks for nothing beyond the download.
Liquid Apptoy ships an update every 8 months, cell.ul.ar every 76 months. The most recent releases landed on October 13, 2026 and October 4, 2026 respectively.
| Parameter | Liquid Apptoy | cell.ul.ar |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (64 ratings) — better | — |
| Positive reviews | 83.5% of reviews — better | 40.0% of reviews |
| Number of ratings | 64 — better | — |
| Update frequency | Every 8 months — better | Every 76 months |
| Ads | Yes | Yes |
| In-app purchases | No — better | Yes |
| Monetization | Ad-supported — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 | 11.0 — better |
| Further details — not scored | ||
| Size | 38 MB | 42 MB |
| Age rating | 4+ | 4+ |
| Developer | DAN-BALL | Ammonite Design Studios Ltd |
Customer experience
Liquid Apptoy
cell.ul.ar
Bugs and requests
Liquid Apptoy
Reported bugs
6 issues- App crashes when adding wallpaper
- Lava floats unexpectedly
- Lava doesn't move
- Game crashes when doing certain actions
- Glitch prevents element usage
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- Pixelated duck appears
Requested features
12 requests- More realistic water
- Add more elements/liquids
- Add sound effects
- Add new objects (spinner, planets)
- Add a layout button for UI
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- Add ability to save worlds
- Add more things to do
- Add a paid ad-free version
- Add a star-making feature
- Add meteorites and falling objects
- Add a stick figure game
- Add more duck types
cell.ul.ar
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Liquid Apptoy
No in-app purchases
cell.ul.ar
- Remove Ads$0.99
Questions
Is Liquid Apptoy free?
Is cell.ul.ar free?
Do Liquid Apptoy or cell.ul.ar have ads?
Which is updated more often, Liquid Apptoy or cell.ul.ar?
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