Comparison

Social Quest vs Travel Tricks Sequence Memory

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Social Quest

This app uses gamified scenarios to help tweens and teens develop essential social-emotional and problem-solving skills. It offers over 800 narratives with real-life images to facilitate therapeutic discussions and skill generalization. Features include automated data collection and IEP-ready reporting for progress tracking.

Highlights
  • Evidence-based social-pragmatic intervention
  • Over 800 real-life scenarios with images
  • Gamified learning with quest theme
  • Personalized student profiles and rewards
  • Automated data collection and reporting
  • Focus on generalization of skills
Features
Read full description

The Definitive Social-Pragmatic Intervention for Teens & Tweens Winner: Best Educational App by Teachers with Apps Social Quest is the premier, evidence-based gamified intervention tool developed by a Speech-Language Pathologist (SLP) to help tweens and teens (Ages 8-17) master crucial pragmatic language, social-emotional, and problem-solving skills. Stop searching for relevant, age-appropriate materials. Social Quest provides over 800 high-interest narratives paired with real-life contextual images set in everyday locations like home, school, and the community. This app transforms abstract social concepts into a motivating, customizable quest, providing the vital "jumping-off" points for deep therapeutic discussion. Why Professionals and Families Choose Social Quest: 1. Evidence-Based & Curriculum-Ready Story-Based Intervention: Aligned with evidence-based practices found effective for students with Autism Spectrum Disorder (ASD) and social communication disorders. Targeted Pragmatic Skills: Explicitly addresses perspective-taking, conversational maintenance, gauging reactions, problem-solving, and developing self-talk for anxiety reduction. Focus on Generalization: Features separate Receptive (multiple choice) and Expressive (open-ended) activities to promote the generalization of skills beyond the therapy room and into real-world settings. 2. Motivating Quest Theme & Personalized Profiles Gamified Learning: Students navigate a "Tele-Transporter Machine" to visit different locations and solve social challenges. Hall of Heroes: Easily manage multiple student profiles with customizable avatars or real photos to build ownership of progress. The Hall of Rewards: Reinforce growth with skill-linked tokens—such as a "Saddle" for asserting control or a "Prism" for perspective—providing tangible anchors for discussing social success. 3. Critical Data Tracking & IEP-Ready Reporting Automated Data Collection: Effortlessly track student accuracy across activities, specific locations, and individual sessions. Detailed Report Cards: Generate comprehensive session reports highlighting accuracy, items presented, and most/least successful locations. Seamless Sharing: Print or email reports directly to parents and case managers, simplifying record-keeping and enhancing parent-professional communication. The Social Quest Advantage Real-World Contexts: Scenarios are set in the kitchen, library, supermarket, mall, doctor’s office, and more to ensure high ecological validity. Flexible Social Scripts: Customize Receptive activities to require one or two correct answers, reflecting the nuanced and flexible nature of social rules. Multi-Sensory Support: Every question includes high-quality contextual images, text, and accompanying audio to support diverse learning needs and literacy levels. Bring the quest for social competence into your practice or home today!

About

Travel Tricks Sequence Memory

Features
Read full description

Features of Travel Tricks • Three engaging games that help people exercise their memory • Helps train attention, memory and focus • Difficulty level is automatically adjusted • Two-Player Option is available • Scores can also be emailed to keep a record of an individual's progress. • Colorful graphics and lively music make this game fun to play • Kid-safe: No third party ads or tracking This game helps to develop a person’s attention and memory skills while providing while providing practice remembering number sequences. Adults and young people, ages 13+, will have fun playing and learning in different colorful settings. All of our games are specially created to help individuals practice the cognitive abilities important for success in school and life. The games automatically adjust to allow individuals to learn at a level of difficulty personalized for them. As they succeed, new challenges at harder levels will be presented. Individuals will be challenged to develop their thinking speed as they are required to respond faster and faster in order to win. While an individual’s difficulty level is automatically adjusted based on his or her performance, it can be easily modified when necessary. Distraction stimuli can also be added to reinforce increased focus and the ability to stay on task. Each round must be completed for grades to be saved in single player mode. Please note that no grades are saved in two player mode. Two player mode only records which Player (1 or 2) won the match after three rounds are completed. A training session is completed only when the program is stopped and then removed from memory. If the program is left open in the background and it is selected, then the last session started will be continued. You can try out all of the games and their features for free for 60 minutes. If you like the games, you can make a one-time purchase to unlock all of the games for unlimited use. Otherwise, you can continue to play the "Scan" game for free.

Screenshots

Travel Tricks Sequence Memory4 screens

Verdict

The call

The clearest difference is price: Travel Tricks Sequence Memory at Free against Social Quest's $29.99. Travel Tricks Sequence Memory also leads on device support (3 vs 1) and iOS requirement (13.0 vs 15.6). Social Quest's advantage is in-app purchases (none vs 1) and update cadence (every 14 months vs every 39 months). On ads there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Travel Tricks Sequence Memory is free to download; Social Quest costs $29.99 up front. Travel Tricks Sequence Memory sells 1 one-off in-app purchase. Social Quest asks for nothing beyond the download.

UpkeepUpdate frequency

Social Quest ships an update every 14 months, Travel Tricks Sequence Memory every 39 months. The most recent releases landed on October 20, 2026 and October 7, 2026 respectively.

Scorecard5 real differences · 5 level
Social Quest versus Travel Tricks Sequence Memory: the parameters behind the verdict, then further details
ParameterSocial QuestTravel Tricks Sequence Memory
Price$29.99Free — better
Rating4.2 (6 ratings) — better—
Positive reviews85.7% of reviews—
Number of ratings6 — better—
Update frequencyEvery 14 months — betterEvery 39 months
AdsNoNo
In-app purchasesNo — betterYes
MonetizationPaid—
DevicesiPadiPhone, iPad, iPod — better
Requires iOS15.613.0 — better
Further details — not scored
Size215 MB29 MB
Age rating4+4+
DeveloperSmarty EarsBrainTrain Inc.

In-app purchases

None

Social Quest

No in-app purchases

1 purchases

Travel Tricks Sequence Memory

One-time1
  • Full Version$0.99

Questions

Is Social Quest free?
Social Quest costs $29.99, with no in-app purchases.
Is Travel Tricks Sequence Memory free?
Travel Tricks Sequence Memory is free to download, with in-app purchases available.
Do Social Quest or Travel Tricks Sequence Memory have ads?
Neither Social Quest nor Travel Tricks Sequence Memory shows ads.
Which is updated more often, Social Quest or Travel Tricks Sequence Memory?
Social Quest ships an update every 14 months, and Travel Tricks Sequence Memory every 39 months. Most recently, Social Quest was updated on October 20, 2026 and Travel Tricks Sequence Memory on October 7, 2026.

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