Social Quest vs GoWrite
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Social Quest
This app uses gamified scenarios to help tweens and teens develop essential social-emotional and problem-solving skills. It offers over 800 narratives with real-life images to facilitate therapeutic discussions and skill generalization. Features include automated data collection and IEP-ready reporting for progress tracking.
- Evidence-based social-pragmatic intervention
- Over 800 real-life scenarios with images
- Gamified learning with quest theme
- Personalized student profiles and rewards
- Automated data collection and reporting
- Focus on generalization of skills
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The Definitive Social-Pragmatic Intervention for Teens & Tweens Winner: Best Educational App by Teachers with Apps Social Quest is the premier, evidence-based gamified intervention tool developed by a Speech-Language Pathologist (SLP) to help tweens and teens (Ages 8-17) master crucial pragmatic language, social-emotional, and problem-solving skills. Stop searching for relevant, age-appropriate materials. Social Quest provides over 800 high-interest narratives paired with real-life contextual images set in everyday locations like home, school, and the community. This app transforms abstract social concepts into a motivating, customizable quest, providing the vital "jumping-off" points for deep therapeutic discussion. Why Professionals and Families Choose Social Quest: 1. Evidence-Based & Curriculum-Ready Story-Based Intervention: Aligned with evidence-based practices found effective for students with Autism Spectrum Disorder (ASD) and social communication disorders. Targeted Pragmatic Skills: Explicitly addresses perspective-taking, conversational maintenance, gauging reactions, problem-solving, and developing self-talk for anxiety reduction. Focus on Generalization: Features separate Receptive (multiple choice) and Expressive (open-ended) activities to promote the generalization of skills beyond the therapy room and into real-world settings. 2. Motivating Quest Theme & Personalized Profiles Gamified Learning: Students navigate a "Tele-Transporter Machine" to visit different locations and solve social challenges. Hall of Heroes: Easily manage multiple student profiles with customizable avatars or real photos to build ownership of progress. The Hall of Rewards: Reinforce growth with skill-linked tokens—such as a "Saddle" for asserting control or a "Prism" for perspective—providing tangible anchors for discussing social success. 3. Critical Data Tracking & IEP-Ready Reporting Automated Data Collection: Effortlessly track student accuracy across activities, specific locations, and individual sessions. Detailed Report Cards: Generate comprehensive session reports highlighting accuracy, items presented, and most/least successful locations. Seamless Sharing: Print or email reports directly to parents and case managers, simplifying record-keeping and enhancing parent-professional communication. The Social Quest Advantage Real-World Contexts: Scenarios are set in the kitchen, library, supermarket, mall, doctor’s office, and more to ensure high ecological validity. Flexible Social Scripts: Customize Receptive activities to require one or two correct answers, reflecting the nuanced and flexible nature of social rules. Multi-Sensory Support: Every question includes high-quality contextual images, text, and accompanying audio to support diverse learning needs and literacy levels. Bring the quest for social competence into your practice or home today!
GoWrite
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A research-driven app for students with a wide range of support needs to learn and practice writing skills - Capitalizes on over a decade of research showing that students with intellectual disability, autism, and complex communication needs can learn to write when provided predictable writing routines (e.g., sentence frames, story frames), response prompting, and technology supports - Consists of four distinct writing modules: Learn, Practice, Paragraph, & Classes - Incorporates writing instruction into all aspects of the day with sentence frames that are applicable to a wide range of content areas (e.g., I learned about _____) - Allows for customization of sentences and paragraphs so students can write about topics that are most important to them - Reinforces learning with a built-in reward system where students earn coins to spend in the Shop on avatar accessories or arcade games Apple's standard Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Verdict
The clearest difference is price: GoWrite at Free against Social Quest's $29.99. GoWrite also leads on iOS requirement (13.0 vs 15.6). Social Quest's advantage is in-app purchases (none vs 1).
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
GoWrite is free to download; Social Quest costs $29.99 up front. GoWrite sells 1 in-app purchase, starting at $39.99 per year. Social Quest asks for nothing beyond the download.
| Parameter | Social Quest | GoWrite |
|---|---|---|
| Price | $29.99 | Free — better |
| Rating | 4.2 (6 ratings) — better | — |
| Positive reviews | 85.7% of reviews | — |
| Number of ratings | 6 — better | — |
| Update frequency | Every 14 months | — |
| Ads | No | — |
| In-app purchases | No — better | Yes |
| Monetization | Paid | — |
| Devices | iPad — better | — |
| Requires iOS | 15.6 | 13.0 — better |
| Further details — not scored | ||
| Size | 215 MB | 270 MB |
| Age rating | 4+ | 4+ |
| Developer | Smarty Ears | Attainment Company |
In-app purchases
Social Quest
No in-app purchases
GoWrite
- One Year Subscription$39.991 Year









