BAD END vs Lost In Store
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
BAD END
A visual novel where player choices have deadly real-world consequences. Follow a protagonist seeking the truth behind his friend's death by playing a dangerous game.
- Interactive visual novel
- Life-or-death choices
- Mystery story
- Multiple languages supported
- Character introductions
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It's rumored that those who play 'BAD END'- a mobile Visual Novel will die in REAL LIFE if they make the wrong decision in the game itself. -- Story -- Kyuuhei Inui has never been one to take rumors as anything but that - rumors, until his best friend had died while playing the game... Kyuuhei is driven to find out the truth behind his friend's mysterious death by any means possible. After exhausting all ideas, he decided the only way to find out the truth is to play 'BAD END' himself. Will Kyuuhei risk his life to get to the bottom of the game's mystery or will he meet his demise? -- Supported languages -- Japanese, English, German, Spanish, French -- Official website -- Introducing characters and others. https://arai-create.net/en/badend/ -- Support information -- * If any errors are found while playing, please report them to us by E-mail before posting them in a review. We will fix the errors as soon as possible. Thank you for your understanding. * Please feel free to E-mail us with any questions regarding the game. Thank you! -- Unsupported devices / Trouble shooting -- Please check this information. https://www.yox-project.com/en/support/support_ios.htm -- Acknowledgements -- https://www.yox-project.com/en/acknowledgements/adv_ios.htm
Lost In Store
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You are a child. The store closed at nine. You are still inside. LOST IN STORE is a first-person horror game set in a big-box supermarket after hours, and it is about the thing that shares it with you. THE STORE RUNS ON EMERGENCY POWER Act one is dark. Somewhere across six departments there is a backup generator, and the only way to find it is to listen for its beep. That is also the only way to find what is hunting you. It does not see well in the dark. It hears everything. Walk and you are heard. Crouch and you are slow. STARTING THE GENERATOR IS THE LOUDEST THING YOU WILL EVER DO The lights come up in a wave down the aisles. The muzak comes back on. And for a while afterwards neither of you can hear anything at all — which is why act two is not about noise. It is about sightlines. Cross the lit store to the breaker, throw it, and find the one exit that isn't chained shut. NO MAP. NO MARKERS. NO ARROW. Sound is the entire interface. There is no minimap, no waypoint, nothing on screen telling you where to go. Six departments are shuffled into a new arrangement every night, and the working exit is a different door every night. You will learn what Frozen looks like. You will never learn where it is tonight. HIDING WORKS — THAT IS THE PROBLEM Get inside a freezer or a crawl bay and it cannot see you. Not "probably won't." Cannot. But you are a small child in a cold, dark place, and sooner or later you are going to sneeze. • A 4,436 m² store, built at full scale and generated fresh for every run • Six departments, each with its own lighting, sound and silhouette • 23,748 products on the shelves, all of them actually there • Fifteen languages • No purchases. No account. No internet connection required. The store closes at nine.
Screenshots
Verdict
The clearest difference is price: Lost In Store at Free against BAD END's $3.99. Lost In Store also leads on rating (5.0 vs 4.0) and update cadence (every 2 weeks vs every 5 months). BAD END's advantage is ads (none vs shown) and ratings volume (8 vs 1). On in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Lost In Store is free to download; BAD END costs $3.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Lost In Store holds the better App Store score, 5.0 against 4.0. That said, the two scores are not equally well evidenced: BAD END has 8 ratings behind it against 1, so its average is the more settled of the two.
BAD END ships an update every 5 months, Lost In Store every 2 weeks. The most recent releases landed on October 23, 2026 and October 24, 2026 respectively.
| Parameter | BAD END | Lost In Store |
|---|---|---|
| Price | $3.99 | Free — better |
| Rating | 4.0 (8 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 68.3% of reviews | — |
| Number of ratings | 8 — better | 1 |
| Update frequency | Every 5 months | Every 2 weeks — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Paid | — |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.6 — better | 18.0 |
| Further details — not scored | ||
| Size | 199 MB | 14 MB |
| Age rating | 12+ | 12+ |
| Developer | YOX-Project | Omar Aldhafeeri |
In-app purchases
BAD END
No in-app purchases
Lost In Store
No in-app purchases
Questions
Is BAD END free?
Is Lost In Store free?
Which has better reviews, BAD END or Lost In Store?
Do BAD END or Lost In Store have ads?
Which is updated more often, BAD END or Lost In Store?
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