Irritation Stickman vs TowerAttacker
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Irritation Stickman
A calm dragging action game where you guide a Stickman to a goal. Avoid traps and manage your grip strength to succeed. Collect items to reach the finish line quickly.
- Dragging action gameplay
- Guide Stickman to goal
- Avoid traps
- Manage grip strength
- Collect items
- Time-based challenges
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This game is the 16th iPhone game for the Web Game Site "DAN-BALL". Be calm and grab a Stickman to the goal. Dragging action game. Grab the Stickman and lead it to the goal. If you touch the traps, the Stickman will be killed. Be careful not to keep grabbing the Stickman for a long time! You will lose the grip strength. Obtains items and reach the goal as soon as possible!
TowerAttacker
A fast-paced strategy game focused on building defenses and deploying armies. Fortify your base with resource tiles and specialized towers, then continuously deploy diverse units. Engage in local or online multiplayer battles.
- Real-time tower defense and army combat
- Direct touch placement for defenses
- Six Camp types with continuous army deployment
- Ten Camp levels with enhanced wave contributions
- Targetable Camps requiring defense
- Diverse ground, flying, siege, and specialist units
- Offline CPU battles and online multiplayer
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TowerAttacker is a fast, touch-first strategy game where every defense, Camp, and army changes the battle. Fortify your Core with Resource tiles and specialized towers. Upgrade Resources through ten levels at any HQ level to increase their Gold payout, durability, and crystal presence. Spend Gold once to build one of seven Camps, then continuously deploy specialized armies at no additional Gold cost. Every Camp type shares one global wave cycle, so your whole mixed army deploys together and new Camps join the next wave. Gremlin Camp alternates between Max and Jazzbo armies. Upgrade Camps to add more armies to each wave and gain more health without changing the wave timing, then protect them from enemy Sappers and Siege. Choose Battle CPU and pick Easy, Medium, Hard, or Jeremy Rage Mode, or use Apple Game Center to invite a friend or find another player for a two-player battle. Tap the Jeremy Thief spell to send him from your HQ to steal enemy Gold. Learn the controls in the live Tutorial and explore the optional War Room field guide. Features: - Fast real-time tower defense and army combat - Direct touch placement for Resources, defenses, and specialized Camps - Ten Resource levels with stronger income, durability, and crystal growth - Seven Camp types that continuously deploy free armies after construction - Jeremy Thief and four area spells with distinct battlefield effects - Four CPU difficulty levels, from Easy to Jeremy Rage Mode - Ten Camp levels with larger wave contributions and more health - Targetable Camps that must be defended from Sappers and Siege - Distinct tower roles with targeting, projectiles, damage stages, and upgrades - Ground, flying, swarm, siege, and specialist army units - HQ progression that expands your economy and defensive options - Offline CPU battles with no account required - Native two-player matchmaking and invitations through Apple Game Center - No ads, subscriptions, or in-app purchases Build your Camps. Hold the line. Break their Core before they break yours.
Screenshots
Verdict
The clearest difference is rating: TowerAttacker at 5.0 against Irritation Stickman's 4.4. TowerAttacker also leads on ads (none vs shown) and update cadence (every 9 days vs every 10 months). Irritation Stickman's advantage is ratings volume (22 vs 1) and iOS requirement (13.0 vs 18.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
TowerAttacker holds the better App Store score, 5.0 against 4.4. That said, the two scores are not equally well evidenced: Irritation Stickman has 22 ratings behind it against 1, so its average is the more settled of the two.
Irritation Stickman ships an update every 10 months, TowerAttacker every 9 days. The most recent releases landed on October 5, 2026 and September 28, 2026 respectively.
| Parameter | Irritation Stickman | TowerAttacker |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (22 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 73.5% of reviews | — |
| Number of ratings | 22 — better | 1 |
| Update frequency | Every 10 months | Every 9 days — better |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | Ad-supported | Free — better |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 13.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 13 MB | 467 MB |
| Age rating | 4+ | 12+ |
| Developer | DAN-BALL | ADAM PRESTON COHEN |
Customer experience
Irritation Stickman
TowerAttacker
In-app purchases
Irritation Stickman
No in-app purchases
TowerAttacker
No in-app purchases
Questions
Is Irritation Stickman free?
Is TowerAttacker free?
Which has better reviews, Irritation Stickman or TowerAttacker?
Do Irritation Stickman or TowerAttacker have ads?
Which is updated more often, Irritation Stickman or TowerAttacker?
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