Between the Lines Level 1 HD vs Do it... Or Not?
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Between the Lines Level 1 HD
This app helps elementary students and up practice interpreting social cues like vocal intonation, facial expressions, and body language. It uses real photos, voices, and video clips to teach understanding messages "between the lines."
- Interpreting vocal intonation
- Analyzing facial expressions
- Understanding body language
- Learning idiomatic expressions
- Using real photographs and video clips
- Tracking user progress
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Hamaguchi Apps for Speech, Language & Auditory Development presents this groundbreaking app for the iPad designed for elementary students and up, who would benefit from practice interpreting vocal intonation, facial expressions, perspective-taking, body language, and idiomatic or slang expressions. Using real photographs, voices and short mini-video clips of a variety of social situations and expressions, this app provides a dynamic way to help learn and practice interpreting the messages that are “between the lines” and simply can’t be replicated with worksheets and static flashcards. Scenes for the body language activity include a shopping mall, kitchen, restaurant, park, bedroom, school, gym, birthday party and more. *THIS IS NOT A SOCIAL SKILLS MODELING APP. Some people say and do things that are rude, such as interrupt a conversation, say something that is insensitive, lie, etc. That is why we suggest adult coaching to supervise and provide input regarding situational language use. Check our demo on Youtube: http://www.youtube.com/watch?v=rRy4QF1E1Y8 This is Level 1, which presents content that is an introduction to our Between the Lines app series. This app uses American expressions and body language. There are three activities in this app, with 204 tasks total: 1. Listening: The user hears a voice speak a sentence, e.g., “Ewww!” A question is then asked, “Who said it?” The user is shown a series of photographs and touches the correct one. 2. Body Language: A very short video-clip is shown that depicts an interaction or situation. For example, a family is shown at a restaurant. A friend walks up and says, “Hey, did you hear the news about Mr. Becker?” (smiling) The camera closes in on this woman and the narrator says, “What is she thinking?” The user’s task is to look at the choices of responses and select the one that matches the facial expression/body language. 3. Expressions: A very short video-clip is shown that depicts an actor speaking a sentence that contains an idiomatic or slang expression, e.g., “She’s kind of nosy.’” The user is then asked, “What does that mean?” There is a separate setting (a new feature!) that allows the user to select several slang/crude phrases to be incorporated if desired such as, "pissed off", "feel like crap" etc. (The default does not include these phrases. They must be specifically selected.) The game can be played by up to 75 users or as a group. The percentage correct is reported for each user’s performance on each of the three activities. Individual users can select their own settings; the group must have the same setting selections for the entire group. Progress can be tracked, and displayed or not. Reward animations are provided at selected intervals for a welcome fun and break including Dunk Tank, Bull’s Eye (darts), and Knock ‘Em Down. These are not games of skill but a fun diversion. A perfect app for speech therapy and for children with social communication difficulties! *Please contact our tech support if you are experiencing any technical issues with our apps. We cannot respond to reviews and there are generally easy solutions to every issue. info@hamaguchiapps.com PRIVACY POLICY: We do NOT collect personal data from our users and have no ads. Personal data regarding user performance on the tasks on this app are self-contained and not transmitted in any way, unless the user chooses to email them to someone else. There are no in-app purchases in this app. A demo link will allow a user with internet access to view a video on YouTube to learn about the features of this app, as well as a link to our other apps in the iTunes store. Designed by Patti Hamaguchi, M.A., CCC-SLP, a licensed and ASHA-certified speech-language pathologist. Check out our other apps at www.hamaguchiapps.com
Do it... Or Not?
This app helps children with autism and ADHD practice social filtering skills. It presents over 100 real-life situations, teaching users to identify appropriate actions and understand how their choices affect others. Progress tracking and a reward system motivate learners.
- Over 100 social situations
- Teaches appropriate actions
- Develops empathy for others
- Progress tracking reports
- Reward Center motivation
- Independent and therapist modes
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** Happy Frog Apps is a Mom’s Choice Award Winner! Also featured on FunEducationalApps.com, TeachersWithApps.com, and more! ** The “Do It... Or Not?” app helps children with autism understand and practice what to do… and what not to do… in real-life social situations. Filtering thoughts and actions can be a challenge for children with autism or ADHD. This app helps children find appropriate actions for over one hundred challenging social situations. Kids also learn to think about how their actions make other people feel. The “Do It… Or Not?” app gives your child the social filtering skills they need to better manage social situations at home, school and in the community. What parents say about our awesome apps: *** 5 stars! Brilliant! An app that understands how kids actually learn. Thank you. *** 5 stars! Your social skill apps are excellent! “Do It… Or Not?” provides: - More than 100 situations frequently faced in a student’s everyday life, from annoying siblings to forgotten homework to unwanted birthday gifts. - Each situation can play out in four different ways. Students practice identifying how specific responses would make their friend feel and whether it is okay to do. For each situation where they might want to do something negative, students identify what is okay to do in that situation. - Students progress to the next level only when mastery of the current skill is demonstrated. - 'At a glance' reporting shows you instantly how your learner is progressing. - The fun Reward Center motivates even hesitant learners. Most exciting, this app offers independent AND therapist mode. In independent mode, answers are displayed and the learner taps the correct answer. In therapist mode, no answers are displayed. For each question, the student answers orally and the therapist taps whether the learner's oral answer was correct or incorrect. Both modes earn coins for the Reward Center. Our apps are designed for and tested by typical and special needs children. Testers include children with Autism and other special needs. Our apps work for them! Our apps are also suitable for adults dealing with aphasia or learning English as a Second Language. To evaluate the app, download the free version, which has one free book. Additional levels and additional players can be accessed with in-app purchases. If you prefer no in-app purchases, download the School Edition (SE) version of this app, which includes all levels and up to 10 players. We take customer service very seriously! If you ever have a problem or find that we've missed something, contact us at our website and we will do our best to fix the problem. www.HappyFrogApps.com Our apps are safe for kids. We collect NO private information in our app. None! Our apps do not allow unrestricted web or social media access. We conform to the Children's Online Privacy Protection Act.
Screenshots
Verdict
The clearest difference is price: Do it... Or Not? at Free against Between the Lines Level 1 HD's $19.99. Do it... Or Not? also leads on device support (3 vs 1) and iOS requirement (12.2 vs 14.0). Between the Lines Level 1 HD's advantage is in-app purchases (none vs 3) and rating (3.7 vs 3.3). On ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Do it... Or Not? is free to download; Between the Lines Level 1 HD costs $19.99 up front. Do it... Or Not? sells 3 one-off in-app purchases. Between the Lines Level 1 HD asks for nothing beyond the download.
Between the Lines Level 1 HD holds the better App Store score, 3.7 against 3.3. Both are backed by a comparable volume of ratings — 7 and 3 respectively. Written reviews point the same way: 68% of Between the Lines Level 1 HD's written reviews are positive against 50% of Do it... Or Not?'s.
Between the Lines Level 1 HD ships an update every 4 months, Do it... Or Not? every 23 months. The most recent releases landed on October 23, 2026 and October 24, 2026 respectively.
| Parameter | Between the Lines Level 1 HD | Do it... Or Not? |
|---|---|---|
| Price | $19.99 | Free — better |
| Rating | 3.7 (7 ratings) — better | 3.3 (3 ratings) |
| Positive reviews | 67.9% of reviews — better | 50.0% of reviews |
| Number of ratings | 7 — better | 3 |
| Update frequency | Every 4 months — better | Every 23 months |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Paid | Free with in-app purchases — better |
| Devices | iPad | iPhone, iPad, iPod — better |
| Requires iOS | 14.0 | 12.2 — better |
| Further details — not scored | ||
| Size | 216 MB | 59 MB |
| Age rating | 4+ | 4+ |
| Developer | Hamaguchi Learning & Development, LLC | Janine Toole |
Customer experience
Between the Lines Level 1 HD
Do it... Or Not?
In-app purchases
Between the Lines Level 1 HD
No in-app purchases
Do it... Or Not?
- 2 Users$1.99
- 10 Users$3.99
- Access All Levels$5.99
Questions
Is Between the Lines Level 1 HD free?
Is Do it... Or Not? free?
Which has better reviews, Between the Lines Level 1 HD or Do it... Or Not??
Do Between the Lines Level 1 HD or Do it... Or Not? have ads?
Which is updated more often, Between the Lines Level 1 HD or Do it... Or Not??
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