Kodable Basics vs Teachley
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Kodable Basics
This app teaches children aged 4-10 foundational computer science concepts through engaging, game-based activities. It helps kids develop critical thinking and problem-solving skills by guiding them through mazes and allowing them to create their own games. The curriculum is designed to transition from basic logic to writing real code.
- Game-based learning approach
- Develops critical thinking
- Teaches coding concepts
- Builds foundational computer science skills
- Creative activities
- Seasonal events
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The coding curriculum used in over 50% of U.S. elementary schools, now at home! Kids go from solving their first maze at age 4 to writing real JavaScript by 5th grade, through games they actually ask to play. LOVED BY KIDS, TRUSTED BY SCHOOLS Rated 4.7 stars by 21,000+ families. Over 25 million downloads. Built with elementary teachers for more than a decade, and aligned to Common Core and CSTA standards, the same curriculum kids use in class. WHAT KIDS LEARN Ages 4-6 (no reading required): sequencing, patterns, and problem-solving through maze puzzles. This is the logic underneath all programming. Ages 7-10: conditions, loops, functions, and variables, leading to real typed JavaScript Every level builds critical thinking they'll use far beyond the screen MORE THAN LESSONS Kids design their own characters, build and share their own games, and jump into seasonal events. Creativity keeps them coming back long after the lesson ends. USING KODABLE AT SCHOOL? Sign in with your school account and your child's progress comes home with them. Some class content carries over free; Kodable Pro unlocks the full library at home. BUILT FOR FAMILIES No ads. Ever. Works offline for road trips, flights, and waiting rooms Designed to meet the strict privacy standards schools require TEACHERS: A complete K-5 STEM curriculum with 80+ scripted lesson plans and Google Classroom, Clever, and roster integrations is available at kodable.com. SUBSCRIPTION INFORMATION – Payment will be charged to iTunes Account – Subscription automatically renews unless auto-renew is turned off at least 24-hours before the end of the current period – Account will be charged for renewal within 24-hours prior to the end of the current period, and identify the cost of the renewal – Subscriptions may be managed by the user and auto-renewal may be turned off by going to the user's Account Settings after purchase – Any unused portion of a free trial period, if offered, will be forfeited when the user purchases a subscription to that publication, where applicable.
Teachley
This educational game uses engaging characters and strategies to teach subtraction to young students. It focuses on conceptual understanding and fact fluency, supporting intervention programs and differentiating instruction.
- Engaging subtraction strategies
- Conceptual understanding focus
- Fact fluency development
- Supports intervention programs
- Differentiates instruction
- Addresses Common Core Math Standards
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*Use your premium Teachley account login to unlock the app.* The sinister Professor Possum makes his return in Subtractimals. In this follow-up app to Addimals, students use subtraction strategies to help Memo, Patooey, and her cousin, Slurp stop his latest evil plan. Subtractimals EDU is the school version of an engaging game that teaches subtraction. The characters once again model strategies that children use to practice solving subtraction problems. Most fluency apps use drill-based approaches, such as digital worksheets, flashcards, and multiple choice. In contrast, Subtractimals focuses on teaching effective math strategies and scaffolds learning to promote conceptual understanding and fact fluency. Designed to support Response to Intervention programs, this app is a great tool for teachers looking to differentiate instruction for students. What are teachers saying? "Subtractimals builds on Addimal Adventure by providing kids with important strategies for learning subtraction. Our students love playing Teachley's apps and have greatly enhanced their addition and multiplication skills. We cannot wait to start using Subtractimals too!" - Cathy W., K-4 Instructional Technology Coordinator "Teachley's new app, Subtractimals is the perfect follow on to Addimal Adventure! This new subtraction app encourages the same deep mathematical thinking and grows with each student while guiding them in the process of subtraction." - Mauri Dufour, Kindergarten teacher and Apple Distinguished Educator Addresses many K-2nd grade Common Core Math Standards, including -K.OA.A.1 -K.OA.A.2 -K.OA.A.5 -K.NBT.A.1 -1.OA.A.1 -1.OA.B.3 -1.OA.B.4 -1.OA.C.5 -1.OA.C.6 -1.NBT.B.2 -2.OA.B.2 About Teachley: Teachley, LLC is an award-winning edtech company founded by expert teachers with PhDs in cognitive science and funded by the U.S. Department of Education and National Science Foundation. Teachley is transforming teaching and learning by using app data to help schools and districts drive instruction and target interventions. Based on cognitive science research, Teachley’s apps focus on teaching important strategies shown to improve learning within fun and engaging games. www.teachley.com *This app was made possible by the U.S. Department of Education, with funding provided by the Institute of Education Sciences’ SBIR program.
Screenshots
Verdict
The clearest difference is in-app purchases: Teachley at none against Kodable Basics's 7. Teachley also leads on rating (5.0 vs 4.7) and iOS requirement (8.0 vs 15.0). Kodable Basics's advantage is update cadence (every 3 weeks vs every 4 months) and ratings volume (21K vs 2). On price and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Kodable Basics sells 7 in-app purchases, starting at $24.99 per month. Teachley asks for nothing beyond the download.
Teachley holds the better App Store score, 5.0 against 4.7. That said, the two scores are not equally well evidenced: Kodable Basics has 21K ratings behind it against 2, so its average is the more settled of the two.
Kodable Basics ships an update every 3 weeks, Teachley every 4 months. The most recent releases landed on September 27, 2026 and June 1, 2026 respectively.
| Parameter | Kodable Basics | Teachley |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (21K ratings) | 5.0 (2 ratings) — better |
| Positive reviews | 54.8% of reviews | — |
| Number of ratings | 21K — better | 2 |
| Update frequency | Every 3 weeks — better | Every 4 months |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod — better | iPad |
| Requires iOS | 15.0 | 8.0 — better |
| Further details — not scored | ||
| Size | 422 MB | 36 MB |
| Age rating | 4+ | 4+ |
| Developer | SurfScore, Inc | Teachley |
Customer experience
Kodable Basics
Teachley
Bugs and requests
Kodable Basics
Reported bugs
4 issues- Inability to access app after subscription cancellation
- Persistent crashes at certain levels or stages
- Syncing and progress issues across devices
- Unresponsive controls and UI elements
Requested features
4 requests- More free content and levels
- Improved stability and performance
- Customization options for parents/teachers
- Better customer support and communication
Teachley
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Kodable Basics
- Kodable Monthly Plan7 Days trial$24.991 Month
- Kodable Yearly Plan7 Days trial$119.991 Year
- 3-day Parent TrialFree
- Fuzzes to Support Computer Science$4.99
- Pre-Trial Parent Plan$19.99
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- Parent Plan$29.99
- Kodable Lifetime Plan$199.99
Teachley
No in-app purchases









