Random Input vs UltraReading
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Random Input
This utility app generates random cards, suits, or numbers, acting as a virtual spectator with feedback. It serves as an introduction to more advanced magic training tools.
- Random card generation
- Random suit generation
- Random number generation (1-52)
- Virtual spectator feedback
- Introduction to magic training tools
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Random Input simply generates random cards, suites or numbers from 1 to 52 and serves as a virtual spectator who whispers you random feedback. Random Input serves as a a free introduction to 'Acaan Trainer', 'Stack Trainer', 'Twice as Hard Trainer', 'Serial Sum Trainer', and 'Gauge Trainer', which represent the single most unified set of technical learning tools for close-up magicians. These apps are available by this developer in the App Store. Swipe, swipe, touch. Swipe and again. Randomly. Additional information: - License agreement - https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ - Privacy policy - https://yeahgic.com/pge_PrivacyRandom.htm
UltraReading
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UltraReading turns a smart pen into a real-time reveal tool. Whatever is written, circled or underlined on paper appears instantly on your device. Key features: • Real-time stroke mirroring • Total darkness mode — screen goes black, discreet pen indicator only • Auto-zoom to the exact word or phrase • Multiple pens at once, each with its own color • Offline capture — strokes stored on the pen download automatically Designed to be fast, silent and invisible in performance. Connect, hand over the pen, and read. An activation code is required on first launch.
Screenshots
Verdict
The clearest difference is in-app purchases: UltraReading at none against Random Input's 2. UltraReading also leads on update cadence (every 3 weeks vs every 5 months). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Random Input sells 2 in-app purchases, starting at $0.99 per 3 months. UltraReading asks for nothing beyond the download.
Random Input ships an update every 5 months, UltraReading every 3 weeks. The most recent releases landed on October 13, 2026 and October 12, 2026 respectively.
| Parameter | Random Input | UltraReading |
|---|---|---|
| Price | Free | Free |
| Rating | 1.0 (1 ratings) — better | — |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 5 months | Every 3 weeks — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Subscription | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.6 | 15.5 — better |
| Further details — not scored | ||
| Size | 6 MB | 28 MB |
| Age rating | 4+ | 4+ |
| Developer | Ralph Cos | Xinge Yao |
In-app purchases
Random Input
- 3 Months Subscription3 Days trial$0.993 Months
- Annual Subscription3 Days trial$1.991 Year
UltraReading
No in-app purchases
Questions
Is Random Input free?
Is UltraReading free?
Do Random Input or UltraReading have ads?
Which is updated more often, Random Input or UltraReading?
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