READING MAGIC 5 vs Create a Series
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
READING MAGIC 5
This educational app teaches children the rules of the silent final 'e' in English phonics through engaging games. It helps develop essential reading skills like blending and segmenting, fostering phonemic awareness and phonological processing.
- Teaches silent final 'e' rules
- Develops phonemic awareness
- Enhances phonological processing
- Includes engaging blending and segmenting games
- Discourages picture guessing
- Offers lesson tracking (deluxe version)
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Unlock the Magic of Reading with READING MAGIC 5! Transform your child into a confident reader with READING MAGIC 5! This app makes learning to read an exciting adventure through interactive activities focused on words containing silent final e words. Meticulously designed to provide an advanced boost to your child’s phonemic awareness, this app combines three foundational pillars of literacy science into one powerful, interactive ecosystem: Blending (Listening), Segmenting (Speaking), and Decoding (Reading). Grounded firmly in Science of Reading principles and utilizing University of Florida Literacy Institute (UFLI) guidelines, READING MAGIC provides specific, precise training with extensive repetitions to help young brains bridge the gap between spoken sound units and complete words. IDEAL FOR BOTH BEGINNING PRE-READERS AND STRUGGLING READERS For Beginning Pre-Readers: A stress-free launchpad. By practicing words through pure sound sequences first, your child masters the internal mechanics of reading without cognitive overload. This keeps them from being frustrated by trying to learn separate, difficult skills at the same time. For Struggling or Remedial Readers: If your child's reading is hesitant or choppy, or if they guess at words, this app provides the targeted intervention recommended by modern reading science to help young brains bridge the gap. THREE CRITICAL SKILL-BUILDING PILLARS While many phonics programs completely overlook the auditory mechanics of reading, our program systematically guides your child through the complete progression of decoding: Skill 1: Blending (Listening): Interactive listening activities train your child’s neural processing ability to hear isolated sounds in words and join them together mentally. This builds the vital auditory runway required for future fluency. Skill 2: Segmenting (Speaking): True spelling and reading independence require the ability to pull spoken words apart into their individual sound units. These exercises build explicit awareness of the acoustic structure of language. Skill 3: Decoding (Reading): The ultimate bridge to literacy. Your child applies their mastery of blending and segmenting directly to text, smoothly moving from spoken sounds to visual words. STRUCTURAL SPACING & INSTRUCTION (Science-Backed Layout) Our app builds the actual findings of reading science directly into the user interface for maximum visual clarity: Anti-Crowding Design: Peer-reviewed research, including Marinus et al. (2016) and Wery & Diliberto (2017), demonstrates that generous letter spacing is critical for early decoding. By placing each letter on its own isolated card with distinct physical gaps, our layout eliminates visual crowding, allowing your child to isolate each sound unit cleanly. True Comprehension: The app strictly discourages picture guessing, forcing children to rely purely on their decoding skills to foster true comprehension and build lasting confidence. INDEPENDENT LEARNING & AESTHETIC SIMPLICITY Distraction-Free: Our minimalist design eliminates overstimulating audio-visual clutter, excessive sound effects, and animations to keep your child entirely focused on the mechanics of reading. Stress-Free Growth: Built-in natural feedback loops offer gentle corrections, nurturing self-discovery and independent learning at your child's own pace. EXPERT RESEARCH BACKING "Before a child can read fluently with their eyes, they must be able to blend fluently with their ears. Weakness in auditory blending is one of the strongest early predictors of later reading failure." — Dr. Joseph Torgesen, Florida State University. "Teaching students to blend and segment benefited their reading much more than did a multiple-skills approach... and teaching phonemic awareness with letters created effect sizes almost twice as large as teaching children without letters." — The National Reading Panel (NRP) Meta-Analysis
Create a Series
This educational app helps children aged 3+ develop visual perception and primary math skills by arranging related items in sequences. It offers a safe, ad-free learning environment with engaging activities that foster critical thinking and problem-solving.
- Arranging items in sequences
- Develops visual perception
- Teaches primary math concepts
- Safe for kids
- Ad-free and no in-app purchases
- Progress tracking for teachers/therapists
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- Full version. - No in-app purchases. - No ads. - Safe for kids. Welcome to “Create a Series”. This educational app is designed for children aged 3 and above. Here children can learn to arrange related items in a sequence. It is fun, and it helps them develop visual perception skills, and primary math concepts. STEP BY STEP is a professional EdTech studio that focuses on developing educational apps for children aged 1 to 5 years old. During these critical years, children enter a new learning stage every few months. Our apps support and strengthen the development of crucial skills for each learning stage. This way we guide your children, step by step, throughout this entire age range. Our key values are perfection and simplicity. We believe that small details make a big difference, so we give great attention to every detail — both in content and design. Most importantly, we keep our apps simple — simple to understand and simple to use. While playing our games, children will engage in simple activities, such as matching, pairing, ordering, grouping, and sorting. This allows them to practice essential skills, such as: categorization, conceptualization, generalization, abstraction, memory, language, math, visual perception, fine motor, accuracy, attention, and focus. They will learn about shapes, colors, animals, fruit, vegetables, clothing, tools, vehicles, furniture, professions, toys, etc., — all while playing. The levels are generally arranged by difficulty. The first levels are usually quite simple — their main objective is to teach players critical thinking and problem solving. However, the exercises become increasingly challenging as the child advances within the game. Our applications avoid distractions such as popups, unnecessary animation, and noisy feedback. We keep our applications safe for children — no advertisements, no unsafe links to external content, no popups, etc. Furthermore, our experience indicates that our apps can be very helpful for children with special-needs¹, and that they can function as useful tools in both speech-language therapy² and in occupational therapy³. In addition, our apps have been found useful for adults with disabilities or dementia⁴. For this reason, we added two important features: the first one was designed for teachers, therapists, and speech pathologists, which allows them to track the progress of their students; the second feature makes our apps also accessible for users with disabilities, and on this matter we would like to thank the Technology Consulting Center at “Beit Issie Shapiro”⁵ for their professional guidance and consultation regarding accessibility. ________ ¹ Special needs - Learning difficulties due to learning disabilities, communication disabilities, emotional or behavioural disorders, physical disabilities and/or developmental disabilities, which may be caused by Autism (Autistic Spectrum Disorders), Down Syndrome, Dyslexia, Tourette Syndrome, etc. ² Speech-language therapy - Treatment of communication disorders by speech-language pathologists (SLP). ³ Occupational therapy (OT) - Treatment meant to develop, recover, or maintain daily living and work skills for people with a physical, mental or developmental condition. ⁴ Dementia - A condition caused by brain injury (BI), brain damage or brain diseases, such as Alzheimer’s, Lewy bodies (DLB), Vascular dementia, etc. ⁵ "Beit Issie Shapiro" is a leading non-profit organization that develops therapies for people with disabilities, and also acts as a ‘Special Consultant’ to the United Nations.
Screenshots
Verdict
The clearest difference is in-app purchases: Create a Series at none against READING MAGIC 5's 1. Create a Series also leads on update cadence (every 2 months vs every 11 months) and review sentiment (100% vs 90%). READING MAGIC 5's advantage is rating (4.8 vs 4.6) and device support (3 vs 1). On price, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. READING MAGIC 5 sells 1 one-off in-app purchase. Create a Series asks for nothing beyond the download.
READING MAGIC 5 holds the better App Store score, 4.8 against 4.6. Both are backed by a comparable volume of ratings — 11 and 7 respectively. Written reviews complicate that: 90% of READING MAGIC 5's written reviews are positive against 100% of Create a Series's, so the app with the better star average is not the one people write more warmly about.
READING MAGIC 5 ships an update every 11 months, Create a Series every 2 months. The most recent releases landed on November 1, 2026 and November 2, 2026 respectively.
| Parameter | READING MAGIC 5 | Create a Series |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (11 ratings) — better | 4.6 (7 ratings) |
| Positive reviews | 90.0% of reviews | 100.0% of reviews — better |
| Number of ratings | 11 — better | 7 |
| Update frequency | Every 11 months | Every 2 months — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod — better | iPad |
| Requires iOS | 13.7 | 7.0 — better |
| Further details — not scored | ||
| Size | 226 MB | 60 MB |
| Age rating | 4+ | 4+ |
| Developer | PRESCHOOL UNIVERSITY | STEP BY STEP |
Customer experience
READING MAGIC 5
Create a Series
In-app purchases
READING MAGIC 5
- Deluxe Upgrade$3.99
Create a Series
No in-app purchases
Questions
Is READING MAGIC 5 free?
Is Create a Series free?
Which has better reviews, READING MAGIC 5 or Create a Series?
Do READING MAGIC 5 or Create a Series have ads?
Which is updated more often, READING MAGIC 5 or Create a Series?
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