Disasteroids vs Re
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Disasteroids
Pilot a ship through swarms of incoming asteroids using device tilt for navigation and tapping to destroy them. Earn achievements and challenge friends, all while enjoying engaging visuals and sound.
- Tilt-based asteroid dodging
- Tap-to-destroy mechanic
- Achievement system
- Game Center challenges
- Visually appealing graphics
- Engaging sound effects
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You don't shoot the asteroids. You touch them. Tilt your device and your little ship drifts — really drifts, with the weight and momentum of the arcade original. Then you reach into the swarm with a finger and rocks burst under your touch. It is a strange and lovely feeling, and it gets its hooks in fast. Lean away from a rock closing on your left. Pop it. Pop the two pieces it becomes. Keep the chain alive and your multiplier climbs; miss and it's gone. Somewhere out in the dark a saucer notices you and starts making its way over. Push far enough and the sky fills up: splinters everywhere, a saucer's shots crossing the field, your ship sliding through a gap you're not sure was there. That's the good part. Game Center leaderboards and a pile of achievements, including one you're not going to find by accident. Built for iPhone and iPad, edge to edge, with the moody hum of deep space behind it.
Re
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Re:Bounding is not the classic bubble shooting game, it mixes the bubble shooting and ball rebounding game together. This game has two different game mode. Mode 1: It is a rapid action game. You need to shoot the bubbles as fast as you can. If the bubble drop down to dead line you will be game over. Mode 2: It is a casual game. You need to focus on re-collect the bullet. There is no time limit. Lost all bullet will be game over. Game Rule: 1. White bullet can shoot all color bubbles, other color bullet can only shoot same color bubble. 2. Any color of bullet rebound by moving bar will turn to color white. Re:Bounding provide you a different experience of bubble shooting game.
Screenshots
Verdict
The clearest difference is price: Disasteroids at Free against Re's $3.99. Disasteroids also leads on ads (none vs shown). Re's advantage is in-app purchases (none vs 1) and update cadence (every 21 months vs every 52 months). On device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Disasteroids is free to download; Re costs $3.99 up front. Disasteroids sells 1 one-off in-app purchase. Re asks for nothing beyond the download.
Disasteroids ships an update every 52 months, Re every 21 months. The most recent releases landed on October 16, 2026 and October 9, 2026 respectively.
| Parameter | Disasteroids | Re |
|---|---|---|
| Price | Free — better | $3.99 |
| Rating | 4.8 (30 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 30 — better | — |
| Update frequency | Every 52 months | Every 21 months — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 17.6 | 15.6 — better |
| Further details — not scored | ||
| Size | 115 MB | 86 MB |
| Age rating | 9+ | 4+ |
| Developer | Kaolin Fire | Oscar Tsang |
In-app purchases
Disasteroids
- No Ads$0.99
Re
No in-app purchases









