Comparison

Atom Run vs Gunbrick

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Atom Run

Embark on a fast-paced platformer adventure as a robot prototype tasked with collecting atoms and molecules to recreate life. Navigate challenging levels with precise controls and enjoy a console-worthy experience optimized for mobile devices.

Highlights
  • Fast-paced action-adventure platformer
  • Intuitive and precise controls
  • Console-worthy mobile experience
  • Original electronic music soundtrack
  • Supports iOS joysticks
  • Game Center integration
Read full description

"In 2264, an unprecedented disaster put an end to all living things. Only the robots survived - but when exposed to radiation, they become uncontrollable! With one exception..." You control Elgo, a sophisticated robot prototype with simple, intuitive commands. Your mission is to find all the atoms and molecules that are critical to creating new life. Act fast, because your time is short! Features & Highlights of this Game: - Action-adventure fast paced platformer game - Experience worthy of a game console fully optimized for iOS - Optimized for retina display - 2D game engine, 3D graphics - Precise and intuitive commands - Original music electronic music - Supports iOS joysticks (Game Controller MFI) - Game Center - Complete Game! Free of ads and does not feature additional purchases - We do not collect any personal information. - Atom Run is available in: English, French, Italian, Chinese, German, Spanish, Japanese, Korean and Russian. System Requirements: Atom Run requires iPad 2, iPhone 4S or iPod Touch (5th generation) or higher - or a newer device. Don't hesitate to leave us a rating or a comment in iTunes. About FingerLab: FingerLab is an independent app development & publishing studio. In 2012, it won the Apple Design Award for its app “DM1-The Drum Machine.” Besides, it has even been featured in the iTunes App Store in several categories including Best of 2013 (Musyc), App of the Week (Rockmate, Albert & Multiponk), Hall of Fame (Multiponk, DM1). Watch us: vimeo.com/fingerlab Visit us: fingerlab.net Follow us: twitter.com/fingerlab Powered by Fingerlab

About

Gunbrick

Engage in a unique action-packed puzzle platformer where you control a vehicle with a gun on one side and a shield on the other. Battle cube-based enemies through diverse locations with casual swipe controls. Features include epic boss fights and unlockable achievements.

Highlights
  • Gun and shield vehicle mechanics
  • Action-packed puzzle platforming
  • Wasteland mutant and cube enemy battles
  • Three unique world locations
  • Epic boss fights
  • Casual swipe and tap controls
  • Unlockable achievements
Features
Read full description

In a future where cars are obsolete, the Gunbrick has become a worldwide sensation! The Gunbrick - A gun one side... a shield on the other. Encounter wasteland mutants, crazed nerds, law enforcement and all manner of cube based adversaries. Roll your way through this action packed puzzle platformer. “My neighbour’s dog won’t know what’s hit him when my new Gunbrick arrives. Try pooping on my lawn now Fluffykins” - Bob Corner “Wait until the guys in the office see my new Gunbrick upgrade, rotating water bed anyone... SHWEET!” - Martin Fourside “My pet cat looks adorable in his new Kittybrick, it even comes in sparkly pink!” - Mary Cubebrick *SPECIAL DELIVERY* your new Gunbrick has now been despatched! Features: • A Jam packed world set over three unique locations full of platform puzzling action. • Epic Boss fights, including a thrilling chainsaw death match. • Music by Eirik Suhrke (Creator of Ridiculous Fishing & Super Crate box) • Casual swipe and tap controls, designed specifically for mobile devices. (There are no ugly virtual buttons here) • Unlockable Achievements • Don’t worry parents there are zero In App purchases in this game. Important Message for Parents This game may include: - Direct links to social networking websites that are intended for an audience over the age of 13. - Direct links to the internet that can take players away from the game with the potential to browse any web page. - Advertising of Nitrome products.

Screenshots

Atom Run4 screens
Gunbrick4 screens

Verdict

The call

The clearest difference is rating: Gunbrick at 4.3 against Atom Run's 3.9. Atom Run's advantage is price ($2.99 vs $5.99). On review sentiment, ratings volume, update cadence and ads there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Atom Run costs $2.99 and Gunbrick $5.99 up front. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

Gunbrick holds the better App Store score, 4.3 against 3.9. Both are backed by a comparable volume of ratings — 47 and 16 respectively. Written reviews split almost evenly too, at 58% and 58% positive.

UpkeepUpdate frequency

Atom Run ships an update every 17 months, Gunbrick every 29 months. Both last shipped on November 6, 2026.

Scorecard2 real differences · 8 level
Atom Run versus Gunbrick: the parameters behind the verdict, then further details
ParameterAtom RunGunbrick
Price$2.99 — better$5.99
Rating3.9 (47 ratings)4.3 (16 ratings) — better
Positive reviews58.5% of reviews — better58.4% of reviews
Number of ratings47 — better16
Update frequencyEvery 17 months — betterEvery 29 months
AdsNoNo
In-app purchasesNoNo
MonetizationFreeFree
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS12.212.0 — better
Further details — not scored
Size132 MB368 MB
Age rating+99+
DeveloperFingerlabNitrome

Customer experience

Atom Run

All ratings46 ratings
Positive71.7%
Neutral6.5%
Negative21.7%
Written reviews609 reviews
Positive58.5%
Neutral13.6%
Negative27.9%

Gunbrick

All ratings16 ratings
Positive81.3%
Neutral0.0%
Negative18.8%
Written reviews209 reviews
Positive58.4%
Neutral12.0%
Negative29.7%

User reviews

Atom Run

From 47 App Store ratings

What we love

  • 🚀 Great game
  • 🎨 Excellent graphics
  • 🎶 Awesome soundtrack
  • 👍 Fun and addictive
  • 🕹️ Tight controls

Room to improve

  • 🐛 Crashes and bugs
  • 🕰️ Difficult and frustrating levels
  • 🔁 Repetitive gameplay
  • 🔒 Limited progression without badges
  • 🤖 Unresponsive double jumps

Gunbrick

From 16 App Store ratings

What we love

  • 👍 Unique and innovative gameplay
  • 🎨 Charming pixel art and soundtrack
  • 💡 Clever puzzle mechanics
  • 🕹️ Tight and responsive controls

Room to improve

  • 🐛 Crashes and stability issues
  • ⏱️ Short length/lack of content
  • 🕹️ Frustrating control scheme at times

Bugs and requests

Atom Run

Reported bugs

4 issues
  • Crashes on high graphics settings
  • Levels not unlocking properly
  • Time badges not registering correctly
  • Audio issues and freezes

Requested features

5 requests
  • More levels and content
  • Ability to save progress
  • Customizable controls
  • Power-ups and abilities
  • Level editor

Gunbrick

Reported bugs

3 issues
  • Crashes on certain levels or devices
  • Freezing or loading issues
  • Compatibility problems on older devices

Requested features

3 requests
  • More levels and content updates
  • Difficulty options or customization
  • Virtual button controls

In-app purchases

None

Atom Run

No in-app purchases

None

Gunbrick

No in-app purchases

Questions

Is Atom Run free?
Atom Run costs $2.99, with no in-app purchases.
Is Gunbrick free?
Gunbrick costs $5.99, with no in-app purchases.
Which has better reviews, Atom Run or Gunbrick?
Gunbrick is rated higher. Atom Run averages 3.9 out of 5 from 47 ratings, while Gunbrick averages 4.3 from 16 ratings.
Do Atom Run or Gunbrick have ads?
Neither Atom Run nor Gunbrick shows ads.
Which is updated more often, Atom Run or Gunbrick?
Atom Run ships an update every 17 months, and Gunbrick every 29 months. Most recently, Atom Run was updated on November 6, 2026 and Gunbrick on November 6, 2026.

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