Comparison

PP+ Archimedes Principle vs Experience Physics

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

PP+ Archimedes Principle

Features
Read full description

The Archimedes Principle lab uses a laboratory balance, a metal sample, and graduated cylinders containing water and alcohol to investigate Archimedes’ Principle and to use Archimedes’ Principle to determine the mass densities of a solid and a liquid. It is part of Polyhedron Physics Plus, a set of 24 iPad apps for use in the classroom. To see how they work, try the FREE PP+ Newton’s 2nd Law lab. For those who’d prefer to develop their own experiments, the PP Archimedes Principle app features a similar apparatus without lab procedures and other supporting materials. In addition to a 3D simulation that produces realistic data, each lab includes introductory videos, background theory, experimental procedure, analysis and reporting tools, pre-lab quiz, post-lab questions, and teacher support materials. The experimental data produced by the simulations are realistic, including random and systematic errors. These features allow students to use standard data analysis and error analysis techniques to report on their own unique data, just as if the experiment had been performed using hands-on equipment. These labs can serve as replacements for hands-on labs, especially when equipment is not available, or as supplements to hands-on labs. They are also a suitable option for students in distance learning and home school situations. Formative and summative evaluations showed no significant difference in learning between students using the virtual labs and those using hands-on labs. Preliminary results suggest increased learning by students using the virtual labs as supplements to hands-on. Polyhedron Physics was developed by Polyhedron Learning Media, Inc. with partial funding provided under contract numbers ED-07-CO-0040 and ED-IES-11-C-0029 from the Institute of Education Sciences in the U.S. Department of Education through the Small Business Innovation Research (SBIR) program.

About

Experience Physics

Explore fundamental physics concepts through interactive simulations and guided investigations. This app uses an inquiry-based learning approach with dynamic graphs, tables, and animations to help students understand phenomena like mass, weight, speed, and energy transformations. It includes thought-provoking quizzes for individual or group learning.

Highlights
  • Dynamic physics simulations
  • Interactive labs
  • Inquiry-based learning
  • Dynamic graphs and tables
  • Thought-provoking quizzes
  • Scientific background information
Features
Read full description

EXPERIENCE PHYSICS is a series of innovative apps designed to motivate students to investigate basic scientific phenomena and concepts in physics through simulations and interactive labs. Using an inquiry-based learning approach, the apps challenge students with investigations and quizzes based on the students' explorations of each interactive unit. EXPERIENCE PHYSICS PROVIDES APPS WITH: • Dynamic simulations of scientific phenomena and concepts, such as mass and weight, the relationship between distance, time and speed, and energy transformations between different types of energy; • Multiple representations, such as dynamic graphs, tables, and interactive animations; • Investigations that help students learn by exploring inquiry questions; • Thought-provoking quizzes that are ideal for individual learning, small-group work, and teacher-led class instruction; • Scientific background of the relevant concepts introduced in each unit. EXPERIENCE PHYSICS UNITS INCLUDE: Mass and Weight enables students to measure the mass and weight of different objects on Earth, Moon, Mars, and Jupiter using a balance scale (for mass) and a spring scale (for weight). Students can investigate the difference between mass and weight by using the simulation to answer these inquiry questions: Is the mass of an object the same on different planets? Is the weight of an object the same on different planets? Based on your findings, what is the difference between mass and weight? SPEED IT UP enables students to explore different speeds of a vehicle, based on distance-time graphs that describe its movement. Students can investigate the relationship between distance, time and speed by using the simulation to answer these inquiry questions: How do different distance-time graphs describe different speeds? What happens to the slope of the graph when the speed of a vehicle changes? How does the graph describe one constant speed? How does it describe different constant speeds? ENERGY OF A PENDULUM enables students to explore energy transformations of a swinging pendulum, with and without friction. Students can investigate potential energy, kinetic energy, thermal energy, and energy transformations by using the simulation to answer these inquiry questions: What is the relationship between the pendulum's maximum potential energy at the beginning of its movement and its kinetic energy throughout the movement? Is this relationship the same with and without friction? If not, how does the relationship differ? ENERGY OF A SKATEBOARD RIDER enables students to explore energy transformations of a skateboard and rider, with and without friction. Students can investigate potential energy, kinetic energy, thermal energy, and energy transformations by using the simulation to answer these inquiry questions: What is the relationship between the skateboard's maximum potential energy at the beginning of its movement and its kinetic energy throughout the movement? Is this relationship the same with and without friction? If not, how does the relationship differ? ENERGY OF AN ELASTIC SPRING enables students to explore energy transformations of an elastic spring, with and without friction. Students can investigate potential energy, kinetic energy, elastic energy, thermal energy, and energy transformations by using the simulation to answer these inquiry questions: Assuming there is no friction in the system, what are the respective locations in the cycle at which the spring's potential, kinetic and elastic energies reach maximum values? What happens if you add friction to the system? STOPPING DISTANCE invites students to conduct experiments that investigate the effects of vehicle speed and driver reaction time on the vehicle's stopping distance. How does the driver's reaction time (slow or fast) affect the vehicle's stopping distance? How does the vehicle's speed affect its reaction distance and braking distance?

Verdict

The call

The clearest difference is price: Experience Physics at Free against PP+ Archimedes Principle's $1.99. Experience Physics also leads on update cadence (every 4 months vs every 29 months) and iOS requirement (6.0 vs 18.0). PP+ Archimedes Principle's advantage is in-app purchases (none vs 10). On ads and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Experience Physics is free to download; PP+ Archimedes Principle costs $1.99 up front. Experience Physics sells 10 one-off in-app purchases. PP+ Archimedes Principle asks for nothing beyond the download.

UpkeepUpdate frequency

PP+ Archimedes Principle ships an update every 29 months, Experience Physics every 4 months. The most recent releases landed on February 1, 2026 and September 29, 2026 respectively.

Scorecard4 real differences · 6 level
PP+ Archimedes Principle versus Experience Physics: the parameters behind the verdict, then further details
ParameterPP+ Archimedes PrincipleExperience Physics
Price$1.99Free — better
Rating—1.0 (1 ratings) — better
Positive reviews—0.0% of reviews
Number of ratings—1 — better
Update frequencyEvery 29 monthsEvery 4 months — better
AdsNoNo
In-app purchasesNo — betterYes
Monetization—Free
DevicesiPadiPad
Requires iOS18.06.0 — better
Further details — not scored
Size111 MB45 MB
Age rating4+4+
DeveloperPolyhedron Learning Media, Inc.Center for Educational Technology

In-app purchases

None

PP+ Archimedes Principle

No in-app purchases

10 purchases

Experience Physics

One-time10
  • The Energy of a Moving Spring$0.99
  • Mass and Weight$0.99
  • Speed It Up$0.99
Show 7 more
  • The Energy of a Pendulum$0.99
  • Stopping Distance$0.99
  • Color Vision$0.99
  • Joule's Experiment$0.99
  • Additive Color Mixing$0.99
  • Person Pushing Object$0.99
  • Ohm's Law$0.99

Questions

Is PP+ Archimedes Principle free?
PP+ Archimedes Principle costs $1.99, with no in-app purchases.
Is Experience Physics free?
Experience Physics is free to download, with in-app purchases available.
Do PP+ Archimedes Principle or Experience Physics have ads?
Neither PP+ Archimedes Principle nor Experience Physics shows ads.
Which is updated more often, PP+ Archimedes Principle or Experience Physics?
PP+ Archimedes Principle ships an update every 29 months, and Experience Physics every 4 months. Most recently, PP+ Archimedes Principle was updated on February 1, 2026 and Experience Physics on September 29, 2026.

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